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  1. #1
    Community Member FuzzyDuck81's Avatar
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    Default WF hate-tank

    I've been wanting to give paladin a proper try for a while, I enjoy 2 handed fighting & I've gotten a little bored with one of my toons (a pure dex/wis based halfling monk.. much prefer my multiclassed monk builds) so I've decided: why not get the monk to cap over the next couple of weeks (currently level 16), give him the $64 million man treatment (TR him), and use him to build a paladin?

    Here's a build i've come up with. Although he technically doesn't make the most of the Defender prestige enhancement line since he wont be using a shield, i figure the bonuses he WILL get from it should still make for an effective hate-tank for bosses, and equally capable of mob disposal.


    Code:
    Character Plan by DDO Character Planner Version 3.12 BETA
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (2 Fighter \ 18 Paladin) 
    Hit Points: 382
    Spell Points: 364 
    BAB: 20\20\25\30\30
    Fortitude: 25
    Reflex: 12
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity             8                    10
    Constitution         18                    20
    Intelligence         10                    12
    Wisdom               12                    14
    Charisma             12                    14
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Fighter)
    Feat: (Selected) Adamantine Body
    Feat: (Past Life) Past Life: Monk
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Mental Toughness
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Extend Spell
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Paladin Armor Class Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Exalted Smite III
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Paladin Extra Smite Evil IV
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Defender of Siberys II
    Enhancement: Paladin Defender of Siberys III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    Enhancement: Warforged Damage Reduction I
    Enhancement: Warforged Damage Reduction II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Great Weapon Aptitude I
    Enhancement: Warforged Great Weapon Aptitude II
    Enhancement: Warforged Great Weapon Aptitude III
    Another possibility I've come up with is a fighter/knight of the chalice build:

    Code:
    Character Plan by DDO Character Planner Version 3.12 BETA
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (6 Fighter \ 14 Paladin) 
    Hit Points: 362
    Spell Points: 336 
    BAB: 20\20\25\30\30
    Fortitude: 22
    Reflex: 10
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity             8                    10
    Constitution         16                    18
    Intelligence         10                    12
    Wisdom               12                    14
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Fighter)
    Feat: (Selected) Adamantine Body
    Feat: (Past Life) Past Life: Monk
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Follower of the Sovereign Host
    Enhancement: Kensei Greatsword Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Warforged Damage Reduction I
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Great Weapon Aptitude I
    Enhancement: Warforged Great Weapon Aptitude II
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Extend Spell
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Mental Toughness
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Enhancement: Unyielding Sovereignty
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Courage of Good II
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Exalted Smite III
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Paladin Extra Smite Evil IV
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Paladin Knight of the Chalice II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Energy of the Templar II
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    Enhancement: Warforged Damage Reduction II
    Enhancement: Warforged Power Attack II
    Enhancement: Warforged Great Weapon Aptitude III
    I figure both of them look capable at end-game, as well as being pretty fun getting there Any thoughts?
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  2. #2
    Community Member
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    Well, both builds are pretty different, not sure whats your goal, with the first build, without using a shield, i dont see you getting high AC for tanking, if you dont plan to get high AC then i dont see what do you want the Defender of Siberys prestige for.....
    I think your best choice would be a mix of your 2 builds, a 18/2 KotC III, you should dump wis, not sure what skills you want to have int 10, but usually is a dump stat aswell, you could do:

    str 18
    dex 8
    con 16
    int 8
    wis 6
    cha 14

    (still have 2 points for dex int or wis whatever you want, +2 tome and 6 from item is all the wis you need to cast)

    with the +2 tome you qualify for dm II, i dont think you can fit dm III wich is a shame... but you start with 18 str that is 2 extra to damage compared with other paladins that start at 16...

  3. #3
    Community Member FuzzyDuck81's Avatar
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    Even without high AC, defender prestige is pretty tasty due to the defensive stance for boosts to damage & CON (yes i know barb rage can give boosts too, but not the handy pally spells & class abilities), and the Glorious Stand ability looks nifty too.

    For KotC, I decided on Kensai rather than the 3rd tier for better general performance against a variety of enemies rather than the more intense focus against evil outsiders only.

    Overall, I think im leaning more towards the KotC build though.

    Of course, for something completely different I also came up with this one

    Code:
    Character Plan by DDO Character Planner Version 3.12 BETA
    DDO Character Planner Home Page
    
    Gazunder the Reborn
    Level 20 Lawful Good Warforged Male
    (12 Paladin \ 8 Monk) 
    Hit Points: 348
    Spell Points: 344 
    BAB: 18\18\23\28\28
    Fortitude: 22
    Reflex: 19
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             14                    20
    Dexterity            15                    18
    Constitution         14                    16
    Intelligence          8                    10
    Wisdom               14                    18
    Charisma             12                    14
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Monk)
    Feat: (Past Life) Past Life: Monk
    Feat: (Monk Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 3 (Monk)
    Feat: (Selected) Past Life: Disciple of the Fist
    Feat: (Monk Path) Philosophy - Path of Harmonious Balance
    
    
    Level 4 (Monk)
    Ability Raise: STR
    
    
    Level 5 (Monk)
    
    
    Level 6 (Monk)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Toughness
    
    
    Level 7 (Monk)
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Monk)
    Ability Raise: STR
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Mental Toughness
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Way of the Clever Monkey I
    Enhancement: Way of the Clever Monkey II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Fists of Light
    Enhancement: Adept of Wind
    Enhancement: Disciple of Breezes
    Enhancement: Adept of Rock
    Enhancement: Disciple of Pebbles
    Enhancement: Adept of Flame
    Enhancement: Disciple of Candles
    Enhancement: Adept of Rain
    Enhancement: Disciple of Puddles
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Courage of Good II
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Divine Sacrifice II
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Paladin Knight of the Chalice II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Energy of the Templar II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Power Attack I
    Enhancement: Warforged Power Attack II
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  4. #4
    Community Member Stamp3de's Avatar
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    You don't seem to have the easiest instant hate tank enhancment for pallies, Divine Righteousness, which doubles ur hate(200% aggro) for one minute.

    I haven't met any player that can take aggro away from me while that's active or even after the minute has passed, tho most raid fights won't last long enough to see.
    Ultimega - Ultimegus - Uggolla - Intell

  5. #5
    Community Member FuzzyDuck81's Avatar
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    i completely forgot about that one - can probably ditch something somewhere to make space for it
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

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