Um, maybe I'm missing the point here but we ARE talking about a GAME, right? Meaning it's not affecting things in real life? Is it really worth it to get all worked up about something Turbine has added that you aren't required to do? I mean come on, adding icy burst to a weapon, while useful at low to mid levels, really isn't going to do much at endgame.
Yeah, I've gotten like 10 purples in a few hours of farming. I find it frustrating so I don't do it. But I don't ***** about it either because in the long run it doesn't matter. I play to have fun. I don't find endlessly farming for purple coins fun. So I do something else. I don't allow the frustration to keep me from enjoying other parts of the game or keep me from sleeping at night.
No good at farming coins? C'est la vie. Do something else then!
I am an older adult.
At first, I thought it was going to be another pointless event like catch the devil girls in the market, but I find the jump for coins an enjoyable break and a nice challenge.
The first weekend I was utterly frustrated. I could do nothing. I stunk.
I did do quests for the coins which got me to do some quests I despise, Taming the Flames for one. I took all my eligible characters through Taming the Flames on elite to get favor, yucky loot, some EXP, and coins. Overall, a win win win win for me. I even learned about the recipes and stuff.
I turned in coins for skates to see if it was worth it, and decided to use 95 points to buy skates.
This weekend I have actually hit the purple coin a few times. Been close many a time. FLEW OVER the purple coin one time, that was aggravating.
Do I like that the usual uber gamers belittle others in general chat? Nah, their choice. So, I just turn off general chat and I am not bothered by it all and just entertain myself, which is the idea.
I also gladly give other players JUMP, Greater heroism, and haste. On my bard I even sing them a song.
I give the winter festivult four out of five stars. You can still earn blue coins and white coins QUITE easily without even needing skates.
The three largest things I don't like about it are:
1. While the Icy Burst for most characters isn't a big deal since most characters will use crafted or named items late game, it affects Monks since many of them still use random drops. That's more of an issue affecting Monks, but it's still relevant.
2. I'm a little ****ed off by the people that say, "Not good at farming coins? Then you must be one of those people who can only run quests on CASUAL because you suck so much!"
3. I'd like to be able to enjoy the ice games. But I can't with my lag. Some people can do it with lag, and that's great for them. But when 2 out of every 3 seconds in the Harbor is lag for me...there's just no way.
Poster 1 says "Here's how you can easily get 1 blue coin"
I respond with "Here's how you can easily get 10-15 blue coins"
That, to me, seems to not only address the poster's point, but to also be a helpful refinement of their system.
Your post, on the other hand, offers no actual value that I can discern.
You may know me as: Gannot, Gonnet, Gunnet, Ginnet, Gaxxat, Gennot, Gannut, Gxnnxt, Horseface, Izzayhay, Pailmaster, Artifactual, Gynnet and/or Barred. What? I like alts.
Yes, your method of getting Blue Coins is a nice method. However, me and others would like to get some Purple coins too, not just Blue ones. I asked a couple pages back if anyone knew of a way to get Purple coins from somewhere other than the Jump, to which the response was, "here's how you can get Blue", and then another with, "here's how you can get a lot of Blue". I still don't know see a way of getting Purple out of that, which is mainly what I wanted to know.
Perhaps I should just ask: Do you know of a way to get Purple coins?
Sorry I wasn't as clear before.
Honestly, the easiest way to get purple coins truly is to do the jumping. While it can be frustrating and difficult on laggy contections, it offers the higest time/coin yield once you get good at it.
Outside of that, I am not sure who would drop purple. Here are some mobs that might, though this is just me thinking and not verified:
- Giant in Von2
- Fire elly at end of Rainbow in the Dark
- Velah (confirmed, I got one off her the other day)
- Fire room boss in PoP (Doubtful though, since you can vorp him)
You may know me as: Gannot, Gonnet, Gunnet, Ginnet, Gaxxat, Gennot, Gannut, Gxnnxt, Horseface, Izzayhay, Pailmaster, Artifactual, Gynnet and/or Barred. What? I like alts.
Ok, thank you.
I guess I'll...be spending more time jumping them. :/
I'll try it on the highest instance (someone suggested that earlier in this thread) with the House P buffs on me. Any recommendation to run/not run or when to jump? I've tried a few different things, and the closest I can get is just about arm's reach before I plummet suddenly.
if you are that close, you are doing fine. You simply need a bit more speed, and to jump as close to the end of the ramp as possible.
If you are not getting enough speed, consider sliding back and forth until you are within the last block of the ramp on the opposite side of the jump side and then go for it. But if you can land on the upper near portion of the final ramp, you should have enough speed.
EDIT: if you can get someone to buff you .. just make a lvl 1 max STR barbarian and put all points into Jump.
Last edited by GeneralDiomedes; 02-15-2010 at 08:50 PM.
Server Sarlona / MST / Guild Enslaved / Characters Ionos, Cydekik, Xalavan, Rodessa, Hethrow, Ramsteen
Getting the whites and blues are not that hard. You don't need huge jump buffs. Any toon with ice skates can get white and blue coins. I don't even try for the purple. After about 50 attempts, I gave up.
If you can get someone to buff you with haste, jump, greater hero and bulls
lvl 1 human barb with 2 action points
3 skill focus
2 acrobat
6 str
4 ranks
1 enhancement
30 spell
4 morale
= 50
plus a jump ring would be 53
Put other enhancement into barb run boost .. hit it on the way up the final ramp.
Last edited by GeneralDiomedes; 02-15-2010 at 09:37 PM.
