right, but you know if the enhancements up stacks ?
right, but you know if the enhancements up stacks ?
Yes but HV is actually a detriment on a pally unless you may somehow fit HV iv plus quickdraw the damage increase from invoking is on the average less than or equal as if you had never used it (the attack down time stall and animation) ... been proven time and again in calculations, and is more noticeable in game play. The only time you should hit HV is while running up to a mob, most people who play DPS human builds will tell you HV is not the way to go. HV iv is +5 per swing (max would be all 20 seconds on a twf (110 swings per min 121 under haste) wielding 189 damage because you eat up near 1 second on activation. So any character who averages 200+ dps or more (which btw is all DPS builds) then forcing a loss.
Personally, such mechanism sways me to believe the devs do not play humans with HV or at least never thought about the function of it in such way as some type of "good" useful boost, outside the skills portion of it the other parts misleading.
(I still have some HV but seriously am for lack of something better to fit in there for the few ap I have in it - just is **** ap to get me to next spendable good ap)
Last edited by Emili; 10-10-2010 at 02:58 AM.
♣ A Baker's dozen in the Prophets of the New Republic and Fallen Heroes. ♣
Abaigeal(TrBd25), Ailiae(TrDrd2), Ambyre(Rgr25), Amilia(Pl20), Einin(TrRgr25), Emili(TrFgt25), Heathier(TrClc22), Kynah(TrMnk25), Meallach(Brb25), Misbehaven(TrArt22), Myara(Rog22), Rosewood(TrBd25) and Sgail(TrWiz20) little somethings with flavour 'n favour
bow before the dragonmarked lord of random chest loot upgrading!
Ala-ka-zool, ala-ka-zoot I now upgrade your loot:
+1 ghost touch dagger of shatter *POOOFFFF*
+2 ghost touch dagger of lesser ooze bane <que appreciative oohs and ahhs>