I have been playing around in the CharGen tool with a few experimental builds. My aim is a toon with reasonable dmg and survivability, decent with traps/locks and excellent stealth/assassination... tried to balance between the 2 classes (hence the 16 wis + int and high conc/bal... dipl only added for aggro dump)
Thoughts? I'm still getting my head around the mechanics of this game, and I haven't reached endgame yet, so I have no idea what would be needed for endgame raiding
Code:Character Plan by DDO Character Planner Version 3.32 DDO Character Planner Home Page Solomai Kron'tyrr Level 20 Lawful Neutral Drow Male (7 Monk \ 13 Rogue) Hit Points: 226 Spell Points: 0 BAB: 14\14\19\24 Fortitude: 10 Reflex: 17 Will: 12 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (28 Point) (Level 1) (Level 20) (Level 20) Strength 14 14 14 Dexterity 16 17 18 Constitution 12 12 12 Intelligence 14 16 16 Wisdom 14 16 16 Charisma 10 10 10 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 6 23 24 Bluff 0 0 5 Concentration 5 22 25 Diplomacy 0 12 13 Disable Device n/a 20 23 Haggle 0 0 1 Heal 4 12 13 Hide 7 21 32 Intimidate 0 0 1 Jump 2 2 3 Listen 2 3 6 Move Silently 7 21 32 Open Lock n/a 21 24 Perform n/a n/a n/a Repair 2 3 4 Search 2 20 26 Spot 6 20 26 Swim 2 2 3 Tumble 4 13 14 Use Magic Device n/a 12 13 Level 1 (Monk) Skill: Balance (+3) Skill: Concentration (+4) Skill: Heal (+2) Skill: Hide (+4) Skill: Move Silently (+4) Skill: Spot (+4) Skill: Tumble (+1) Feat: (Selected) Dodge Feat: (Monk Bonus) Toughness Feat: (Automatic) Attack Feat: (Automatic) Disciple of Breezes Feat: (Automatic) Disciple of Candles Feat: (Automatic) Disciple of Pebbles Feat: (Automatic) Disciple of Puddles Feat: (Automatic) Drow Spell Resistance Feat: (Automatic) Elven Keen Senses Feat: (Automatic) Enchantment Save Bonus Feat: (Automatic) Exotic Weapon Proficiency: Kama Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Finishing Moves Feat: (Automatic) Flurry of Blows Feat: (Automatic) Heroic Durability Feat: (Automatic) Immunity to Sleep Feat: (Automatic) Martial Weapon Proficiency: Handaxe Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Simple Weapon Proficiency: Club Feat: (Automatic) Simple Weapon Proficiency: Dagger Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff Feat: (Automatic) Simple Weapon Proficiency: Unarmed Feat: (Automatic) Sneak Feat: (Automatic) Spell Save Bonus Feat: (Automatic) Unarmed Strike Level 2 (Rogue) Skill: Disable Device (+4) Skill: Open Lock (+3) Skill: Search (+2) Skill: Use Magic Device (+1) Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Level 3 (Rogue) Skill: Balance (+2) Skill: Disable Device (+2) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+2) Skill: Search (+2) Feat: (Selected) Two Weapon Fighting Feat: (Automatic) Defensive Fighting Feat: (Automatic) Evasion Feat: (Automatic) Sunder Feat: (Automatic) Trip Level 4 (Rogue) Ability Raise: INT Skill: Balance (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+3) Feat: (Automatic) Trap Sense Level 5 (Monk) Skill: Concentration (+4) Skill: Heal (+1) Feat: (Monk Bonus) Power Attack Feat: (Automatic) Meditation Level 6 (Rogue) Skill: Balance (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Selected) Nimble Fingers Feat: (Automatic) Uncanny Dodge Level 7 (Monk) Skill: Balance (+1) Skill: Concentration (+2) Skill: Heal (+1) Skill: Spot (+1) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Feat: (Automatic) Fast Movement Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL) Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL) Feat: (Automatic) Still Mind Level 8 (Rogue) Ability Raise: WIS Skill: Balance (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Search (+2) Skill: Spot (+1) Skill: Tumble (+2) Level 9 (Rogue) Skill: Balance (+2) Skill: Disable Device (+2) Skill: Open Lock (+2) Skill: Search (+2) Skill: Spot (+2) Feat: (Selected) Stealthy Level 10 (Monk) Skill: Concentration (+3) Skill: Heal (+1) Skill: Tumble (+1) Feat: (Automatic) Ki Strike: Magic Feat: (Automatic) Slow Fall Level 11 (Rogue) Skill: Balance (+1) Skill: Disable Device (+1) Skill: Heal (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 12 (Monk) Ability Raise: WIS Skill: Balance (+1) Skill: Concentration (+2) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Feat: (Selected) Stunning Fist Feat: (Automatic) AC Bonus Feat: (Automatic) Ki Strike: Damage Feat: (Automatic) Purity of Body Level 13 (Rogue) Skill: Balance (+1) Skill: Disable Device (+2) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+2) Skill: Search (+2) Skill: Use Magic Device (+1) Feat: (Automatic) Improved Uncanny Dodge Level 14 (Rogue) Skill: Balance (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+2) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 15 (Monk) Skill: Concentration (+2) Skill: Heal (+1) Skill: Hide (+1) Skill: Move Silently (+1) Feat: (Selected) Mobility Feat: (Monk Bonus) Weapon Finesse Level 16 (Monk) Ability Raise: INT Skill: Balance (+2) Skill: Concentration (+2) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Spot (+1) Feat: (Automatic) Wholeness of Body Level 17 (Rogue) Skill: Balance (+1) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Open Lock (+2) Skill: Search (+2) Skill: Spot (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Skill Mastery Level 18 (Rogue) Skill: Concentration (+1) Skill: Disable Device (+2) Skill: Hide (+1) Skill: Move Silently (+2) Skill: Open Lock (+2) Skill: Search (+1) Skill: Spot (+1) Feat: (Selected) Spring Attack Level 19 (Rogue) Skill: Balance (+1) Skill: Diplomacy (+5) Skill: Heal (+1) Skill: Hide (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Level 20 (Rogue) Ability Raise: DEX Skill: Diplomacy (+7) Skill: Heal (+1) Skill: Tumble (+1) Skill: Use Magic Device (+1) Feat: (Rogue Bonus) Cripling Strike Enhancement: Rogue Damage Boost I Enhancement: Rogue Damage Boost II Enhancement: Rogue Damage Boost III Enhancement: Rogue Damage Boost IV Enhancement: Elven Dexterity I Enhancement: Elven Perception I Enhancement: Elven Perception II Enhancement: Elven Perception III Enhancement: Elven Keen Eyes I Enhancement: Elven Keen Eyes II Enhancement: Elven Keen Eyes III Enhancement: Rogue Subtle Backstabbing I Enhancement: Way of the Patient Tortiose I Enhancement: Way of the Patient Tortiose II Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Void Strike Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Rogue Assassin I Enhancement: Rogue Assassin II Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Rogue Sneak Attack Accuracy III Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Sneak Attack Training III Enhancement: Rogue Sneak Attack Training IV Enhancement: Rogue Hide I Enhancement: Rogue Hide II Enhancement: Rogue Hide III Enhancement: Rogue Hide IV Enhancement: Rogue Move Silently I Enhancement: Rogue Move Silently II Enhancement: Rogue Move Silently III Enhancement: Rogue Move Silently IV