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  1. #1
    Community Member jcTharin's Avatar
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    Thumbs up Halfling Barbarian

    OK, I was thinking of making a barbarian and I was thinking of what race to pick.

    Human looked good because there good at everything.
    Warforged looked good because they are almost made for the barbarian class.

    Then I thought. "Hey, I role-play a chaotic aligned bard! I shouldn't do something just because it 'makes since', I should do whatever I want!"

    Being a chaotic neutral person I must do things that are chaotic or I will lose my alignment! (Lawful alignments, eww)

    So I decided to make a Halfling Barbarian.
    Why? The same reason a bard does anything!
    http://www.dominic-deegan.com/view.php?date=2010-01-12

    But being chaotic I decided to go against the rules that a chaotic neutral aligned person should not do anything logical or anything that makes since so I decided to do something that is logical and makes since and ask the forms how to make a Halfling Barbarian that isn't a total gimp.

    Chaotic neutral logic for the win.

    I didn’t see any good builds for a Halfling barbarian because it wasn’t the sane thing to do or something…

    Sane is boring.


    So yeah, someone post some tips or a build that will help me make a barbarian that has everyone that looks at me snigger for making something so silly. Yet afterwards they will be impressed at the fact that everything I touch dies.

    I already have a rogue for the “everything I touch dies” part, but I want the silly part.

    Also if you have an idea for a character that is sillier than a Halfling barbarian post it I want to see.
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  2. #2
    Community Member hu-flung-pu's Avatar
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    2 rogue/18 Barbarian

    16 STR
    16 DEX
    16 CON


    Dual wielding heavy picks.

    Max UMD alternating between jump, tumble, and open locks. Thieves skills are worthless on this build.

    Sit back and smile when they laugh. Then watch them cry, try and keep up.

    Devestating x6 multipilied criticals with frenzied berserker 3 and the heavy picks. With the rapid fire attack speed of two weapon fighting means dead things fast.


    An even more chaotic build is a warforged melée caster in afamantine body, all three inscribed armors, an arcane sigil docent and seven fingered gloves.

  3. #3
    Community Member Lleren's Avatar
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    I like my Battle squeak

    Stat lineup of 16, 16, 16, 8, 8, 8 for a 32 pointer. All level ups into STR ( 28 point build loses the extra points in Dex and goes twohander only )

    Go either Twohanded fighting feats or two weapon fighting feats with the addition of a +1 dex tome as a 32 pointer.

    Take the frenzied berserker required enhancements and any others that sound good to you.

    20 Barb or 18 barb/2 rogue are both interesting. So is 18 barb/ 2 fighter for more feats.
    Occasionally playing on Cannith

    Llyren, Kelda and some others.

  4. #4
    Community Member Gnorbert's Avatar
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    hu-flung-pu has a solid concept there. I would add that after 10 skill points have gone to jump then you should put points into balance. Also.. don't put more than 1-2 points into tumble, you just need enough to be able to do it if you want to... you'll never have enough to do flips.

    When my current barb caps I'll be making something along these lines I think.
    "Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so."
    - Douglas Adams -

  5. #5
    Community Member Anneliese's Avatar
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    hu-flung-pu's build sounds like fun - you get haste boost, some sneak attack and maybe even enough UMD for heal scrolls.

    For THF id go Barb 20 tho.
    Devourer: Anneliese, 20 Drow Sorc

  6. #6
    Community Member Bekki's Avatar
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    Default Love my Rabid Ferret! :D

    Barb 18/ Ftr. 2

    Str 18
    Dex 18
    Con 18

    Ability increases: con 2/ Str 2

    Unbuffed hit points should be over 300 hp at Level 16.
    And her str. Will be at least a 19 unbuffed, unraged and with no items.

    At level 5 with rage, and a rage ring she is already hitting 30 str.

    And dual wielding flaming swords of Pg she is a little cuisinart!

    Much fun to play!
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    "It's a dangerous business, going out of your door, Frodo my boy." He used to say. "You step into the road, and if you don't keep your feet, there is no telling where you might be swept off to." ~ Frodo Baggins (Quoting Bilbo Baggins)

  7. #7
    Community Member hu-flung-pu's Avatar
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    Quote Originally Posted by Anneliese View Post
    hu-flung-pu's build sounds like fun - you get haste boost, some sneak attack and maybe even enough UMD for heal scrolls.

    For THF id go Barb 20 tho.
    Not just heals, scrolls of haste and wands of stoneskin and displacement and most importantly at the early levels, you get wands of lesser restoration to remove fatigue instantly.

    If you max balance at creation with the high DEX you'll be at +7 to your balance skill. Not really necessary to boost it sky high.

