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  1. #1
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    Default Is it too late?

    Ok, so the more I read these forums and the more I play the game, the less enjoyable my lvl 12 fighter becomes to play.

    So my question to you would be is it to late in the game to multi-class and be an asset in the higher lvl quests/end-game?

    If not, what direction should I take?

    Questions, comments, concerns greatly appreciated.....


    *EDIT: All of my AP have been allocated into toughness, strength and Crit*
    Last edited by ClutchMethod; 02-13-2010 at 11:19 AM.

  2. #2
    Community Member Visty's Avatar
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    jep, its 12 levels to late to make the multiclass decision

    pure fighters are great dps, if yours isnt, then its not the fault of your class

    multiclassing has to be thought out from the beginngin, everything else will most likeley in a gimped char
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    Well my DPS so far has been great. I roll crits like its the cool thing to do, usually around 90 which i assume is ok for a lvl 12 fighter but don't have anything to compare it to.

  4. #4
    Community Member Visty's Avatar
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    Quote Originally Posted by ClutchMethod View Post
    Well my DPS so far has been great. I roll crits like its the cool thing to do, usually around 90 which i assume is ok for a lvl 12 fighter but don't have anything to compare it to.
    if you want to compare stuff, roll up another char, not cripple a probably good char
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  5. #5
    Community Member Asketes's Avatar
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    um.... a pure class fighter can have exceptional DPS.

    - 10% weapon alacrity with any weapon (equivalent of 6 levels of ranger if you are twf)
    - 8-12 minutes of power surge (depending on gear/enhancements)
    - 4-8 seeker damage (stacks with bloodstone)
    - weapon specialization
    - +1 to your threat range!

    not saying a multiclass isn't good, I am merely stating that a well built pure class has A LOT to offer to a party



    *SIDE NOTE*
    - I usually never take toughness enhancements farther than tier 2... spending 3 AP for 20 hitpoints is great, but then it starts to be less AP efficient
    - Although I hate pumping the enhancements to help you land crits, i do believe you need to for kensei anyways
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    What exactly is the thing you dont find enjoyabe? To me it sounds like you choose a simplier of the classes a figter who just got the job done with power. If you found this boring now you may want to try a more complex class like a rogue ranger or a caster. Dont really understand why you choose fighter in the first place. Have you expected lots of shiny "this swing do 150% damage" kind of skills like other mmos have? :-)

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    Quote Originally Posted by platonicx View Post
    What exactly is the thing you dont find enjoyabe? To me it sounds like you choose a simplier of the classes a figter who just got the job done with power. If you found this boring now you may want to try a more complex class like a rogue ranger or a caster. Dont really understand why you choose fighter in the first place. Have you expected lots of shiny "this swing do 150% damage" kind of skills like other mmos have? :-)



    See posts like that are the very reason I made this thread. Obviously enough people think it's dumb to roll a fighter (not everyone). As you can clearly see by my join date that I just started last month. I chose a fighter becuase it didnt seem hard to make one. Never did I expect to find the 150% damage items or whatever it is you were trying to say there. I figured it would be smart to start with a fighter to get a feel for the game. didn't want to make any of the other classes cause I know alot of them play support roles and I'm brand new to the mmorpg genre. I had no idea you could even multi-class when I started.

    I asked a simple question in my original post but for some reason people like to beat around the bush or go a completely different direction with their responses

    *EDIT: Flash you are completely right, The DPS aspect of my foghter is not making my character less enjoyable it's actually the best part about it. Also I have 6 alts, all of which are different classes, I was only asking if it was too late to multi-class the 12 fighter or if it is even a good idea*
    Last edited by ClutchMethod; 02-13-2010 at 11:50 AM.

  8. #8
    Community Member Saethiar's Avatar
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    Hi ClutchMethod,

    I'm new to this game as well, actually newer than you, so thought I'd post here.

    I think level 12 is still very viable for you to multiclass. Enhancements can be respec'd and even Feats for a price.
    Actually, most 'uber' DPS builds I've seen on the forums are 12 Fighter/6 ranger/2 rogue or 12 Fighter/6 paladin/2 rogue or 12 Fighter/6 ranger/2 monk etc, so you would be actually be in the perfect spot to diversify your skills if DPS is your thing. Ranger 6 with Tempest I seems a good choice if you want TWF.

