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  1. #1
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    Default pally 12/ 2 figth, what's next?

    Hi guys

    I have a human pally/ fighter 12/2. When i create him i wanted to go utility/ off tank, so i took HotD (nice features) up to tier II now... My question is: what to do now?
    1) go 18/ 2 HotD III? for stronger pally abilities.
    2) 14/6 HotD II and StD I for added tanking
    3) neither?
    any help wolud be appreciated
    Thanks

  2. #2
    Community Member Dylvish's Avatar
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    Quote Originally Posted by Choopak View Post
    Hi guys

    I have a human pally/ fighter 12/2. When i create him i wanted to go utility/ off tank, so i took HotD (nice features) up to tier II now... My question is: what to do now?
    1) go 18/ 2 HotD III? for stronger pally abilities.
    2) 14/6 HotD II and StD I for added tanking
    3) neither?
    any help wolud be appreciated
    Thanks
    http://forums.ddo.com/showthread.php?t=218542

    Look for his 'human tank' in the build. 18/2 pally fighter. Great build very well laid out for ya already =)

  3. #3
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by Dylvish View Post
    http://forums.ddo.com/showthread.php?t=218542

    Look for his 'human tank' in the build. 18/2 pally fighter. Great build very well laid out for ya already =)
    I'll save him the clicky, I've got time. I'll have to play with the character planner to get the enhancements straightened out.

    Quote Originally Posted by Junts View Post

    X. Sample Human Tank

    Lawful Good Human Paladin 18 / 2 fighter (fighter at 1 and 8

    Str: 15 + 5 levels (30 endgame)
    Dex: 12 (qualifies for dodge, theoretical filling-out of best-in-game epic armor)
    Con: 14 (22 endgame)
    Int: 12 (+1 tome for ce; 4 skill points/level)
    Wis: 8 (pattern forming)
    Cha: 16 (Dm3 qualified; 26-28 endgame depending on gear)

    28 pt version: drop dex 4 points (take skill focus: umd instead of dodge), pick dex+dodge back up when greater reincarnation available

    1: Power attack
    1f: EWP: Khopesh
    1h: Toughness
    3: Two-handed fighting
    6: Extend Spell
    8f: Improved crit: slash
    9: Combat Expertise
    12: Improved two-handed fighting
    15: Greater two-handed fighting
    18: Dodge

    Fighter 1: 4 ranks in intimidate, 2 in UMD, 2 in tumble.
    Paladin levels: intim 2, umd 1 point
    Fighter 8: Intim 1, umd 1, 1 point in jump

    A +2 int tome really helps have points for other skills!

    Enhancements:

    Defender of Siberys 1-3 (8 ap)
    Paladin Courage of Good 1 (1 ap, pre-req)
    Paladin Focus of Good 1 (1 ap, pre-req)
    Paladin Resistance of Good 1-3 (6 ap, pre-req but awesome)
    Paladin Bulwark of Good 1-4 (10 ap, pre-req but awesome)
    Follower of the Sovereign Host (2 ap, pre-req)
    Unyielding Sovereignty (4 ap)
    Paladin Divine Might 1-3 (6 ap)
    Paladin Divine Sacrifice 1-2 (3 ap)
    Paladin Extra Smite 1-3 (6 ap)
    Paladin Exalted Smite 1-2 (3 ap)
    Paladin Toughness 1-3 (6 ap)
    Racial Toughness 1-2 (3 ap)
    Human Adapt: strength (2 ap)
    Human Improved recovery 1-2 (6 ap)
    Paladin Divine Righteousness 1 (1 ap)
    Paladin Charisma 1 (2 ap)
    Fighter Haste Boost 1 (1 ap)
    Fighter Strength 1 (2 ap)
    Fighter Intimidate 1 (1 ap)
    Paladin Extra Lay on hands 1-3 (6 ap)

    This character is capabale of the exact same endgame armor class as my tank (85, with perfect gear and raid-buffs), though getting all that takes months. It's also got fully functional two handed fighting for dps situations!
    Last edited by Ninetoes; 02-08-2010 at 09:04 PM.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  4. #4
    Community Member Ninetoes's Avatar
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    Quote Originally Posted by Choopak View Post
    Hi guys

    I have a human pally/ fighter 12/2. When i create him i wanted to go utility/ off tank, so i took HotD (nice features) up to tier II now... My question is: what to do now?
    1) go 18/ 2 HotD III? for stronger pally abilities.
    2) 14/6 HotD II and StD I for added tanking
    3) neither?
    any help wolud be appreciated
    Thanks
    To answer your question more directly (Sorry), I would say go 18/2, not for HotD, but for DoS III. If your really want to tank, this is the way to do it. Mixing the two PRC's doesn't seem to be as effective for what you want to accomplish. Just my 2cp.
    Quote Originally Posted by Uskathoth View Post
    As opposed to the very sensible killing of hobgoblins and magical wizards. In Pretend-Land.


  5. #5
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    Thanks guys for the link (lot of usefull things in there) and special thanks to Ninetoes for build...
    I will go DoS III and keep my 2 levels of fighter for feats and free tower shield (kinda like haste boost also)

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