Here is my monk build, he is currently level 12 and has been an absolute blast. I have kept him pretty well geared since I made him so he has been practically invincible from day 1. This build does require at least a +1 Dex tome but it is made for +2's. Also you can feel free to take anything else you want instead of toughness X4, I just like the hp's and endgame hp and dps seem to matter the most in my opinion.
In this build he is currently light path and will stay that way until 18 I would imagine. I am also planning on getting +1 to Str on my DragonTouched docent so he will end up with a 30 str.
Code:
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Level 20 Lawful Good Warforged Male
(20 Monk)
Hit Points: 413
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 16
Will: 15
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 23
Dexterity 16 18 18
Constitution 16 18 20
Intelligence 8 10 10
Wisdom 12 14 16
Charisma 6 6 6
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 27 27
Bluff -2 -2 -2
Concentration 7 28 41
Diplomacy -2 -2 -2
Disable Device n/a n/a n/a
Haggle -2 -2 -2
Heal 1 3 3
Hide 3 4 4
Intimidate -2 -2 -2
Jump 3 6 6
Listen 1 3 3
Move Silently 3 4 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 0
Search -1 0 0
Spot 1 16 16
Swim 3 7 7
Tumble 7 26 26
Use Magic Device n/a n/a n/a
Notable Equipment
Helm: Wise Bandanna of
Ring: Dextrous Ring of
Necklace: Health Necklace of
Trinket: Kardin’s Eye
Cloak: Charismatic Cloak of
Belt: Ogre Power Belt of Greater False Life
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Tumble (+4)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Toughness
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Feat: (Selected) Dodge
Feat: (Monk Path) Philosophy - Path of Harmonious Balance
Level 4 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Toughness
Feat: (Monk Bonus) Toughness
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Tumble (+1)
Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 12 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Level 20 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Tumble (+1)
Enhancement: Monk Serenity
Enhancement: Way of the Patient Tortiose I
Enhancement: Way of the Patient Tortiose II
Enhancement: Way of the Patient Tortiose III
Enhancement: Fists of Iron
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Fists of Light
Enhancement: Adept of Wind
Enhancement: Disciple of Breezes
Enhancement: Grandmaster of Storms
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Disciple of Pebbles
Enhancement: Grandmaster of Mountains
Enhancement: Master of Stone
Enhancement: Disciple of Candles
Enhancement: Disciple of Puddles
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Healer's Friend II
Enhancement: Warforged Power Attack I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Power Attack III
Enhancement: Warforged Tactics I
Enhancement: Warforged Tactics II