    Now I don't mean to beat around the bush or go a completely different direction like you said, but I THINK I can relate to what you are saying here: "Ok, so the more I read these forums and the more I play the game, the less enjoyable my lvl 12 fighter becomes to play."

    Simply because I honestly feel that a LOT. It's understandable when we enter a place where other peeps have been for a long time and are true veterans. There's all these kewl crazy uber builds that according to their creators work wonders, and I feel all my chars are somewhat vanilla and gimped. But well, some of these people have been playing for YEARS so its understandable if their chars are better since they grasp the mechanics of the game better - AND they DO have godly gear for end game and leveling is a breeze with regular groups, guilds AND good low level gear.

    But fear not, we'll get there :P
    First, play what you think is fun. If you DO want to make a multiclass, go for it totally man.
    Second, if fun for you, as it is for me, is to have a solid, good char and not only a gimped, casual build, then just research a bit. Its only human to be competitive and wanting to have a char that other people find useful and needed. So read a few threads here and follow a solid guide by a known vet. For instance, I read everywhere about how Khopeshes are the best thing since sliced bread; I checked into it and they ARE good, so I made a char to go for TWF with dual Khopeshes.

    About your AP: You said you got Crit enhancements. I read a LOT of threads, and most vets said Fighter Critical Accuracy and Power Critical are junk. From what I've played I didn't miss them, but I'm a newbie :-P Which prestige class enhancement you chose, Kensai or Stalwart defender?

    Hope this helped

  9. #9
    Community Member Flasharte's Avatar
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    Im assuming that your DPS output is not the reason that your fighter is less fun to play. What kinds of things might make your play more enjoyable?

    With the addition of various reincarnatuion options to the game, there is a lot less risk in experimenting with multi-classing.

    Lvl 12 is a bit of a transitory period, the dungeons and adventure areas after that point are newer and more intresting.

    Im a big fan of multiple alts, when i get tired of watching all those damage numbers fly before my dual axe wielding dwarf, i switch to my cleric until i grew weary of keeping people alive, then i switch to my wiz til a grow tired of running out of SP. It helps prevent against monotony, as running the same quest 4 times each on a different class is quite a different experience than running it four times on a fighter.

    I played AC2, so I log in everyday expecting to see a message that the servers will be ending in 4 months. As such, every day they don't is a good day!! Play like the world will end, because it will.

  10. #10
    Community Member gott_ist_tot's Avatar
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    Quote Originally Posted by ClutchMethod View Post
    Ok, so the more I read these forums and the more I play the game, the less enjoyable my lvl 12 fighter becomes to play.

    So my question to you would be is it to late in the game to multi-class and be an asset in the higher lvl quests/end-game?
    Nah, it's never too late. You have 8 levels spare, which makes it ideal for 6/2 split.
    6, because 1st tier of prestige enhancement comes at this level. And at 2 you
    get evasion.

    First of all, you can take 6 levels of ranger to make up for the loss of capstone,
    1st tier of tempest ranger gives you +10% attack speed all the same.
    This is only worth considering if you're TWF, and would cost you a LOT to
    respec your TWF/ITWF feats as ranger gets'em free. Or you can just suck it
    and lose 2 feat slots. You get a favored enemy feat(s? can't remember if it's 1 or 2),
    can use some divine wands and get to cast longstrider and/or ram's might (+2 str which
    stacks with bull's).

    If you're THF, go take 6 barb and have ... Speed enhancement. Rage. FUN

    Heck, as far as I'm concerned, take 6 wiz and spam blur/haste/fireball.
    Just be prepared to use DP clickies and... no. On the other hand just don't

    For the two levels, generally a monk or rogue is recommended. Both give you
    evasion. Monk gives you wis bonus to AC, provided you run in clothing rather than armor.
    Taking rogue at anything other than 1st level is an idea so bad, that even me, having an
    open mind and all that find it very hard to suggest.

