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  1. #1
    Community Member Noyabrina's Avatar
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    Oct 2009
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    Default Arcane Archer (3Monk/5Wiz/12Fighter)

    Target - high damage with using longbow. Evasion. Haste and Displacement. Blur and Heroism for 10 min (Extend). Flame Arrows. Thinking about 3-rd lvl of monk, may be 6-th lvl of wizard will be better? Does it necessary to get Precise Shot and Improved Precise Shot?

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Female
    (12 Fighter \ 3 Monk \ 5 Wizard) 
    Hit Points: 331
    Spell Points: 449 
    BAB: 16\16\21\26\26
    Fortitude: 15
    Reflex: 14
    Will: 13
    
                      Starting          
    Abilities        Base Stats         
    (32 Point)       (Level 1)          
    Strength             14             
    Dexterity            17             
    Constitution         14             
    Intelligence         12             
    Wisdom               12             
    Charisma              8             
    
    Tomes Used
    +1 Tome of Strength used at level 8
    +1 Tome of Dexterity used at level 8
    +1 Tome of Constitution used at level 8
    +1 Tome of Intelligence used at level 8
    +1 Tome of Wisdom used at level 8
    
    
    Level 1 (Monk)
    Feat: (Selected) Point Blank Shot
    Feat: (Monk Bonus) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Rapid Shot
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Two Weapon Fighting
    Feat: (Selected) Weapon Finesse
    
    
    Level 4 (Fighter)
    Ability Raise: DEX
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
    
    
    Level 6 (Fighter)
    Feat: (Selected) Weapon Specialization: Ranged Weapons
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Manyshot
    
    
    Level 8 (Wizard)
    Ability Raise: STR
    Feat: (Wizard Bonus) Extend Spell
    
    
    Level 9 (Wizard)
    Feat: (Selected) Bow Strength
    
    
    Level 10 (Wizard)
    
    
    Level 11 (Wizard)
    
    
    Level 12 (Wizard)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Wizard Bonus) Mental Toughness
    
    
    Level 13 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 14 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 15 (Fighter)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 16 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: DEX
    Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Elven Arcane Archer: Imbue Acid Arrows
    Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
    Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
    Enhancement: Elven Arcane Archer: Imbue Terror Arrows
    Enhancement: Elven Arcanum I
    Enhancement: Elven Arcanum II
    Enhancement: Elven Dexterity I
    Enhancement: Elven Dexterity II
    Enhancement: Elven Ranged Attack I
    Enhancement: Elven Ranged Attack II
    Enhancement: Elven Ranged Damage I
    Enhancement: Elven Ranged Damage II
    Enhancement: Kensei Longbow Mastery I
    Enhancement: Kensei Longbow Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Longbow Specialization I
    Enhancement: Way of the Patient Tortiose I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows
    Enhancement: Elven Arcane Archer I
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Monk Wisdom I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV
    Last edited by Noyabrina; 03-09-2010 at 07:08 AM. Reason: Does it necessary to get Precise Shot and Improved Precise Shot?

  2. #2
    Community Member Noyabrina's Avatar
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    Oct 2009
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    139

    Default

    May be that was monster, but next build looks better.... Exept wizard's buffs . Flame Arrows and Haste are very pretty.

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Male
    (12 Fighter \ 2 Monk \ 6 Ranger) 
    Hit Points: 351
    Spell Points: 200 
    BAB: 19\19\24\29\29
    Fortitude: 19
    Reflex: 18
    Will: 13
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    18
    Dexterity            17                    22
    Constitution         14                    16
    Intelligence         12                    14
    Wisdom               12                    14
    Charisma              8                     8
    
    Tomes Used
    +1 Tome of Intelligence used at level 4
    +1 Tome of Wisdom used at level 5
    +1 Tome of Dexterity used at level 12
    +1 Tome of Constitution used at level 16
    +1 Tome of Strength used at level 20
    
    Level 1 (Ranger)
    Feat: (Selected) Point Blank Shot
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Weapon Finesse
    
    
    Level 3 (Ranger)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 4 (Ranger)
    Ability Raise: INT
    
    
    Level 5 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 6 (Ranger)
    Feat: (Selected) Mental Toughness
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    Ability Raise: DEX
    
    
    Level 9 (Fighter)
    Feat: (Selected) Iron Will
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Precise Shot
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: DEX
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Improved Precise Shot
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
    
