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  1. #41
    Community Member toughguyjoe's Avatar
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    Quote Originally Posted by Durion View Post
    Don't worry that once they do this, the DEMANDS for similar situations in CO6 or Catacombs will be flying around once they do.
    C06: Finished by defeating Azhakul the fire reaver and destroying the idol of the fury. Edn reward given by Hraag. If you finish the quest with zero time remaining on your pass you can zone out and be on the island, and get your reward from Hraag by walking back to him.

    Catacombs: Finished by defeating the wraith of Arcasic(sp?) Dryden. End reward given by Friar renau in the marketplace.

    These were the cases in the only instances of running these quests I have had with f2p players on a pass. I'll need better examples of quest chains that behave like deleras in such a circumstance, as those two do not.


    Quote Originally Posted by Durion View Post
    How could Turbine fix this? By making a guest pass good for a COMPLETE RUN instead of on a timer? Hmmm, wonder why they didn't go that route?
    Turbine could still do this, however I'm not sure how easy it would be for Turbine to "flag" a toon for a particular instance.

    you click the pass, the player can enter the first part of deleras. The player finishes it, and then can only enter the second part, and so on until the chain is finished, making farming on a pass impossible

    Who knows. Pipe dreams are always so Pipey.
    Quote Originally Posted by gamblerjoe View Post
    if u put 1000 smurves in front of 1000 computers, eventually one of them will make a pally that isnt a complete abomination.
    Quote Originally Posted by dragonofsteel2 View Post
    Why should I care about what none friends think? It really not like anythink they do are say in this game really affects me.

  2. #42
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Durion View Post
    How could Turbine fix this? By making a guest pass good for a COMPLETE RUN instead of on a timer? Hmmm, wonder why they didn't go that route?
    That's not even remotely what we are asking for. They simple have to make the last instance ftp or move the questgiver.
    You have to understand that the last instance is not a quest, so the free players would not get more content.

    Saying that it's bad to let free players be able to get their end rewards after completeing a quest series only because it's bad to give them more free quests, is foolish. It does not make any sense. It only makes you sound grumpy and jealous.

  3. #43
    Community Member Robi3.0's Avatar
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    Quote Originally Posted by Stormanne View Post
    There is nothing to fix, though. If it is that important, or he wants to run that content to completion, he should just knuckle down and get the adventure pack. Then he can run it multiple times whenever he wants. I'm not saying that his situation doesn't suck, but it is working as it is supposed to. As Xy said just above me, it is not a "Until all objectives are done" pass. If it were, then it would be too easy for people to exploit the pass by running the first three parts of Deleras over and over again and then only doing the Necromancer when they've milked the rest of the content dry of XP.
    I don't think Timers should be meaningless. What I have a problem is that Delera's (to the best of my knowledge) is the only AP that humps you out of an end reward if your timer ends mid quest. Why should Delera's be different then any other AP in the game. Maybe thats the way Turbine wants it, but I personally think that it is stupid design if that is the case.
    there's one thing you never put in a trap if you're smart. If you value your continued existence. If you have any plans on seeing tomorrow then there's one thing you never, ever put in a trap.

  4. #44
    Community Member Sarezar's Avatar
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    Quote Originally Posted by BLAKROC View Post
    it's really getting silly on these forums all the f2p's wanting everything for nothing....
    I fail to see how moving a quest giver in a public instance is "everything".

    Please remember that F2P players have their own personal experience in the game, which is different from yours. Like you, they have the right to suggest improvements according to their opinion.

    If you believe that moving a quest giver is spending precious development time, I respect that (even though it can't be that much work). I don't see the point in exaggerating posts like yours though.

    For what is worth, I have been playing DDO since beta, and have been paying money every month for years. I have bought some points here, which I spent somewhere else, and there is a chance that i will go VIP again in the future. Nevertheless, what I suggest here is in my opinion a nice improvement that will not cost much development time, and I would like to see it happen, even if I become VIP.
    Endure... In enduring, grow strong...
    -- Dak'kon, of the People

    Sarezar

  5. #45
    Community Member Robi3.0's Avatar
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    Quote Originally Posted by BLAKROC View Post
    it's really getting silly on these forums all the f2p's wanting everything for nothing....
    Dude, I think you need to grow up a bit. This isn't about F2p's wanting everything for nothing. Is about people disliking something they think is flawed. Just because someone had gotten a guest pass for delera's doesn't mean they haven't spent any money on the game; All it means is that they have spent any money or Delera's.

    I pay my money for this game just like most everyone else and I think this issue is stupid. So there. :P
    Last edited by Robi3.0; 02-07-2010 at 10:13 AM.
    there's one thing you never put in a trap if you're smart. If you value your continued existence. If you have any plans on seeing tomorrow then there's one thing you never, ever put in a trap.

  6. #46
    Community Member Kaldaka's Avatar
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    Look guys, its in the best interest of Turbine to keep the Delera's chain as-is so I'm all for leaving it that way. The current model of this quest either encourages the F2P person to buy the module or the VIP to give out another pass for it ... either way, Turbine wins. I'm sorry but in this case I am all for Turbine winning ... I love this game and want it to prosper

    I agree with those that say that a guest pass should NEVER guarantee a static chain end reward ...
    Officer of ARCHANGELS - Thelanis

    Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish

  7. #47
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Kaldaka View Post
    Look guys, its in the best interest of Turbine to keep the Delera's chain as-is so I'm all for leaving it that way. The current model of this quest either encourages the F2P person to buy the module or the VIP to give out another pass for it ... either way, Turbine wins. I'm sorry but in this case I am all for Turbine winning ... I love this game and want it to prosper

    I agree with those that say that a guest pass should NEVER guarantee a static chain end reward ...
    It's not that simple. It could aswell give the free player a bad taste for the whole delera experience and discourage him from buying it.
    It's bad for buissness to rip customers like that.
    A satisfied customer is a returning customer.

