I was playing Righteous Rogue V2 (later in the thread) and just didn't like it. I wasn't finding enough secret doors, traps, though if I did find it, I usually opened/disarmed it okay. I also felt as though I was being hit a little too often and too hard (even in the early levels)
Hence I went back to the drawing board and viola! Here is Righteous Rogue V3.
The BIG difference is dropping the start STR stat to 15 and using the 8 stat points across all the stats. Although it's early days, it feels better. I mean, really, an acrobat with a dexterity of 8?
I also think maintaining key skills will be more achievable with the 14 INT.
Code:Character Plan by DDO Character Planner Version 3.32 DDO Character Planner Home Page Level 20 Lawful Good Human Male (1 Fighter \ 6 Paladin \ 13 Rogue) Hit Points: 270 Spell Points: 30 BAB: 16\16\21\26\26 Fortitude: 17 Reflex: 18 Will: 13 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 15 20 Dexterity 14 19 Constitution 14 14 Intelligence 14 14 Wisdom 8 8 Charisma 14 16 Tomes Used +1 Tome of Dexterity used at level 3 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 10 Bluff 2 3 Concentration 2 2 Diplomacy 2 3 Disable Device n/a n/a Haggle 2 3 Heal -1 -1 Hide 2 4 Intimidate 2 3 Jump 2 9 Listen -1 -1 Move Silently 2 4 Open Lock n/a n/a Perform n/a n/a Repair 2 2 Search 2 2 Spot -1 -1 Swim 2 5 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Rogue) Feat: (Human Bonus) Toughness Feat: (Selected) Two Handed Fighting Enhancement: Rogue Haste Boost I Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Balance I Level 2 (Paladin) Enhancement: Paladin Extra Smite Evil I Enhancement: Rogue Tumble I Enhancement: Paladin Toughness I Level 3 (Paladin) Feat: (Selected) Weapon Focus: Bludgeoning Weapons Enhancement: Human Improved Recovery I Enhancement: Racial Toughness I Enhancement: Paladin Charisma I Level 4 (Rogue) Enhancement: Follower of the Sovereign Host Enhancement: Rogue Dexterity I Level 5 (Paladin) Enhancement: Human Adaptability Charisma I Enhancement: Paladin Courage of Good I Enhancement: Paladin Extra Lay on Hands I Level 6 (Paladin) Feat: (Selected) Power Attack Enhancement: Paladin Extra Smite Evil II Enhancement: Paladin Energy of the Templar I Enhancement: Paladin Extra Turning I Level 7 (Paladin) Enhancement: Paladin Divine Might I Enhancement: Paladin Improved Turning I Level 8 (Paladin) Enhancement: Paladin Hunter of the Dead I Enhancement: Racial Toughness II Level 9 (Rogue) Feat: (Selected) Improved Critical: Bludgeoning Weapons Enhancement: Unyielding Sovereignty Level 10 (Rogue) Enhancement: Rogue Haste Boost II Enhancement: Rogue Balance II Level 11 (Rogue) Enhancement: Rogue Tumble II Enhancement: Paladin Toughness II Level 12 (Rogue) Feat: (Selected) Improved Two Handed Fighting Enhancement: Rogue Thief-Acrobat I Level 13 (Rogue) Enhancement: Rogue Dexterity II Level 14 (Rogue) Enhancement: Paladin Exalted Smite I Enhancement: Rogue Sneak Attack Training III Level 15 (Rogue) Feat: (Selected) Greater Two Handed Fighting Enhancement: Human Greater Adaptability Dexterity I Level 16 (Rogue) Feat: (Rogue Bonus) Improved Evasion Enhancement: Rogue Sneak Attack Training II Level 17 (Rogue) Enhancement: Rogue Dexterity III Level 18 (Rogue) Feat: (Selected) Force of Personality Enhancement: Rogue Faster Sneaking II Enhancement: Rogue Thief-Acrobat II Level 19 (Rogue) Feat: (Rogue Bonus) Cripling Strike Enhancement: Human Improved Recovery II Level 20 (Fighter) Feat: (Fighter Bonus) Stunning Blow Enhancement: Rogue Sneak Attack Training IV