Here is my newest take on my TR battlemage.Code:Character Plan by DDO Character Planner Version 3.32 DDO Character Planner Home Page Drocoth Level 20 Lawful Good Human Male (2 Monk \ 6 Ranger \ 12 Wizard) Hit Points: 264 Spell Points: 713 BAB: 13\13\18\23 Fortitude: 16 Reflex: 16 Will: 17 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 16 25 Dexterity 15 19 Constitution 14 18 Intelligence 12 16 Wisdom 14 18 Charisma 8 8 Tomes Used +3 Tome of Strength used at level 2 +2 Tome of Dexterity used at level 2 +3 Tome of Constitution used at level 2 +2 Tome of Intelligence used at level 2 +3 Tome of Wisdom used at level 2 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 21 Bluff -1 -1 Concentration 6 27 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal 2 14 Hide 6 21 Intimidate -1 -1 Jump 7 16 Listen 2 5 Move Silently 6 21 Open Lock n/a n/a Perform n/a n/a Repair 1 3 Search 1 3 Spot 6 13 Swim 5 10 Tumble 3 5 Use Magic Device 1 10 {\b {\ul Notable Equipment }} \par Minos Legens \par \par Level 1 (Ranger) Feat: (Human Bonus) Dodge Feat: (Selected) Exotic Weapon Proficiency: Khopesh Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Past Life) Past Life: Paladin Level 2 (Ranger) Level 3 (Ranger) Feat: (Selected) Mobility Level 4 (Ranger) Level 5 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 6 (Ranger) Feat: (Selected) Spring Attack Level 7 (Monk) Feat: (Monk Bonus) Toughness Level 8 (Monk) Feat: (Monk Bonus) Power Attack Level 9 (Wizard) Feat: (Wizard Bonus) Extend Spell Feat: (Selected) Past Life: Soldier of the Faith Level 10 (Wizard) Level 11 (Wizard) Level 12 (Wizard) Feat: (Selected) Stunning Blow Level 13 (Wizard) Feat: (Wizard Bonus) Maximize Spell Level 14 (Wizard) Level 15 (Wizard) Feat: (Selected) Oversized Two Weapon Fighting Level 16 (Wizard) Level 17 (Wizard) Level 18 (Wizard) Feat: (Wizard Bonus) Empower Spell Feat: (Selected) Greater Two Weapon Fighting Level 19 (Wizard) Level 20 (Wizard) Enhancement: Ranger Sprint Boost I Enhancement: Ranger Sprint Boost II Enhancement: Human Adaptability Constitution I Enhancement: Human Greater Adaptability Strength I Enhancement: Human Improved Recovery I Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Enhancement: Way of the Faithful Hound I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Tempest I Enhancement: Wizard Lineage of Elements I Enhancement: Wizard Lineage of Elements II Enhancement: Wizard Lineage of Elements III Enhancement: Wizard Lineage of Deadly Elements I Enhancement: Wizard Lineage of Deadly Elements II Enhancement: Wizard Energy Manipulation I Enhancement: Wizard Energy Manipulation II Enhancement: Wizard Energy Manipulation III Enhancement: Wizard Energy Manipulation IV Enhancement: Wizard Elemental Manipulation I Enhancement: Wizard Elemental Manipulation II Enhancement: Wizard Elemental Manipulation III Enhancement: Wizard Elemental Manipulation IV Enhancement: Wizard Energy of the Scholar I Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II Enhancement: Monk Wisdom I Enhancement: Wizard Wand Mastery I
All comments, recommendations, suggestions are welcome. If you can keep it somewhat constructive thats a plus.
Key points
Full twf khopesh (MINII) and tempest I.
Empower and maximise with full enhancements firewall
Fireshield, haste, displacement, stoneskin, greater heroism, rage (spell)
3/rest divine favor +3/+3
Self buffed AC 55 (with good equipment)
No DC spells just buffs and damage
Lots of DP clickies
Not uber but has good strong offence DPS and good defence though not a tank. Self healing only through wands is a minus that can be countered by making WF variant. Just personally dont like playing a tincan.
Tomes are not absolutely necessary except for DEX +2.