  8. #8
    Community Member Mekkah's Avatar
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    Curious to see a UMD & CHA breakdown to see how high you managed to get it for heal scroll use...
    I'm Back!
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  9. #9
    Community Member Samadhi's Avatar
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    Quote Originally Posted by Mekkah View Post
    Curious to see a UMD & CHA breakdown to see how high you managed to get it for heal scroll use...
    Need 40 for heal scrolls.
    23 base + 3 cha (8 starting + 6 item + 2 tome) + 3 cartouche + 2 rogue skill boost + 2 Head + 4 GH = 37 without a shroud item or any hard to come by gear or buff, so 10% failure is easy to get to. No fail is easy from there with just a little dedication, including no fail without skill boosts or GH if you want to spend the larges.
    sravana, kirtana, smarana, dasya, atma-nivedana
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  10. #10
    Community Member baflin_haverstaff's Avatar
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    My barb halfling is 17 barb/ 2ftr. he's fairly solid. Hp's raged is 663 i believe. Mid 40's on str and con. Dex i think is around 26. I usually wield Green steel great axe with the +2 con bonus. I got a 40'ish ac when using towers.

  11. #11
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    Usually im a bit of a min-maxer to some degree, however i once considered playing a halfer barb just for the fun of it. If i were to give it a go, it would look something like this-


    18barb/2rogue

    16str
    16dex
    16con

    twf
    imptwf
    gtwf
    pa
    cleave
    imp crit piercing
    stunning blow

    full cunning
    full guile
    full damage boost
    rank one haste boost
    2 extend
    2 extra
    full pa
    full power rage
    2 barb con
    halfling reflex
    halfling will if room
    whatever else i forgot but is obviously needed

    all +2 tomes at 7, at least str and con and dex.

    UMD, Balance, Spot, a few jump.



    Heavy pick using obviously, but you could easly swap out stunning for an exotic, imp crit piercing for slashing and have fun that way too.

    I know what you're thinking : "eulogy, aint you that dude that argued against the rogue splash in that other post?" to this i replay- yes, i am. but i think that halflings may be the one exception. They have exceptional reflex, and enhancements to go further. Not taking TWF with a halflings already boosted dex seems silly. I say use what you got or its a wasted attribute. The build obviously wouldnt even come close to matching a THF pure WF by way for raw damage, but i bet it would be a blast to play.

    So what you do is run around with a WF barb, let him get the aggro, get some tharnes goggles and enjoy using a bit of sneak attacks!

  12. #12

  13. #13
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by eulogy098 View Post
    Usually im a bit of a min-maxer to some degree, however i once considered playing a halfer barb just for the fun of it. If i were to give it a go, it would look something like this-


    18barb/2rogue

    16str
    16dex
    16con

    twf
    imptwf
    gtwf
    pa
    cleave
    imp crit piercing
    stunning blow

    full cunning
    full guile
    full damage boost
    rank one haste boost
    2 extend
    2 extra
    full pa
    full power rage
    2 barb con
    halfling reflex
    halfling will if room
    whatever else i forgot but is obviously needed

    all +2 tomes at 7, at least str and con and dex.

    UMD, Balance, Spot, a few jump.



    Heavy pick using obviously, but you could easly swap out stunning for an exotic, imp crit piercing for slashing and have fun that way too.

    I know what you're thinking : "eulogy, aint you that dude that argued against the rogue splash in that other post?" to this i replay- yes, i am. but i think that halflings may be the one exception. They have exceptional reflex, and enhancements to go further. Not taking TWF with a halflings already boosted dex seems silly. I say use what you got or its a wasted attribute. The build obviously wouldnt even come close to matching a THF pure WF by way for raw damage, but i bet it would be a blast to play.

    So what you do is run around with a WF barb, let him get the aggro, get some tharnes goggles and enjoy using a bit of sneak attacks!
    I have a pick barb and they are a ton of fun.
    I think you are a bit off on how it wont come close to matching a THF barb. This build is twf which will get twice the number of attacks. Rogue haste boost adds burst dps which is great for hally sally and horoth. He will have an average 12 dmg per sa 20 if he picks up tharnes. He misses 3 pa enhancements and +4 str but thats really about it. I wouldnt take full dmg boost though its a waste. Haste boost 1 is still a much better boost.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  14. #14
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    Quote Originally Posted by lord_of_rage View Post
    I have a pick barb and they are a ton of fun.
    I think you are a bit off on how it wont come close to matching a THF barb. This build is twf which will get twice the number of attacks. Rogue haste boost adds burst dps which is great for hally sally and horoth. He will have an average 12 dmg per sa 20 if he picks up tharnes. He misses 3 pa enhancements and +4 str but thats really about it. I wouldnt take full dmg boost though its a waste. Haste boost 1 is still a much better boost.
    TWF doesn't really attack faster. Try a Two-hander and properly twitching. Maintarget glancing and off target glancing is also extremely substantial DPS. Losing Max rage rank and capstone and 20 BAB mark is a big hit to dps. i think i'm fairly accurate that the build is vastly lower than pure by and large. This build would also be leaps and bounds worse on high fort monsters. But this is all just fine, it would be fun anyhow.


