Turbine already has a mechanic for PvP that I would love to see implemented here...Monster Play. Take the mechanic that they use in LoTRo Monster Play and tweak it to fit here. It would solve both the alignment issues for PvP and keep the congruity of PvE balancing...
ok I have at one time highly enjoyed pvp in this game. However most of that enjoyment came not from defeating other players as much as when I finally reached a point when they finally quit trying to defeat me for fear they would die in doing so. Pvp is only really fun if you are winning and believe me being an untouchable killer won't win you brownie points inside or outside the arena. As to your sneak question. Being able to sneak wouldn't do you any good as most good pvp players can't be backstabbed as they are wearing heavy fortification items.
Pvp isn't a matter of skill no need to say it is. It is a matter of power. Those with the loot will win. Some skill is involved but not very much and when 2 equal opponents dual the one who pulls the cheapest tricks will win. I don't see a reason to create a leaderboard to hail a jumpcaster who bounds off a platform and hits you with a maximized empowered whatever while you were looking elsewhere or a melee chasing you down tripping and pounding on you while recovering hps from some food he just ate from the bar.
There would have to be way too much time put into balancing pvp that it's just not worth it. You can't have players healing themselves for 300 HP when their HP is 350 on a 4 second cooldown. You can't have players proccing 600 damage lightning strikes. You can't have players use CC that doesn't have a save. You can't have players use insta-death spells on other players. You can't have players critting each other for 1000+ damage.
Would be too much work.
If i wanted to kick other people's asses i'd go play DotA or HoN.
I like DDO because its PvE/PvM.(Whatever you like to call it.)
you answered your own question...
and pvp is only fun every once in a great while, to me, but mostly not fun, cuz it's usually not balanced. for example usually when i go in to pvp someone's two or three lvls lower or higher than me.
and i would have no problem of you little rogues being able to sneak and hide and run up behind my back to stab me just so long as i can bathe the area in extended, maximized, empowered firewalls/discoballs and fogs while i spam wail of the banshee.
"fanboi qualifies as name-calling"~Tarrant
+1, excellent post.
Energy Drain, Irresitible Dance and the like, or just spamming FoD waiting for the 1. PvP is fun when playing against friends and setting strict limits ( I'll not throw up a fascinate+dance combo and than whack you with my bare fists to death). But it simply can not be balanced in D&D.
I am a huge PVP fan but I do agree with everyone else though. DnD is not a pvp type of game and it will never be one.
You just need to play the game as it is, there is PVP and yes it is not balance and yes it does not have all the skills/spells and etc in PVP where it is in PVE.
But you need to know that the majority of the people who plays DDO is for the DnD base game and PVE (which is DDOs strongest point), which you can easily see from the replies from in this thread.
Turbine put in PVP just for the people to waste time while waiting for a group or for the extremely bored.
But deep down, I do wish they do improve PVP but in the end, I know the devs would never compromise the game for a small group of PVP lovers like myself.
The new guild system just might add something to this love/hate kind of debate about PvP.
So let me ask you, if the new guild system affected pvp at all...would you change your mind about it?
I mean you guys who avidly hate the idea of PvP in DDO...would you maybe take a second look, or have a second thought? Or if the new guild system did affect PvP somehow..would this be a new all time failure for Turbine? (putting my money here)
For me, Pvp in DDO is very very lackluster (I started being a huge fan), I have been playing it at all levels and found the most fun from beating people at a higher level than me. Its a great training ground, and fun place to experiment!
But now that Im L18, I find myself playing more of a "protector" kind of roll. Its like, I only kill people who are giving grief to others (beware all you bards that think its funny to fascinate everyone and then leave, you are my main target and PWS has no save). I have yet to find a group of like level/type people to have a fun Cap the flag or death-match with. I ALMOST hope that we could have GvG...ALMOST (yes, I am a 4 year GW vet)
Anyways...thoughts anyone?
*Sigh* i feared this since the F2P launch
we are being overrun..it is futile to resist
at least i know Turbine isn't "mentally challenged" enough to make PvP anything other than completely optional and marginal
+The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!
Im only going to say this ONCE.
PVP MUST BE OPTIONAL AND NOT AFFECT PVE/CHAR DEVELOPMENT AT ALL!!!!!
If they do the same **** that GW did, Im out. Also, I left GW for this game. I love PvP, and I love the idea of PvP with DDO, but it needs to stay how it is regarding the characters people make. If the new Guild system added some PvP element, it would be cool, as long as it doesn't divide our player base like things are in Guild Wars. People who are not interested in PvP at all SHOULD NOT HAVE TO DEAL WITH THOSE WHO ARE AND VISE VERSA.
**also, I would so love the Monster Play idea here, that would be so cool!
Last edited by shadowsaun; 03-17-2010 at 03:55 PM. Reason: addition
+The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!
The main problem with PvP in DDO isn't balance, but the fact that a huge proportion of the player base hears the term "PvP" and immediately thinks of trash talking rude boys having e-peen contests. For a lot of people, the first response to any mention of PvP is to FREAK OUT.
Seriously, if they made guild rewards based on PvP, people would throw up their arms and cancel their subs and go play hello kitty online, since that's probably the only place left to get away from the trash talk and PvP politics.
If you want PvP with fast paced combat like DDO, go play Asheron's Call on the Darktide server.
+The Goddess of Tempest's Spine+Merc's Only, THELANIS: List is here: http://forums.ddo.com/showthread.php...94#post2798094 LEGIONNAIRE /Salute to Rameses, He has RETURNED!