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  1. #1
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    Default Tempests Rage.WMD

    just putting this here i kinda messed up inexperienced with the builder thought this would seem cool so here it goes
    not done but 2rogue start 6 ranger 12 barb i messed up as u can see but again just leveling reference Tempest come's at 12 may switch it around where khope's come at 12 anyways check it out 32 point
    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Guhh 
    Level 20 Chaotic Good Dwarf Male
    (12 Barbarian \ 2 Rogue \ 6 Ranger) 
    Hit Points: 324
    Spell Points: 10 
    BAB: 19\19\24\29\29
    Fortitude: 18
    Reflex: 17
    Will: 5
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 23                   23
    Dexterity            16                 20                   21
    Constitution         16                 19                   21
    Intelligence          8                  8                    8
    Wisdom                8                  8                    8
    Charisma             12                 12                   12
    
    Tomes Used
    +1 Tome of Dexterity used at level 4
    +3 Tome of Strength used at level 20
    +3 Tome of Dexterity used at level 20
    +3 Tome of Constitution used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               3                  5                   10
    Bluff                 1                  1                    1
    Concentration         3                  5                    5
    Diplomacy             1                  1                    1
    Disable Device       n/a               n/a                   n/a
    Haggle                1                  1                    1
    Heal                 -1                 -1                   -1
    Hide                  3                  5                    5
    Intimidate            1                  1                    1
    Jump                  3                  6                    6
    Listen               -1                 -1                   -1
    Move Silently         3                  5                    5
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                    1
    Spot                 -1                 -1                    1
    Swim                  3                  6                    6
    Tumble                n/a               n/a                   n/a
    Use Magic Device      n/a               n/a                   n/a
    
    Level 1 (Rogue)
    Feat: (Selected) Dodge
    Feat: (Automatic) Attack
    Feat: (Automatic) Dwarven Stability
    Feat: (Automatic) Dwarven Stonecutting
    Feat: (Automatic) Giant Evasion
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Orc and Goblin Bonus
    Feat: (Automatic) Poison Save Bonus
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Spell Save Bonus
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Rogue)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Evasion
    
    
    Level 3 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Mobility
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Feat: (Automatic) Wild Empathy
    
    
    Level 4 (Ranger)
    Ability Raise: DEX
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    
    
    Level 5 (Ranger)
    Feat: (Automatic) Diehard
    
    
    Level 6 (Ranger)
    Feat: (Selected) Spring Attack
    Spell (1): Camouflage
    Spell (1): Jump
    Spell (1): Longstrider
    Spell (1): Merfolk's Blessing
    Spell (1): Ram's Might
    Spell (1): Resist Energy
    Spell (1): Summon Nature's Ally I
    Spell (1): Tumble
    
    
    Level 7 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
    
    
    Level 8 (Ranger)
    Ability Raise: STR
    Feat: (Automatic) Improved Two Weapon Fighting
    Feat: (Automatic) Manyshot
    Enhancement: Rogue Haste Boost I
    Enhancement: Dwarven Spell Defense I
    Enhancement: Dwarven Spell Defense II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Tempest I
    Enhancement: Rogue Faster Sneaking I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Balance I
    Enhancement: Ranger Spot I
    Enhancement: Ranger Spot II
    Enhancement: Ranger Dexterity I
    
    
    Level 9 (Barbarian)
    Feat: (Selected) Power Attack
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    Enhancement: Barbarian Damage Boost I
    Enhancement: Barbarian Power Attack I
    
    
    Level 10 (Barbarian)
    Feat: (Automatic) Damage Reduction
    Feat: (Automatic) Uncanny Dodge
    
    
    Level 11 (Barbarian)
    Feat: (Automatic) Trap Sense
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Hardy Rage I
    Enhancement: Barbarian Power Rage I
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Enhancement: Barbarian Damage Boost II
    
    
    Level 13 (Barbarian)
    Feat: (Automatic) Improved Uncanny Dodge
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Power Attack II
    
    
    Level 14 (Barbarian)
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Frenzied Berserker I
    
    
    Level 15 (Barbarian)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Enhancement: Barbarian Damage Boost III
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Hardy Rage II
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    
    
    Level 17 (Barbarian)
    
    
    Level 18 (Barbarian)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Barbarian)
    Feat: (Automatic) Greater Rage
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Enhancement: Barbarian Critical Rage I
    Enhancement: Barbarian Extend Rage III
    Enhancement: Barbarian Extend Rage IV
    Enhancement: Barbarian Extra Rage III
    Enhancement: Barbarian Hardy Rage III
    Enhancement: Barbarian Power Rage III
    Enhancement: Barbarian Power Rage IV
    Enhancement: Barbarian Frenzied Berserker II
    Enhancement: Dwarven Constitution I
    Enhancement: Dwarven Constitution II
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Damage II
    Enhancement: Improved Trap Sense I
    Last edited by JoeyWMD; 02-15-2010 at 07:35 PM. Reason: Edited for new Build Layout

  2. #2
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    noticing die hard comes may roll as Dwarf. Also doesnt ranger get TWF auto? or is that rogue.

  3. #3
    Founder Roguewiz's Avatar
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    Quote Originally Posted by JoeyWMD View Post
    noticing die hard comes may roll as Dwarf. Also doesnt ranger get TWF auto? or is that rogue.
    Rangers get TWF Feats as they level, and aren't restricted to the Dexterity requirement. As such, you don't need to have the 17 base Dex that is required by Improved and Greater Two-Weapon Fighting.

    Level 2: Two-Weapon Fighting
    Level 6: Improved Two-Weapon Fighting
    Level 11: Greater Two-Weapon Fighting
    Rangers don't die, they just teleport to their bind point.

  4. #4
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    the 17 dex acutally is needed the main form of the build will be Barbarian Dual Khopes

    but thank you for helping out right now im level 6 at 8 im taking tempest then 9 start the Barb Grind Also 9 i'm taking Khopesh Prof on the actual roll. then 12 GTWF and at 16/18 idk yet but probably taken up by pre reqs for rage's may switch it all around though never know however at lvl 8 i plan on wielding Dynastic Falcatta For Early Play

  5. #5
    Community Member Bufo_Alvarius's Avatar
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    Quote Originally Posted by JoeyWMD View Post
    i plan on wielding Dynastic Falcatta For Early Play

    Your builder says you are chaotic good. That weapon is lawful.

  6. #6
    Time Bandit
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    Actually, you will still need 17 dex for this build. Rangers don't need to meet the dex requirement, true, because they are granted the feats automatically. However, GTWF is granted at ranger level 11, and since you are only taking ranger up to level 6, you will not be getting it automatically via ranger. You will still have to have 17 dex to take GTWF as a feat. Given that you are starting with 16 dex, this means you will have to eat a +1 dex tome before you get your GTWF feat.

  7. #7
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    Quote Originally Posted by Bufo_Alvarius View Post
    Your builder says you are chaotic good. That weapon is lawful.
    UMD is a magical thing also the dynastic messes me up

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