    Damage boost IV is required for FBIII.

  15. #15
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by eulogy098 View Post
    TWF doesn't really attack faster. Try a Two-hander and properly twitching. Maintarget glancing and off target glancing is also extremely substantial DPS. Losing Max rage rank and capstone and 20 BAB mark is a big hit to dps. i think i'm fairly accurate that the build is vastly lower than pure by and large. This build would also be leaps and bounds worse on high fort monsters. But this is all just fine, it would be fun anyhow.


    Damage boost IV is required for FBIII.
    TWF still attacks faster even with twitch you arnt making up those 5 extra attacks.Youll make up maybe 2. You gain 4 more str as a pure barb. That is an additional +2 to dmg. You make that up anytime you get sa. If he is worried about 1 bab point he can use divine power clickies or umd dp scrolls. Stunning blow is great and that 6x crit from picks is a thing of beauty there. Again this build is in no way vastly lower than a pure thf barb against a single target it might possibly be more. But we would have to get one of the math heads to crunch the numbers.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  16. #16
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    I'll bet you my account that with equal gear, even on single target a THF 20barb will do a lot more damage than a 18/2 twf.

    20bab increases your attack speed

    4str is 3 damage not two for thf, which is 15 for your greataxe crits

    glancing blows hit single target, and trigger frenzy and weapon effects

    go compare attacks per minute with 18/2 barb/rogue twf and 20barb thf twitch, you will be surprised



    what am i doing arguing against a build i suggest?

  17. #17
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by eulogy098 View Post
    I'll bet you my account that with equal gear, even on single target a THF 20barb will do a lot more damage than a 18/2 twf.

    20bab increases your attack speed

    4str is 3 damage not two for thf, which is 15 for your greataxe crits

    glancing blows hit single target, and trigger frenzy and weapon effects

    go compare attacks per minute with 18/2 barb/rogue twf and 20barb thf twitch, you will be surprised



    what am i doing arguing against a build i suggest?
    You would lose your account. The difference between a 19 and 20 bab is very small, and all yo have to do is use divine power clickies or scrolls to get the full 20 bab. Glancing blows do much less dmg than an off hand twf strike. You still have more attacks with twf which=s more crits and a hvy pick is 6x vs the 5x of a great axe. Anyone who rolls an 18/2 should take haste boost. Which means I swing faster than you for a min between shrines. That boosts dps more than your dmg boosts will. You also fail to remember the sa dmg. The WF barb has with tharnes. The 18/2 has 22 per swing with tharnes 27 if the full d6.

    The WF has 6 more str than the halfing. He has 3 more pa. The great axe has a higher base dmg. But you swing slower and have no haste boost.

    The Halfling is twf so has more attacks. He has haste boost. He has a ton of sa 22-27 dmg per. Hvy picks crit on a 6x. The only downside is he misses 3 pa dmg and 6 str. Thats really not a huge loss.

    Now having ran both Ill stick with my twf barbs any day.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  18. #18
    Community Member gott_ist_tot's Avatar
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    My uneducated view:

    I love the idea of halfling pick twf barb, but:
    The way I see it, stunning blow is absolutely central to this build.
    a) You're not getting SA any other way.
    b) I'm led to believe, that later into game (when?) pretty much all the mobs have 50-100% fort. Does stunning blow bring this down to 0%?
    c) Without WF/fighter tactic enhancements, how will you get your stunning blow to land reliably?
    And lastly - that's probably every new player's question: frenzy is cool... but will I get healed? What are the options to keep yourself self sufficient? (I'm talking 20 pure, not the 2/18 rogue splash).

    //EDIT To take more fun away, what about stun immune mobs? How do you tackle a stun-immune, crit-immune undead?
    Last edited by gott_ist_tot; 03-08-2010 at 10:25 AM.

  19. #19
    Community Member Chai's Avatar
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    Quote Originally Posted by gott_ist_tot View Post
    My uneducated view:

    I love the idea of halfling pick twf barb, but:
    The way I see it, stunning blow is absolutely central to this build.
    a) You're not getting SA any other way.
    b) I'm led to believe, that later into game (when?) pretty much all the mobs have 50-100% fort. Does stunning blow bring this down to 0%?
    c) Without WF/fighter tactic enhancements, how will you get your stunning blow to land reliably?
    And lastly - that's probably every new player's question: frenzy is cool... but will I get healed? What are the options to keep yourself self sufficient? (I'm talking 20 pure, not the 2/18 rogue splash).

    //EDIT To take more fun away, what about stun immune mobs? How do you tackle a stun-immune, crit-immune undead?
    Buku str + weapons that add to the bonus for the tactic used. When a barb rages into the 50s for str its easy to land a stun or trip.

    You handle crit immune / stun immune like everyone else does. Beef and smack.

    Frenzy in grps or on raid bosses - you can usually be kept alive by the mass heals alone.
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