Code:Character Plan by DDO Character Planner Version 3.32 DDO Character Planner Home Page Swiss Army Knife Level 20 True Neutral Drow Male (2 Rogue \ 18 Wizard) Hit Points: 124 Spell Points: 1573 BAB: 10\10\15\20 Fortitude: 7 Reflex: 20 Will: 10 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (28 Point) (Level 1) (Level 20) (Level 20) Strength 8 8 8 Dexterity 16 16 18 Constitution 12 12 12 Intelligence 20 25 28 Wisdom 8 8 8 Charisma 10 10 10 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 7 10 Bluff 0 0 Concentration 3 24 Diplomacy 4 5 Disable Device 9 32 Haggle 3 5 Heal -1 -1 Hide 7 9 Intimidate 0 0 Jump 3 4 Listen -1 1 Move Silently 7 11 Open Lock 7 14 Perform n/a n/a Repair 5 10 Search 9 23 Spot 3 16 Swim 0 0 Tumble 7 9 Use Magic Device 4 23 Level 1 (Rogue) Feat: (Selected) Insightful Reflexes Feat: (Automatic) Attack Feat: (Automatic) Drow Spell Resistance Feat: (Automatic) Elven Keen Senses Feat: (Automatic) Enchantment Save Bonus Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Heroic Durability Feat: (Automatic) Immunity to Sleep Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Spell Save Bonus Feat: (Automatic) Trapfinding Level 2 (Rogue) Feat: (Automatic) Defensive Fighting Feat: (Automatic) Evasion Feat: (Automatic) Sunder Feat: (Automatic) Trip Level 3 (Wizard) Feat: (Wizard Bonus) Mental Toughness Feat: (Selected) Weapon Finesse Feat: (Automatic) Dismiss Charm Feat: (Automatic) Inscribe Scroll Feat: (Automatic) Magical Training Level 4 (Wizard) Ability Raise: INT Level 5 (Wizard) Level 6 (Wizard) Feat: (Selected) Extend Spell Enhancement: Improved Spell Resistance I Enhancement: Improved Spell Resistance II Enhancement: Elven Arcane Fluidity I Enhancement: Elven Dexterity I Enhancement: Wizard Energy Manipulation I Enhancement: Wizard Energy Manipulation II Enhancement: Wizard Elemental Manipulation I Enhancement: Wizard Elemental Manipulation II Enhancement: Wizard Force Manipulation I Enhancement: Wizard Force Manipulation II Enhancement: Wizard Energy of the Scholar I Enhancement: Rogue Dexterity I Enhancement: Wizard Intelligence I Enhancement: Wizard Wand Mastery I Level 7 (Wizard) Feat: (Wizard Bonus) Maximize Spell Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Wand Mastery II Level 8 (Wizard) Ability Raise: INT Enhancement: Wizard Intelligence II Level 9 (Wizard) Feat: (Selected) Improved Mental Toughness Enhancement: Wizard Elemental Manipulation III Enhancement: Wizard Force Manipulation III Level 10 (Wizard) Enhancement: Improved Spell Resistance III Level 11 (Wizard) Enhancement: Wizard Energy Manipulation III Level 12 (Wizard) Ability Raise: INT Feat: (Wizard Bonus) Enlarge Spell Feat: (Selected) Spell Penetration Enhancement: Wizard Intelligence III Level 13 (Wizard) Enhancement: Wizard Energy of the Scholar III Level 14 (Wizard) Enhancement: Wizard Elemental Manipulation IV Level 15 (Wizard) Feat: (Selected) Greater Spell Penetration Enhancement: Improved Spell Resistance IV Level 16 (Wizard) Ability Raise: INT Enhancement: Wizard Energy of the Scholar IV Level 17 (Wizard) Feat: (Wizard Bonus) Heighten Spell Enhancement: Wizard Force Manipulation IV Level 18 (Wizard) Feat: (Selected) Lightning Reflexes Enhancement: Wizard Energy Manipulation IV Level 19 (Wizard) Enhancement: Wizard Subtle Spellcasting I Enhancement: Rogue Improved Trap Sense I Enhancement: Wizard Wand Mastery III Level 20 (Wizard) Ability Raise: INT Enhancement: Wizard Wand Mastery IV