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Thread: /partyremove

  1. #41
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    Quote Originally Posted by Uska View Post
    better idea just dont do it we use to have it and it was bad
    Bringing it back with an internal moderation tool (the Tick System I offered) would mitigate it being bad. That'd be a better idea than being forced to tolerate professional piking that was not agreed to, quest-griefing, rudeness and a myriad of other experiences players routinely come onto the forums to complain about.

    As I said before, the only people to truly live in fear of this system are:

    1. Aces that would kick undeserving players.
    2. Aces that are guilty of piking, griefing, extraordinary rudeness and other kick-worthy feats.

  2. #42
    Community Member Monkey_Archer's Avatar
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    Bad idea.. it would obviously get abused... badly..

    The ability to remove some1 who has been marked as afk would be a useful ability though.
    Thelanis

  3. #43
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    Quote Originally Posted by Monkey_Archer View Post
    Bad idea.. it would obviously get abused... badly..

    The ability to remove some1 who has been marked as afk would be a useful ability though.
    Correct me if I'm wrong...

    I really don't think anyone is reading the part about the self-moderating system attached to this /kick feature I'm actually pushing.

    I've always been a /no guy until it dawned on me that the Ultima Online "red" tick system would work as a way to moderate griefing (which is what the red tick system did by reporting murder and granting a tick). A throw-back to 1999 technology utilized to self-regulate a useful tool.

  4. #44
    Community Member gordgray's Avatar
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    Thumbs up Ok

    I'm with them I have seen and been in a group's that was out of hand were thy were attacking a player that made a mistake that im sure all players have made more then once and thy started to post in chat window and yes thy moved from the group window just to be very mean. thy as a group put out ban notice in open chat (Don't take this person don't take in group (I did report it) and why did thy do it well that person set off a trap and died and a other person was hit for half hit points. funny thing was rest shrine was in site (game on normal) all was able to get to it even the person that died. so I my self think that if you were able to boot people it would be abused, misused, done just to be mean so i would not run with any one I did not no or I was not the leader.

    Quote Originally Posted by Talon_Moonshadow View Post
    How about?......... "NO!"

    We have enough jerks in this game already...last thing we need is to give them more power to be jerks.

    Turbine was very wise about certain things in this game.
    Quote Originally Posted by Noctus View Post
    This.


    We had this before. It was taken out for a reason.

    The annoyances from the pikers is lower than the annoyance grievers could cause ,and have caused before.

    No kicking of pikers is the lesser of two evils.
    The Rogues Guild - Sarlona
    How did that get in here? Hay give that back O that’s yours? Sorry
    Gordgray Gord of gray Hawk Rogues do it from behind

  5. #45
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    Quote Originally Posted by gordgray View Post
    I'm with them I have seen and been in a group's that was out of hand were thy were attacking a player that made a mistake that im sure all players have made more then once and thy started to post in chat window and yes thy moved from the group window just to be very mean. thy as a group put out ban notice in open chat (Don't take this person don't take in group (I did report it) and why did thy do it well that person set off a trap and died and a other person was hit for half hit points. funny thing was rest shrine was in site (game on normal) all was able to get to it even the person that died. so I my self think that if you were able to boot people it would be abused, misused, done just to be mean so i would not run with any one I did not no or I was not the leader.
    Again, the suggested Disagree Counter (TICK TOC) would self-correct these groups that fail to recognize the player makes a mistake. Aces will receive TICKS far faster than they lose them and will lock themselves from the /kick ability. Meanwhile, said player that made mistake learns from the mistake and also learns who is an ace on their server.

    In the long run this is a self-correcting mechanic that is offered. The same issue will happen /squelch and /blacklist will still happen. The /kick feature would enable players of dissimilar candors to alleaviate themselves from eachother far faster than our current system. The end results would be expedited and less stories across the forums of, "So there I was, in Quest X, with Player Y, in Guild Z, when I had this happen!"

