Originally Posted by
Zereth501
I would advise to use one of the good builds on the wizard forum as a template, and change it to include spell focus : enchantment and greater spell focus : enchantment.
Go either pure wizard or pure sorcerer. Rawum is right.
Drop the dexterity and wisdom : they won't do you any good. Get con up to 15 and get the human adaptability : consitution at level 13, or put it at 14 and set your charisma at 12. Get your strength up to 10.
Max use magic device and concentration. Balance is a good idea.
Extend spell is actually not very useful on mind affecting spells because they last long enough already, but it's a good choice anyway for buffs, especialy haste.
Being an enchanter is fine, but do not forget that your primary advantage as a wizard is your versatility. Get greater spell focus enchantment but make sure you can do other things. This might be the most important advice in my whole post.
Here are the feats I advise at which level. Raw power have been sacrificied to get spell focus feats earlier. :
1. Toughness, Extend spell, Mental Toughness.
3. Spell focus enchantment.
5. Maximize spell.
6. Insightful reflexes.
9. Greater spell focus enchantment.
10. Heighten spell.
12. Spell Penetration.
15. Greater Spell penetration, quicken spell.
18. Empower spell.
20. Enlarge spell.
You may want to switch greater spell focus enchantment and empower spell for higher damage when mind control just doesn't cut it (undeads).
As a wizard, try out all your spells. Be prepared to face any situation, and react accordingly. If you ever cast an enchantment spell because you want to cast enchantments spells, and not because it's the best solution, something is wrong. Of course, there are many situtations where it is the best answer, and many other where it is one of the best, so don't worry, you can play an enchanter just fine. Just make sure you don't go crazy on it.
Look in your feats list. There is a dismiss charm feat. Bring that to your hotbar : it lets you dispel your own enchantments. It has to be used at close range. Your allies can't kill mind controlled foes, so you want to release them when nothing else is left standing. Also, never mind control something that is near death, or your team is going to kill you.
You can scribe spells from scrolls, but there are a few ones that are not available from the vendors. Look for a list (I'm too lazy to find one for you.) and make sure to choose those at level up. A good trick is to collect all scrolls that are too high level for you to cast yet, and scribe them just before you level. So you will only see spells you do not have on the level up screen.
During your career, look for all items that increase your HP and consitution. Those are your second target after items that increase intelligence.