Don't forget the Least Dragonmark of the Sentinel.
If you go human Paladin.
That's +2 to intimidate, plus it unlocks Deneith Intimidation, up to +4.
36 intimidate + 6 = 42 intimidate.
Add in Human Versatility IV for another +5 to skills for 20 seconds, that's 47.
Add in Greater Heroism, Prayer, Bard Buffs, etc., and you're setting well in the mid 50s.
You'll be missing out on an extra +10 to intimidate by not picking up at least 1 level of fighter however (which will also grant tower shield proficiency), and your other skills such as jump, balance, tumble, etc. will be lacking.
MyDDOLite - Ultra-Fast Character Look-ups
Server Status Website Widget - Add DDO Server Status to your website!
Server Status Sidebar Gadget - for Windows Vista/7
Sorentia d'Kil'ndar ~ Drow Paladin lvl 20 ~ Sarlona Server; Xercia Yokosuka ~ Human Fighter level 7 ~ Sarlona Server~ Sarlona Server; Xercia ~ Elf Fighter level 12 ~ Khyber Server
When all else fails, blame the smurfs!
They can make airships, towers floating in the air, but they never think of adding handrails in places like this (Exert from a Hound run from one of our party members)
Killrage my Human DOS pally is amazing. He is currently a 2 ftr splash but that will be changed to 1ftr 1 rog most likely the reason being is the dude will want a ton of greensteel already so Id prefer to be able to hit a solid umd easier. I thought of going with a self healing option via spells but again its alot of raiding. With lesser res around now its simply too easy to lesser when you want a fix. Ive found that in parties I tend to keep ce up and stay buffed with shield wands, and bark pots and run twf itiming as he goes. The human dos twf build with kopeshes offers solid dps and great ac. At low to mid lvls they are king and solo beasts. As you lvl up they are still amazing as long as you have the gear. Ill figure out how I tweaked the build and post it for you.
Cheers
Rage
I favor a Dwarf 18Pal/2Ftr. Max ranks intimidate, a few extra feats. Khopesh for smiting.
The dwarf armor bonuses help you push that AC a bit further. My guy's AC is 65 with no buffs (not in stance, just CE). It'd be 68 if I ever got the Dodge Sovereign rune, and 70 if I get the DoS ring. Add stances and raid buffs and you are looking at mid-high 80s, and something like low 90s when sheild blocking.
With Shroud Gear, my guy has an intimidate of 54. I need a bit more gear (Head of GF, and +2 CHA skills shroud) to get it to 58. (again, no buffs). With buffs, it hits the mid 60s.
Any race is doable however, but bear in mind you need fighter or rogue for intimidate. I recommend fighter... evasion is nice, but DoS is designed for heavy armor. Also, don't skimp on STR or CON because all tanks need that. You can get by with 8 WIS (use a +6 item for endgame and you can still throw all your spells, you just won't be able to cast while leveling). High CHA is nice for Divine Might (bonuses on damage), but you won't be able to max it out by any means.
The last thing to think about is that AC is VERY gear intensive. You will be grinding for every last point of AC. Here is a breakdown of a dwarf 18/2 AC.
10 base
15 Armor (DT)
6 DEX (Dwarf + DoS)
9 Mith Tower shield
1 Alchemical Armor Ritual
1 Alchemical Shield Ritual
5 nat(bark)
5 Prot
1 Dodge feat
2 Chaos Guards
4 Insight (shroud Min II or Sovereign rune)
6 Pali Aura
2 Recitation
5 Combat Expertise
4 DoS Stance Bonus
4 Bard
1 Haste
3 Dodge bonus (Chattering ring or Sovereign rune)
2 Defend of Siberys Set bonus
_____
86 AC
91 AC (blocking)
Good luck.
Last edited by kamimitsu; 03-31-2010 at 12:16 AM.
Shiz - Ghallanda > Orien (Pharoah let my people go!)
Shizmonkey (OG Grand Poo-Bah of R.O.G.U.E. 1st edition) and other various ShizAlts
R.O.G.U.E. Proving Grounds Redux is now defunct. Check out Part Quatre
I am confused we are on here talking AC build pally's right? You have a 35 ish AC on that myddo link - lol So no? The only way you can do an evasion build without loosing too **** much in ac and features is the breastplate out of hound - I am debating that now and am hard pressed to want to give up all those nice DT enchancements plus the few extra points in AC.
Help support a vibrant gaming community and it will help the game you enjoy grow.
sorry forgot i had that posted there. i updated the link to the ddo forum page
http://forums.ddo.com/showthread.php?t=220826
for the posters that said they wanted to see it.
Last edited by spyderwolf; 05-08-2010 at 12:40 AM.
I'm done some side-by-side AC analysis of three of the popular initimitank builds.
The Pally build with two versions (human and dwarf) requires two fighter splash levels in order to be effective. This means full rank initimidate and additional feats. Paladin's biggest issue is lack of Armour Mastery enhancement. Which is why dwarf is a good option for a Pally AC tank. Fighter AM1 is level 3, so you don't get that in the splash.
If you want an evasion initimitank best option is WF. Other than docent/mithral body there aren't many useful light armour options over 16 for evasion AC builds - only mithral breastplate +5 from 9 until 20, then some epics.