    Anyway, just poke around the forums and look for 12ftr/splash/(splash) builds,
    there are plenty. Just be careful, and read cautiously around what strengths
    they're built. SInce you haven't planned your stats for the split, and haven't taken
    the splashes early, they won't be that easy to adapt. But it certainly can be done.

    Just weight what you lose and make sure what you gain makes up for it.
    Taking 6rgr you can make up for the loss of 10% attack speed.
    But how will you make up for the rest? Kensei is one of the few tier 3 enhancements
    actually worth taking...

    Experiment. If something goes wrong so horribly you'll just have to delete this char...
    Delete it. Start anew, wiser. Have fun.

    Cheers.

  11. #11
    Community Member Hadrian's Avatar
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    Stay pure and get the capstone. It's hard to go wrong with a pure fighter, but you can quite easily mess up an unplanned multiclass.

    Multiclass with your next character so that you have a better understanding of the game and what you want to make.

  12. #12
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by Saethiar View Post
    Hi ClutchMethod,


    I think level 12 is still very viable for you to multiclass. Enhancements can be respec'd and even Feats for a price.
    Actually, most 'uber' DPS builds I've seen on the forums are 12 Fighter/6 ranger/2 rogue or 12 Fighter/6 paladin/2 rogue or 12 Fighter/6 ranger/2 monk etc, so you would be actually be in the perfect spot to diversify your skills if DPS is your thing. Ranger 6 with Tempest I seems a good choice if you want TWF.

    Quote Originally Posted by gott_ist_tot View Post
    Nah, it's never too late. You have 8 levels spare, which makes it ideal for 6/2 split.
    6, because 1st tier of prestige enhancement comes at this level. And at 2 you
    get evasion.

    First of all, you can take 6 levels of ranger to make up for the loss of capstone,
    1st tier of tempest ranger gives you +10% attack speed all the same.
    This is only worth considering if you're TWF, and would cost you a LOT to
    respec your TWF/ITWF feats as ranger gets'em free. Or you can just suck it
    and lose 2 feat slots. You get a favored enemy feat(s? can't remember if it's 1 or 2),
    can use some divine wands and get to cast longstrider and/or ram's might (+2 str which
    stacks with bull's).

    If you're THF, go take 6 barb and have ... Speed enhancement. Rage. FUN

    Heck, as far as I'm concerned, take 6 wiz and spam blur/haste/fireball.
    Just be prepared to use DP clickies and... no. On the other hand just don't

    For the two levels, generally a monk or rogue is recommended. Both give you
    evasion. Monk gives you wis bonus to AC, provided you run in clothing rather than armor.
    Taking rogue at anything other than 1st level is an idea so bad, that even me, having an
    open mind and all that find it very hard to suggest.

    Anyway, just poke around the forums and look for 12ftr/splash/(splash) builds,
    there are plenty. Just be careful, and read cautiously around what strengths
    they're built. SInce you haven't planned your stats for the split, and haven't taken
    the splashes early, they won't be that easy to adapt. But it certainly can be done.

    Just weight what you lose and make sure what you gain makes up for it.
    Taking 6rgr you can make up for the loss of 10% attack speed.
    But how will you make up for the rest? Kensei is one of the few tier 3 enhancements
    actually worth taking...

    Experiment. If something goes wrong so horribly you'll just have to delete this char...
    Delete it. Start anew, wiser. Have fun.

    Cheers.
    Not to pick on these guys, but I have to disagree with them. The Fighter 12/ Ranger 6/ Monk or Rogue 2 builds are very nice. But they require certain stats and feats from the Ranger and Monk/Rogue levels which are them built on by the Fighter levels. Generally you start Ranger or Rogue, then finish up your Ranger levels by 12 and then it's all Fighter. SO you usually take Fighter 12 at level 20. Just getting your feats right would likely cost so much in plat, dragonshards and time that it would just be easier to do a Lesser Reincarnation. Visty is right, multiclasses should be planned in advance.

    It would help if you told us more about your build and what you feel is lacking. We don't know your stats or whether you are TWF, THF or sword and board. We don't know what PrE you have. And we don't know what made this guy fun in the first place and what is making it less fun now. If we knew these things we might be able to make suggestions, but right now, we're shooting blind.

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