Originally Posted by
MrWizard
If you are going intimi tank, I would assume you will go stalwart defender.
Ac is helped by a dex bonus.
As a dwarf fighter you have access to 3 levels of max dex bonus additions via fighter armor mastery and dwarven armor mastery for a total of 6. You also get 3 from stalwart defender III.
This allows for a max dex bonus to ac, with armor only, to go to 9 (for a total of 10 counting the 1 the armor allows). I assume you want to use a tower shield for end game, probably leviks defender.
Defender starts at max dex bonus 4, you get 3 more from defender for a total of 7. You can add enhancements to that to get to nine pretty easy, even 10.
However, taking dwarven armor mastery is expensive 2,4,6 = 12 action points. Then to take two enhancements of tower shield is even more (three even more costly).
More on point, to get to a 9 max dex bonus would mean your dex needs to be 28, which will be hard to come by without losing some ground elsewhere.
+6 item, +3 exceptional, +3 tome, 16 dex = 28.
Can be done. (10 would mean a +4 tome, or a stat level in dex)
Dex of 15 is needed for twf if you go that route.
+3 tomes take a long time to get, +3 exceptional too.
You could always do a lesser reincarnation at some point if you get these items.
However, to spend so many action points on it means something must give.
I suggest
str 16
dex 15
con 15
wis 8
int 12
cha 12
to start if you can. Get force of personality when you get a +1 cha tome, Combat expertise when you get a +1 int tome.
could you lose 2 points of strength (making it 15) and adding those two stat points to dex for a 16? Yes. It would not kill you.
In fact I would put str, dex, and con at 15...then allow just one to go to 16, your choice. One gets you ac (dex), one gets you more hit points (con), one helps you hit and damage things (str)
Dex will add to reflex saves and balance skill, con to fort save, str to trip, hit, damage.
at end game you will have high ac, high hit points, and good to hit/damage per swing.
12 int is for skill points and to easily get to 13 with a +1 tome at 3rd level.
12 cha is for will save, intimidate, and umd. *(assuming you take force of personality feat and get a 13 cha)