Server Sarlona / MST / Guild Enslaved / Characters Ionos, Cydekik, Xalavan, Rodessa, Hethrow, Ramsteen
One trick I used to use when I was having lag issues was to open the social panel, in the LFM section click the button that says show only groups I'm eligible for, then go to your friends list and click show only online and last go to the who section and unselect all the classes then hit search. It should come back with a blank page.
Seemed to help since it wasn't always trying to update info I didn't really care about anyway. Seemed to work for me at the time, maybe it'll work for some of you.
"Hit points=DPS! You aren't doing ANY DPS when ur dead!"
and like that,.......he was gone.
generally speaking: yes, fine to have a winter event. Even a more skill based game. But my experiences with jumping were really bad. Could not find the right points or technique. I am an avid gamer and love to do platformers with my kids on wii and ps3. But those feel absolutely different: exact controle and a gameplay balanced for quick access and long hours of training for mastering it. I dont feel that those is true for the coin jumping. Maybe the lag of my internet connection is the problem. But I cant find joy in a jumping game that requires hours of training before the first success. Nintendo does this better.
I would suggest: stick to the general game mechanix, which work for all players. Introduce some tough seasonal bosses, maybe some kind of invasions, desasters, hunts for tokens, or special loot like in X-Mas.
I was surprised when some guildies offered me receipes for free because they made almost 1 purple coin every three minutes changing through the harbor instaces, because they could collect faster, then the coins were respawning. And it frustrated me even more, because I knew it was completely impossible for me to do the sam...
From what I've been told, all the coins have a chance of giving you recipe #5. Purple is the one that has the best chance of dropping it.
As far as making the jump, this is what has worked the best for me:
-House P pendant of time
-Jump spell
-Ice skates
- NO ff
-Screen in alt + z mode
The trick seems to be to land at the highest point on the ramp and not hitting the forward button right away as that seems to slow you down. I've found ff screws you because it can cause you to hit the ramp and bounce up or off. I think I hit the forward button when I'm near the bottom of the curve on the ramp and jump about halfway up the other side.
Mind you, I farmed for a few hours and only had about 10 purples afterward....but that's what worked the best for me.
If you can get three other people to join you, I hear the Bogwater Tavern is an easy place for purples but I've never tried it myself.
Tried Bogwater Tavern earlier today with three other people. I don't know how other people managed to do it but we had difficulty activating all three seals at the same time, with and without skates. We then gave up and moved to the harbour. Even though most of us couldn't get any purples, we were able to getsome coins.
I might have been okay with the harbour jumps rewarding skilled players with good internet access if the alternative ways of farming coins were viable options. For instance, I do not agree that coins from fire creatures should only go to those who made the killing blow if he is in a group. As long as there isn't a leech in the party, why should it go to just one person when it requires team effort to go through the dungeon? This is even more so when it's a raid fire boss. Why should one person out of twelve people get a purple coin for having the killing blow?
I think reaktorblock has the right idea about the harbour jumps requiring lots of training even before the first success. There isn't enough "flow" to train the player to make the jumps, and to want to continue improving to succeed at the tough jumps. Already many fail at the first ramp and get discouraged. Ideally you want the game to introduce the basics to the player and then ramp up the difficulty from there. "Easy to learn, difficult to master" anyone? Perhaps if there's a "practice ramp" where players can pick up the basics and get a small reward (maybe some white coins), then they'd be more eager to keep trying for the hard jumps since they've already experienced some small degree of success and want more.
This isn't a plea to nerf content. The hard jumps can stay for those who truly want a challenge, but there should ideally be decent alternatives and a better learning curve.
X2... I have a top flight comp, high end "enthusiast level" graphics card, broadband, and a 100-ish ping to Thelanis, even more I have nearly two decades of experience playing multiplayer (FPS and RPG's) games all the way back to Doom IPX and Duke3d on Kali, the original Quakeworld (once ranked 60th in the world and I was on dialup), Diablo I, warcraft, starcraft, HL, TFC, CS, UO, EQ etc.... So I don't consider myself a newb at anything or bad at anything.., Especially considering I could play well with a Dialup ping in most of those games.
Only yesterday Now after probably 20+ hours of trying since it came out (job kids wife etc. so not that much time to play) with a purpose built "ski jump char" human (for the extra feat to jump skill) rogue/wiz with max jump, and two feats in improving jump skill and self buffs with extend spell wiz class feat... have I managed to get a purple... ONCE, OTOH I might make enough money from selling blues to buy a recipe 5 set One things for sure no way will I collect enough purples to get one. I feel the frustration of a new player not willing to roll a gimpy twinked out jump toon and spend every free hour or game time trying to get better at anticipating lag spikes and timing jumps 200ms "in the past", let alone when the server decides you wanted to keep moving in a direction for a tick or two after you released the key.
I'm a regular joe in real life, I don't play games to have it rubbed in my face that I'm not in the "leet 1%" and **** like this (Ultima Online did this type of stuff too, where only broadband equipped experienced players in large uber geared PvP guilds actually got the good stuff (I.e. +20 stat cap scrolls)... I quit that game after figuring out that I would either have to buy 10million gold on ebay, or spend ungodly amounts of grinding to make enough money to buy one. Game = fun, fun != job/chore/grind Pay to play game = grind/job/chore = no more pay
Just institute a 1 of each recipe per account rule and make all coins have a small possibility of giving every recipe, with blue and purple being more and more likely. Then the lagged player; the comp challenged; or the 'don't have enough time to grind for 100' hours for 50 purples, or the plat to buy them type players can get some good stuff too. It doesn't need to be easy, but it should be something less than ridiculously hard as well.