I wanted a bard with a bit of sting, yet I wanted to preserve the hope that the PRE would be extended one day. Hence I've added 2 levels of fighter at 19 & 20. I could always select Bard if the PRE became available during levelling.
Please let me know what you think.
I've only used 1 tome, in time for Improved TWF. More could be used to add gravy, but I like to start with a bare bones design. I've not included skills, but the emphasis would be on Balance, Intimidate, Perform, UMD. Haggle (this will be a banking bard), spot and listen would also get a mention.Code:Character Plan by DDO Character Planner Version 3.18 DDO Character Planner Home Page Battle Bard Bard16 Ftr4 Level 20 True Neutral Human Male (4 Fighter \ 16 Bard) Hit Points: 288 Spell Points: 555 BAB: 16\16\21\26\26 Fortitude: 12 Reflex: 14 Will: 10 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 17 22 23 Dexterity 15 17 17 Constitution 15 15 16 Intelligence 8 8 8 Wisdom 8 8 8 Charisma 11 11 14 Tomes Used +2 Tome of Dexterity used at level 8 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 2 3 Bluff 0 2 Concentration 2 3 Diplomacy 0 2 Disable Device n/a n/a Haggle 0 2 Heal -1 -1 Hide 2 3 Intimidate 0 2 Jump 3 6 Listen -1 -1 Move Silently 2 3 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 -1 Spot -1 -1 Swim 3 6 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Bard) Feat: (Selected) Toughness Feat: (Human Bonus) Two Weapon Fighting Feat: (Automatic) Attack Feat: (Automatic) Dismiss Charm Feat: (Automatic) Fascinate Feat: (Automatic) Heroic Durability Feat: (Automatic) Inspire Courage Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Longsword Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Wild Empathy Spell (1): Cure Light Wounds Enhancement: Bard Extra Song I Enhancement: Bard Inspired Bravery I Enhancement: Human Versatility I Enhancement: Bard Energy of the Music I Level 2 (Fighter) Feat: (Fighter Bonus) Exotic Weapon Proficiency: Khopesh Feat: (Automatic) Defensive Fighting Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Sunder Feat: (Automatic) Tower Shield Proficiency Feat: (Automatic) Trip Enhancement: Fighter Attack Boost I Enhancement: Fighter Haste Boost I Enhancement: Fighter Armored Agility I Enhancement: Fighter Critical Accuracy I Level 3 (Fighter) Feat: (Fighter Bonus) Oversized Two Weapon Fighting Feat: (Selected) Weapon Focus: Slashing Weapons Enhancement: Racial Toughness I Enhancement: Fighter Strength I Enhancement: Fighter Toughness I Level 4 (Bard) Ability Raise: STR Spell (1): Expeditious Retreat Enhancement: Bard Inspired Damage I Enhancement: Bard Lingering Song I Enhancement: Bard Charisma I Level 5 (Bard) Feat: (Automatic) Inspire Competence Spell (1): Remove Fear Enhancement: Bard Inspired Attack I Enhancement: Human Adaptability Constitution I Level 6 (Bard) Feat: (Selected) Power Attack Spell (2): Blur Spell (2): Cat's Grace Enhancement: Bard Extra Song II Enhancement: Racial Toughness II Level 7 (Bard) Spell (1): Focusing Chant Spell (2): Cure Moderate Wounds Enhancement: Bard Inspired Bravery II Enhancement: Bard Energy of the Music II Level 8 (Bard) Ability Raise: STR Feat: (Automatic) Suggestion Enhancement: Bard Warchanter I Level 9 (Bard) Feat: (Selected) Improved Two Weapon Fighting Spell (2): Heroism Spell (3): Displacement Spell (3): Haste Enhancement: Bard Inspired Damage II Enhancement: Bard Lingering Song II Level 10 (Bard) Feat: (Automatic) Improved Inspire Courage Spell (3): Good Hope Enhancement: Racial Toughness III Enhancement: Bard Wand Mastery I Level 11 (Bard) Feat: (Automatic) Inspire Greatness Enhancement: Bard Inspired Attack II Level 12 (Bard) Ability Raise: STR Feat: (Selected) Extend Spell Spell (3): Cure Serious Wounds Spell (4): Freedom of Movement Spell (4): Dimension Door Enhancement: Bard Charisma II Level 13 (Bard) Spell (4): Cure Critical Wounds Enhancement: Bard Extra Song III Enhancement: Bard Wand Heightening I Level 14 (Bard) Feat: (Automatic) Song of Freedom Enhancement: Human Greater Adaptability Charisma I Level 15 (Bard) Feat: (Selected) Greater Two Weapon Fighting Spell (4): Neutralize Poison Spell (5): Mass Cure Light Wounds Spell (5): Summon Monster V Enhancement: Bard Song Magic I Enhancement: Bard Energy of the Music III Level 16 (Bard) Ability Raise: STR Spell (5): Greater Heroism Enhancement: Human Versatility II Enhancement: Bard Song Magic II Level 17 (Bard) Feat: (Automatic) Inspire Heroics Enhancement: Bard Inspired Damage III Level 18 (Bard) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Bard Lingering Song III Enhancement: Bard Wand Mastery II Level 19 (Fighter) Enhancement: Bard Energy of the Music IV Level 20 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Fighter Toughness II