Here is my character plan as it stands. Currently I'm a 3 Monk/16 Cleric in Ghallanda having doubts about my crazy master plan. Note I did not include my skill increases.
As you note from reading my character plan I am a melee/healer build, well versed in my character at that.Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Fyrst Oppol Level 20 Lawful Good Human Male (3 Monk \ 17 Cleric) Hit Points: 200 Spell Points: 1148 BAB: 14\14\19\24 Fortitude: 14 Reflex: 12 Will: 21 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 13 14 Dexterity 17 19 Constitution 12 13 Intelligence 8 10 Wisdom 16 26 Charisma 8 9 Tomes Used +1 Tome of Strength used at level 1 +1 Tome of Dexterity used at level 1 +1 Tome of Constitution used at level 1 +2 Tome of Intelligence used at level 1 +1 Tome of Wisdom used at level 1 +1 Tome of Charisma used at level 1 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 4 Bluff -1 -1 Concentration 1 1 Diplomacy -1 0 Disable Device n/a n/a Haggle -1 -1 Heal 3 8 Hide 4 4 Intimidate -1 -1 Jump 2 2 Listen 3 8 Move Silently 4 4 Open Lock n/a n/a Perform n/a n/a Repair 0 0 Search 0 0 Spot 3 8 Swim 2 2 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Monk) Feat: (Human Bonus) Cleave Feat: (Monk Bonus) Power Attack Feat: (Selected) Slicing Blow Level 2 (Monk) Feat: (Monk Bonus) Two Weapon Fighting Level 3 (Monk) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Feat: (Selected) Sap Level 4 (Cleric) Ability Raise: WIS Enhancement: Follower of the Sovereign Host Enhancement: Human Improved Recovery I Enhancement: Way of the Elegant Crane I Enhancement: Monk Improved Recovery I Enhancement: Cleric Life Magic I Level 5 (Cleric) Enhancement: Cleric Wisdom I Level 6 (Cleric) Feat: (Selected) Extend Spell Enhancement: Cleric Prayer of Life I Level 7 (Cleric) Enhancement: Cleric Life Magic II Level 8 (Cleric) Ability Raise: WIS Level 9 (Cleric) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Cleric) Level 11 (Cleric) Level 12 (Cleric) Ability Raise: WIS Feat: (Selected) Empower Healing Spell Enhancement: Unyielding Sovereignty Enhancement: Human Adaptability Wisdom I Enhancement: Human Improved Recovery II Enhancement: Human Improved Recovery III Enhancement: Cleric Improved Empower Healing I Enhancement: Cleric Improved Empower Healing II Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Life Magic III Enhancement: Cleric Wisdom II Level 13 (Cleric) Enhancement: Human Greater Adaptability Dexterity I Level 14 (Cleric) Enhancement: Cleric Life Magic IV Level 15 (Cleric) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Cleric Prayer of Life III Level 16 (Cleric) Ability Raise: WIS Enhancement: Cleric Improved Empower Healing III Level 17 (Cleric) Level 18 (Cleric) Feat: (Selected) Great Cleave Enhancement: Cleric Wisdom III Level 19 (Cleric) Enhancement: Cleric Prayer of Incredible Life III Level 20 (Cleric) Ability Raise: WIS Enhancement: Cleric Improved Spell Penetration I Enhancement: Cleric Improved Spell Penetration II Enhancement: Cleric Energy of the Zealot I
Equips:
+6 stat for STR, DEX, CON, WIS
Menos Legens
Cinder's Dance*
Chaosguarde*
Mantle of Worldshaper
Dusk Heart/Voice of the Master/Bottle of Air
30% Striding/Feather Falling Boots*
Dragontouched Outfit (+10% Healing Amplification, Corrosive Salt Guard, Air Guard#)
*Planning to change out if better equipment is found/bought
#Trying to make Sundering Ooze Guard.
All this aside my real problem lies in my original intent of fighting for my build. I'm working to try and get 2 Dream Edges(0/2 obtained) and upgrade them to attain double healing from lesser vampirism and curse of healing(currently I have 50% healing intake(10 Monk/30 Human/10 Dragontouched) giving me +1 and +3 HP per hit).
Here's how my feats and their uses breakdown for if I have dual Dream Edges.
Greater Two-Weapon Fighting
-Grants additional hits increasing damage output and healing input
Empower Healing
-Increases my overall healing magic and affects Healing Ki I and the Heal spell(I have healed for at least 114 with Healing Ki I several times, 137 at best for someone else).
Cleave + Great Cleave
-Hits multiple targets at highest attack bonus, maxing Ki for use and applying weapon effects to many.
However I have been using handwraps(currently +1 Weakening of Greater Destruction) and I'm growing weary about my search for those dang kamas. Here is what I would change out if I were to give up on the Dream Edges.
Great Cleave -> Improved Critical Bludgoning
-Using Great Cleave with handwraps adds an extra animation, although funny to watch, does nothing but throw off timing, does no extra damage, delays the actual damage of the attack, and gets me hit. Since you can't add Improved Critical till later levels I'd chose this one first.
Cleave -> Stunning Fist
-The save for my Stunning Fist would sit around 24 Fortitude(if I were 20 Monk it would change to 33). Considering you can't using Stunning Fist with Kamas it would make a fine substitute.
Retain Power Attack, Empower Healing, Sap, Slicing Blow
Personally I want to hold out for the Dream Edges, but it looks bleaker every time I run Mindsunder.