Hi All,

I've started a monk staff build (early testing stages..fully planning to trash and rebuild). I've since realized if I wanted to fully understand the nuances of Two Handed Fighting style's Glancing Blow mechanic, I'd better make a sojourn to the barbarian elders for expert advice...

To start, I've had a few recent epiphanies, both gleaned via posts by Shade; they were --

#1 - In response to one of my questions posted in the general forum -
"Glancing blows get normal, but hidden attack rolls. They use the same critical threat as you main attacks. However, all damage multipliers are always considered 1x, so there's no bonus damage. But: Effects that only work on criticals, such as bursts/blast/vorpals/etc, will work on glancing blow critical hits. Think of it as monsters with 100% fort, you can't deal multplied damage, but on-crit effects still work."

and #2 - In his Mod9 DPS THF Build
"Two Handed Fighting - Increases the to-hit bonus on glancing blows from -5 to +0, and increases their damage.
Improved Two-Handed Fighting -Increases the to-hit bonus on glancing blows from +0 to +5, and further increases their damage (more so then the first feat).
Greater Two Handed Fighting - Adds a glancing blow to your first attack while moving, and your third attack while standing still."

So...I was surprised to find how many glancing blow chances the full gTHF line grants...and how each can crit, applying a "on-crit" effect like burst and/or stat damage. I'd assume this would be an interesting dynamic once all the feats are taken, especially with decent CCers and a weapon with wide crit threat range. Which lead me to realize other gaping holes in my understanding of the THF style I'm building for... I come seeking knowledge.

QUESTIONS -

1) Do I have this right...? If my glancing blow roll is within the threat range (and it's verified), and I'm using a holy burst of puncturing, both the holy burst and con stat damage fire. Correct?

2) I assume this also works with GS weapon on-crit procs like RadII blindness?

3) Regarding simple not-on-crit effects like flaming or pure good. This is where the FB and WF enhancements come into play? For the every-hit weapon effects, and not for on-crit effects? Correct?

4) When attacking a Mob, I've noticed (I think...) I get both a regular attack and a glancing blow attack. Both can fire on-crit procs, correct?

And if I have these correct, I can now see why THF's DPS can really ramp up damage when against multiple targets, even without the WF and FB enhancements. Very interesting...

If there's anything at all that I might be missing or have completely wrong, please feel free to over-explain ;-)

Thanks for sharing the knowledge