    
    Level 15 (Fighter)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    Level 16 (Fighter)
    Ability Raise: CON
    Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise
    Feat: (Selected) Oversized Two Weapon Fighting
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Ranger Sprint Boost I
    Enhancement: Elven Arcane Archer: Imbue Acid Arrows
    Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
    Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
    Enhancement: Elven Arcane Archer: Imbue Terror Arrows
    Enhancement: Elven Dexterity I
    Enhancement: Elven Ranged Attack I
    Enhancement: Elven Ranged Attack II
    Enhancement: Elven Ranged Damage I
    Enhancement: Elven Ranged Damage II
    Enhancement: Kensei Longbow Mastery I
    Enhancement: Kensei Longbow Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Longbow Specialization I
    Enhancement: Fighter Item Defense I
    Enhancement: Way of the Patient Tortiose I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Defense I
    Enhancement: Ranger Favored Resistance I
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows
    Enhancement: Elven Arcane Archer I
    Enhancement: Ranger Energy of the Wild I
    Enhancement: Ranger Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Monk Wisdom I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV

  3. #3
    Community Member FuzzyDuck81's Avatar
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    Nov 2009
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    2,786

    Default

    I was just working on something very similar when my internet came back up & thought I'd see what other ideas people have had! Anyways, here's what i came up with:

    Code:
    Character Plan by DDO Character Planner Version 3.32
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Female
    (12 Fighter \ 2 Monk \ 6 Ranger) 
    Hit Points: 336
    Spell Points: 215 
    BAB: 19\19\24\29\29
    Fortitude: 19
    Reflex: 17
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    26
    Dexterity            16                    20
    Constitution         14                    16
    Intelligence          8                    10
    Wisdom               14                    16
    Charisma              8                    10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 2 (Ranger)
    
    
    Level 3 (Monk)
    Feat: (Selected) Point Blank Shot
    Feat: (Monk Bonus) Toughness
    
    
    Level 4 (Monk)
    Ability Raise: STR
    Feat: (Monk Bonus) Deflect Arrows
    
    
    Level 5 (Ranger)
    
    
    Level 6 (Ranger)
    Feat: (Selected) Mental Toughness
    
    
    Level 7 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    
    
    Level 9 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
    Feat: (Selected) Precise Shot
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Weapon Specialization: Ranged Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 15 (Fighter)
    Feat: (Selected) Improved Precise Shot
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh
    Feat: (Selected) Quick Draw
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Ranger Energy Resistence Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Ranger Sprint Boost I
    Enhancement: Elven Arcane Archer: Imbue Acid Arrows
    Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
    Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
    Enhancement: Elven Arcane Archer: Imbue Terror Arrows
    Enhancement: Elven Dexterity I
    Enhancement: Elven Ranged Damage I
    Enhancement: Elven Ranged Damage II
    Enhancement: Kensei Longbow Mastery I
    Enhancement: Kensei Longbow Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Longbow Specialization I
    Enhancement: Way of the Clever Monkey I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Resistance I
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows
    Enhancement: Elven Arcane Archer I
    Enhancement: Ranger Energy of the Wild I
    Enhancement: Ranger Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III

    As far as i can see vs. your 2nd build, I've traded off some skillpoints & a touch of AC for more general damage-dealing & melee DPS capability.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  4. #4
    Community Member AylinIsAwesome's Avatar
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    I wouldn't splash more than 2 non-Fighter levels.

    The extra critical range from Kensei 3 is a pretty large boost to DPS.

    Also with the extra feats you can build in a THF or TWF mode for when Ranged would not be a good choice.

  5. #5
    Community Member Noyabrina's Avatar
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    Oct 2009
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    Is it possible to become both Elven AA and Deepwood Sniper??? Elven AA is not class prestige, so isn't equal to Ranger AA. My monstrous Monk-Ranger-Fighter has "figter kensai 2", "elven arcane archer". Can I take Deepwood Sniper too? My DDO Character Planner answer me: No. But without any description.

  6. #6
    Build Constructionist unbongwah's Avatar
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    Aug 2009
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    Quote Originally Posted by Noyabrina View Post
    Is it possible to become both Elven AA and Deepwood Sniper???
    No - AA always counts as your ranger PrE, even if you take the elven line. Otherwise I imagine we'd be seeing AA / Tempest builds out the wazoo by now. :-)

    For a different option, I present my fighter 2 / ranger 2 / bard 16 AA build. No Evasion or Flame Arrow and you give up Kensai II; but your buff spells would last a lot longer, you'd have bard songs for extra buffing or a bit of CC, max UMD, healing via spells & wands, all of the archery feats. Makes for a better support character while doing pretty good ranged DPS, IMHO. You can also do, say, rogue 2 / ranger 2 / bard 16: give up two feats and a point of BAB, gain Evasion and rogue skills.

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