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Thread: WF THF Help?

  1. #1
    Community Member Ninetoes's Avatar
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    Default WF THF Help?

    Hey all! A friend of mine wanted me to "throw together" a wf THF paladin. I said "sure, why not" without really thinking about it, but when I sat down with the character planner, I quickly ran into a few snags. I tried doing some research, but the only decent example I could find was Ultimega's 2 rg/18 Paladin. His build looks like a ton of fun, however, I'd like to keep this build pure for the capstone, and because frankly I just like pure paladin builds.

    Obviously, this build will attempt to capitalize on the WF Power attack and THF bonuses paired with Bladesworn fake-rage. LOH works on WF for full healing from what I have heard, but I'm not sure if it works while using Bladesworn.
    I've got the Enhancement line pretty much figured out, fortunately KotC is the easier of the paladin PRC's to get, but the real questions are:

    1.) Stat spread. I've got this worked out to:

    Abilities Base Stats
    (32 Point) (Level 1)
    Strength 16
    Dexterity 12
    Constitution 15
    Intelligence 10
    Wisdom 7
    Charisma 14


    Without access to any jaw-dropping tomes, this won't get DM IV, I Know. I'm wondering if there's a better stat spread? Willing to drop +1/+2 tomes as needed, but We've got no access to anything higher at this time. Will Bladesworn/WF Power Attack compensate for not being able to attain DM4?


    2.) Feats. Where the hell do I fit toughness? Do I throw in a WF Body feat at creation and set back the THF feat progression? Should I even be DOING this?

    Feel free to theory it up. I'm curious to see what people's experience is with this type of build anyway. Sorry if I missed a perfectly good example of this, searching didn't come up with much. If anyone has any good idea's, I'll built it for him. If not, I'll shinkick him and tell him to rule a human.

    Edit: Will post the up-to-20 planner code when I get a few minutes to finish it out. The other thing I worry about are skillpoints, this is going to end up with lackluster UMD and a fair Concentrate, and nothing else.
    Last edited by Ninetoes; 02-16-2010 at 05:32 PM.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  2. #2
    Community Member Hydro's Avatar
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    Let me introduce you to the Holy Destroyer.

    http://forums.ddo.com/showthread.php?t=219888

  3. #3
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    Quote Originally Posted by Ninetoes View Post
    Hey all! A friend of mine wanted me to "throw together" a wf THF paladin. I said "sure, why not" without really thinking about it, but when I sat down with the character planner, I quickly ran into a few snags. I tried doing some research, but the only decent example I could find was Ultimega's 2 rg/18 Paladin. His build looks like a ton of fun, however, I'd like to keep this build pure for the capstone, and because frankly I just like pure paladin builds.

    Obviously, this build will attempt to capitalize on the WF Power attack and THF bonuses paired with Bladesworn fake-rage. LOH works on WF for full healing from what I have heard, but I'm not sure if it works while using Bladesworn.
    I've got the Enhancement line pretty much figured out, fortunately KotC is the easier of the paladin PRC's to get, but the real questions are:

    1.) Stat spread. I've got this worked out to:

    Abilities Base Stats
    (32 Point) (Level 1)
    Strength 16
    Dexterity 12
    Constitution 15
    Intelligence 10
    Wisdom 7
    Charisma 14


    Without access to any jaw-dropping tomes, this won't get DM IV, I Know. I'm wondering if there's a better stat spread? Willing to drop +1/+2 tomes as needed, but We've got no access to anything higher at this time. Will Bladesworn/WF Power Attack compensate for not being able to attain DM4?


    2.) Feats. Where the hell do I fit toughness? Do I throw in a WF Body feat at creation and set back the THF feat progression? Should I even be DOING this?

    Feel free to tear it apart. I'm curious to see what people's experience is with this type of build anyway. Sorry if I missed a perfectly good example of this, searching didn't come up with much.
    I'd go 16/8/16/8/6/16 for stats.
    dex is not needed - you'll have good saves from the CHA boost.
    Int is not needed - pallys have terrible class skills, cross class 2 of these - balance/spot/jump/umd
    Wisdom isnt critical - you can hit 14 with a +2 tome and +6 item - higher wis is so few sp it's not worth investing build points, aim for direct mana items.

    Can play with those some, but dont short yourself on CHA. Saves boost, turn undead shots, smite damage - its pretty important. A decent CON makes a pally a nearly untouchable hate tank, and I dont need to explain importance of STR.

    I'd to with these feats exactly, not necessarily in this order.

    1. Power Attack
    2. Toughness
    3. Extend Spell (for DF, Zeal, Angelskin)
    4-6. THF, ITHF, GTHF
    7. Imp Crit: Slash - Not needed if you're making a MinII

  4. #4
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by Hydro View Post
    Let me introduce you to the Holy Destroyer.

    http://forums.ddo.com/showthread.php?t=219888
    YES! I KNEW I'd seen this build before. +Rep for you, Sirrah.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  5. #5
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by Morrissey View Post
    Can play with those some, but dont short yourself on CHA. Saves boost, turn undead shots, smite damage - its pretty important. A decent CON makes a pally a nearly untouchable hate tank, and I dont need to explain importance of STR.
    Not to mention better LOH. This is primarily a duo built that will be rolling around with an Pure FvS Evoke build, and every bit of extra self-sufficiency will help keep the FvS blowing things up.

