Ok loosing the idea of CE, never liked that feat anyway hehe (well expect for pure tank builds)
I do love wierd skills from the int, max tumble, jump or hide and sneak is fun to have, though jump isnt a real issue with the nice jump clickies you get later on
I agree with Impatiens that earth ki strike is the best and that is the reason i consider 16 con, as i get 20 hp and tank 4 ki strike. While wis is 1 ac, dc and conc hmmm tricky tricky
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Though in the end the total difference probably wont make that big a deal.
Last question is what should i take as the final feat?
I will allready have...
twf
imp twf
greater twf
power attack
toughness
imp crit bludgeon
and the 3 healing dragon marks
so 1 feat left, stunning blow/fist, dodge, another toughness ,,, any thing critical i should grab as the last one, leaning towards stunning blow but not sure.
Thanks for the input sofar
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