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  1. #1
    Community Member
    Join Date
    Feb 2010
    Posts
    11

    Default Some small Ideas

    I got some suggetions for small addons to the game which imo will make it that much larger!

    Disarm - Altough I like to build characters around disarm with special tools for it, just the basic mechanic for disarm would do I think.

    Charge - well we already run, but I guess we could be running faster from time to time..

    Synergy bonuses - I think this will make DDO that much closer to DnD we are all used to, jsut bby seeing this petty +2 under misc mod

    Auto stacking of items - Collectables' rewards are annoying when they make you overflow, if they could stack automatically... [lost in thought...smiling]

  2. #2
    Community Member Kadran's Avatar
    Join Date
    Feb 2009
    Posts
    497

    Default

    Quote Originally Posted by bv1771 View Post
    I got some suggetions for small addons to the game which imo will make it that much larger!

    Disarm - Altough I like to build characters around disarm with special tools for it, just the basic mechanic for disarm would do I think.

    Charge - well we already run, but I guess we could be running faster from time to time..

    Synergy bonuses - I think this will make DDO that much closer to DnD we are all used to, jsut bby seeing this petty +2 under misc mod

    Auto stacking of items - Collectables' rewards are annoying when they make you overflow, if they could stack automatically... [lost in thought...smiling]
    I'm not too passionate about disarm or charge one way or the other, but I completely agree with Synergy and auto-stacking.

    Synergy would add more strategy to builds and their skills than just "I can max 6 skills." I see this as nothing but a good thing.

    Auto-stacking, well lack there-of, is the reason I stopped collecting collectables in the first place (back before we had bags), and it's the reason now that I never turn them in! :-)

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