    BTW, no one is saying that you should be guaranteed a reward if you get a guest pass, only that if you complete the quest series you shouldn't risk losing your reward.

  8. #48
    Community Member Kaldaka's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    It's not that simple. It could aswell give the free player a bad taste for the whole delera experience and discourage him from buying it.
    It's bad for buissness to rip customers like that.
    A satisfied customer is a returning customer.

    BTW, no one is saying that you should be guaranteed a reward if you get a guest pass, only that if you complete the quest series you shouldn't risk losing your reward.

    The only thing I would agree with doing is to make Delera appear next to the three chests after the Necromancer dies to get the end reward ...

    Anything else I think would be a complete waste of Dev time ...
    Officer of ARCHANGELS - Thelanis

    Strummie . Gruffie . Jinksy . Perversion . Sluffie . Indulgent . Adjuration . Wary . Disparage . Subdue . Affinity . Bestial . Contrivance . Indria . Thermo . Outlandish

  9. #49
    Community Member Krag's Avatar
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    Quote Originally Posted by Kaldaka View Post
    Look guys, its in the best interest of Turbine to keep the Delera's chain as-is so I'm all for leaving it that way. The current model of this quest either encourages the F2P person to buy the module or the VIP to give out another pass for it ... either way, Turbine wins. I'm sorry but in this case I am all for Turbine winning ... I love this game and want it to prosper

    I agree with those that say that a guest pass should NEVER guarantee a static chain end reward ...
    You absolutely have to share your wisdom with Turbine management.
    Those stupid basterds keep releasing new f2p content without realising how disadvantageos it is.
    Osmand d'Medani, Stonebearer Eric, Wardreamer

  10. #50
    Founder sultro's Avatar
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    Quote Originally Posted by Xyfiel View Post
    Are you going to make the same complaint for the mantle? Under your theory "Nah, its designed so the VIP can run with his premium/free-to-play buds.", where in that does it say to get static loot?
    Xyfiel, i think your making their argument for them. if you do all the quests in threnal and finish the last one and your time runs out, you get your mantle. why? because the end reward giver is not in an instance.
    His Awesome Magnificence, Sultro

    if you read the destroyer, you get my sig. if you read it as a teen and had a younger brother, you really get it. otherwise, relax i'm not quite that arrogant.

  11. #51
    Founder SheaHalley's Avatar
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    Quote Originally Posted by Kaldaka View Post
    The only thing I would agree with doing is to make Delera appear next to the three chests after the Necromancer dies to get the end reward ...

    Anything else I think would be a complete waste of Dev time ...
    Honestly, this is about the most intellegent idea I have seen. Why make them run to another area, just let the chain end in Necro. But will probably aggrevate the RPers, and yes some people are that into storyline. You change one thing for a group another group may feel shafted. Sadly, we are getting on the slippery slope of people possibly saying the guest passes are not long enough for certain chains and need to be adjusted so they can get their reward.

  12. #52
    Community Member Stormanne's Avatar
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    Quote Originally Posted by Robi3.0 View Post
    <snip>
    That is why I posted this later, after giving this particular set of circumstances (Deleras chain) some thought.

    Quote Originally Posted by Stormanne View Post
    Personally, I've never quite understood a couple of things about the end of the Deleras chain.

    1 - Her spirit is free, so she should have "crossed over" and therefore it should be up to someone else to divvy out her rewards for us.

    2 - And the point that I think is where the problem lies, why should we enter another quest instance to claim an end reward.

    On point 2, I think that they should have Hargo give out the reward, as a way to make amends for his betrayal of Delera. It would also rectify having to enter a quest instance to get an end reward.
    Let them fix the mechanic, not circumvent it with tickets that take away from real issues.
    Last edited by Stormanne; 02-07-2010 at 05:18 PM.

  13. #53
    Community Member Robi3.0's Avatar
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    Quote Originally Posted by Stormanne View Post
    That is why I posted this later, after giving this particular set of circumstances (Deleras chain) some thought.



    Let them fix the mechanic, not circumvent it with tickets that take away from real issues.
    Fair enough. I read the post I quoted last night and didn't have time to respond until today. Needless to say I missed the other post you made afterward. I guess that is what I get for zerging the forums.
    there's one thing you never put in a trap if you're smart. If you value your continued existence. If you have any plans on seeing tomorrow then there's one thing you never, ever put in a trap.

  14. #54
    Community Member Durion's Avatar
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    I still fail to see what the big deal is.

    Yes, it sucks to grind away in there for, whats the timer, 90 minutes?

    More than enough time to run the quest. He bought a guest pass and utilized his 90 minutes. Did he grind certain parts of the chain for xp? Whatever it was, he got his 90 minutes worth of content, as per the guest pass.

    Like I said earlier, if Turbine was worried about him getting his end reward, they'd have probabley made the guest passes "per chain" instead of "timer."

    It all falls back to the almighty $$$. Probabley an easy fix, but doubtful it will happen. Maybe instead of making it so the Delara's end reward is accessable, make it so the others can't be. It can go both ways. I'm not saying it should, but look at the flip side of the coin.

    IMO if you're going to be running multiple toons, it'll probabley be cheaper to just buy the pack anyhow than to buy a guest pass (or let someone else buy it for you) every time you want to run a toon through a particular chain.
    Durtyy-Barbarian 20 Durrty-Cleric 18 Durion - TR Rogue 20 Duurty-Bard 20 Ddurty-Favored Soul 5


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