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  1. #21
    Relic of the Last War
    Scholar of Adventure
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    Kistilan's Avatar
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    Feb 2006
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    Quote Originally Posted by EAB View Post
    It would be nice to have an individual award and not to punish the group for ones bad play. I have never had this bonus encourage people to play better as a team sadly.
    Although this might be true...

    Solo play in the suggestion would still add up to 10% for no one dying.

    So the only option to discourage solo play is remove the 5% or 10% bonus AND add 5% bonus split to no-deaths and no-your-deaths.

    Personally, I think buyer beware should apply to teamwork. Players that care will care. Players that won't will hopefully be chastised by those that care and learn to play better. Players that never care and never learn will never receive as much xp and will eventually find themselves invited only into similar-minded groups.

    The endgame results will be the same.

  2. #22
    Community Member Falco_Easts's Avatar
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    Mar 2007
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    Quote Originally Posted by Karranor View Post
    This game is getting too "solo-y" anyway. This is NOT a solo game. This is NOT other MMO's.
    I have to disagree with this one. DDO was not a solo game, unfortunately EU is.

    I am not arguing either for or against the change but you cannot argue that EU is just as much for soloing as for grouping. One of the many changes made to make the game more accesible to a wider range of wallets... uh, I mean players.
    A friend will bail you out of jail.
    A mate will be sitting in there beside you saying "**** that was awsome!!!"

    Unguilded of Orien

  3. #23
    Founder & Hero
    2016 DDO Players Council
    Uska's Avatar
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    Quote Originally Posted by Falco_Easts View Post
    I have to disagree with this one. DDO was not a solo game, unfortunately EU is.

    I am not arguing either for or against the change but you cannot argue that EU is just as much for soloing as for grouping. One of the many changes made to make the game more accesible to a wider range of wallets... uh, I mean players.
    I wouldnt say it has become just as much for soloing as for grouping many quests are harder solo or even impossible that way. But it for sure has become more solo friendly much to my sorrow.


    Beware the Sleepeater

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