    Thanks, all. The paladin community comes through again! Smites for everyone! Go for the eyes, Boo! Go for the eyes!
    Last edited by Ninetoes; 02-16-2010 at 06:00 PM.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  6. #6
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by Morrissey View Post
    I'd go 16/8/16/8/6/16 for stats.
    dex is not needed - you'll have good saves from the CHA boost.
    Int is not needed - pallys have terrible class skills, cross class 2 of these - balance/spot/jump/umd
    Wisdom isnt critical - you can hit 14 with a +2 tome and +6 item - higher wis is so few sp it's not worth investing build points, aim for direct mana items.

    Can play with those some, but dont short yourself on CHA. Saves boost, turn undead shots, smite damage - its pretty important. A decent CON makes a pally a nearly untouchable hate tank, and I dont need to explain importance of STR.

    I'd to with these feats exactly, not necessarily in this order.

    1. Power Attack
    2. Toughness
    3. Extend Spell (for DF, Zeal, Angelskin)
    4-6. THF, ITHF, GTHF
    7. Imp Crit: Slash - Not needed if you're making a MinII
    I disagree with your feat layout.

    lvl1 THF
    lvl3 Toughness
    lvl6 ITHF
    lvl9IMP Crit slash
    12PA
    15 GTHF or Extend
    18 whatever you didnt take at 15.

    You could drop the con to 14 if needed to bulk out wis to an 8. As Ive said before a KOTC is low ac so you need to kill faster. A wf with weapon aptitude enhancements and ithf at 6 hits pretty hard. Extend is nice but its really not needed and can be shifted to much later. I always prefer hitting harder to having to punch buttons more often.
    Power Attack at low lvl makes you miss way too much. I dont tend to turn it on till 9 or 10 when Im using gh off girds. Honestly if two manning I might have him roll a dos build but either way will work good luck brother.

    Id only drop Imp Crit slash if all you plan on using is min2 or the epic sos. If not then Id keep it along with a supply of greater banes,smiters and the like.
    Last edited by lord_of_rage; 02-16-2010 at 10:26 PM.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  7. #7
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by lord_of_rage View Post
    I disagree with your feat layout.

    lvl1 THF
    lvl3 Toughness
    lvl6 ITHF
    lvl9IMP Crit slash
    12PA
    15 GTHF or Extend
    18 whatever you didnt take at 15.

    You could drop the con to 14 if needed to bulk out wis to an 8. As Ive said before a KOTC is low ac so you need to kill faster. A wf with weapon aptitude enhancements and ithf at 6 hits pretty hard. Extend is nice but its really not needed and can be shifted to much later. I always prefer hitting harder to having to punch buttons more often.
    Power Attack at low lvl makes you miss way too much. I dont tend to turn it on till 9 or 10 when Im using gh off girds. Honestly if two manning I might have him roll a dos build but either way will work good luck brother.

    Id only drop Imp Crit slash if all you plan on using is min2 or the epic sos. If not then Id keep it along with a supply of greater banes,smiters and the like.
    I took power attack at like, 3 on my Fleshie and I believe I turned it off once in Xorian. I really don't have a problem with it at 1 or 3, but you raise an interesting point. If i take it later, the WF PA enhancement won't hurt so much.

    I'll roll up something in a few and report back later.

    Thanks as always, LOR. I'd rep you, but I can't.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  8. #8
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    Quote Originally Posted by lord_of_rage View Post
    I disagree with your feat layout.

    lvl1 THF
    lvl3 Toughness
    lvl6 ITHF
    lvl9IMP Crit slash
    12PA
    15 GTHF or Extend
    18 whatever you didnt take at 15.

    You could drop the con to 14 if needed to bulk out wis to an 8. As Ive said before a KOTC is low ac so you need to kill faster. A wf with weapon aptitude enhancements and ithf at 6 hits pretty hard. Extend is nice but its really not needed and can be shifted to much later. I always prefer hitting harder to having to punch buttons more often.
    Power Attack at low lvl makes you miss way too much. I dont tend to turn it on till 9 or 10 when Im using gh off girds. Honestly if two manning I might have him roll a dos build but either way will work good luck brother.

    Id only drop Imp Crit slash if all you plan on using is min2 or the epic sos. If not then Id keep it along with a supply of greater banes,smiters and the like.
    Believe I specifically said "not in this order." Just typed them as I thought of them.

    And 2 more wis nets you 20sp i think? Unless a +6 item and +2 tome is completely unattainable, I'd consider any build points in wisdom wasted.

  9. #9
    Community Member hu-flung-pu's Avatar
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    I'd strongly recommend:

    15 STR
    8 DEX
    16 CON
    10 INT 8
    8 WIS 10
    16 CHA

    Balance is helpful, so is intimidate on trash mobs you're not generating enough hate on with your attacks. And UMD's for scrolling reconstruction or wand whipping repairs in down time after a fight.

    All your level ups go in to STR, leaving a nice even number.

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