    Instead, it would be a simple /kick. Those that disagree with the kick in quest would be able to add a Disagree Counter. If said leader was guilty of unfair kicks, he would continue to receive Disagree Counters, break his threshhold, and lose the ability for T times 7 days where T = the number of Disagree Ticks beyond the Set Threshhold of X-Ticks.

    I don't understand why players would want to be in a group where they're unwelcome by someone else, unless this is a reoccuring theme and the only saving grace is that players know they cannot be kicked and therefore are allowed to be obnoxious, rude, immature, disingenuous, inconsiderate or piker.

  6. #46
    Community Member Fenrisulven6's Avatar
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    Quote Originally Posted by Greydeath View Post
    +1

    How I so much more enjoyed this game when this was a part of it. Let Leaders actually LEAD
    /signed

    My biggest pet peeve with this game is Rushers who race off to solo-complete and ruin the quest for the rest of the party. Reforming and blacklisting are passive solutions that do not work. Please give party leaders the ability to ditch those that are disrupting the gaming experience of everyone else.

    Just knowing it can be done will improve their "attitude"

  7. #47
    Community Member Anderei's Avatar
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    Horrible suggestion.

    First in PuGs also the one with the star can be a massive noob and soon have the whole party vs. them, happens often.

    No voting system gonna be safe for abuse. Also enough griefing possibilities, be in a party that has too much fun, after 1 hour of playing short before the loot, oh lets kick the halfling, oh yes, that be fun! Kick, vote, vote, vote, vote. Of the loot you go.... (and don't tell me it wouldn't be done, you read enough of people who got betrayed by their loot with a DD in front of the chest, "just for fun").

  8. #48
    Community Member Fenrisulven6's Avatar
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    Quote Originally Posted by captain1z View Post
    1 person piking doesnt make that much diff and you will likely never group with him again.
    No, you'll never group with his *toon* again. A simple re-name will get past everyone's blacklist. And nothing will flag his re-rolled toons. Are you really going to cross-check each join request with all the toons listed on DDO?

    Blacklisting does not work. Give the party leader the power to kick. If he abuses it, he'll suffer negative rep too.

  9. #49
    Community Member Fenrisulven6's Avatar
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    Or at least make dnp lists universal. A blacklist on one perps toon affects the player and all his other toons.

  10. #50
    Community Member Anderei's Avatar
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    Quote Originally Posted by Fenrisulven6 View Post
    Blacklisting does not work ..... If he abuses it, he'll suffer negative rep too.
    contradiction much?

    And no, having the star doesn't make you "special", but every party has to decide that themselves, a party where the one with the star says "everbody does exactly what I say, when I say, because I've the star" is one I leave ASAP. (No I don't have a problem to do what a more *experienced* player tells me to do, but not because you've the star)

  11. #51
    Community Member Beld's Avatar
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    Default Within a week of implementing this

    there would be such a massive cry of greifing, and I bet most that are voting yes would be back to take it back.

    It was removed for a reason, and that reason has not changed, nor will not change, and yes, if someone runs off to ruin the quest, recall, reform and put them on your blacklist, or run more guild groups.

    Another thing, guild runs would be guild only, no pugs, cause just like happened before, guilds would pick up a pug, then Joe Blow logged in, ohh, hey, I need that quest, no problem, kick the pug and there you go.

    /no


    Quote Originally Posted by FlimsyFirewood View Post
    Some people don't like to play hard. That's why we have 'normal'.

  12. #52
    Community Member Talon_Moonshadow's Avatar
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    No one who ever uses the word "piking" to describe another player should ever have the power to boot someone from a group.





    VON5 Epic.
    Rogue can't find traps: boot.


    Got a Battle cleric: boot.

    Ranger who pulls out a bow: boot.

    We had a thread about a Rogue who disabled the fire trap in TS: get ready for the boot.


    In short. Any reason whatsoever can be used to get rid of someone who did nothing wrong.

    Voting doesn't solve that.

    And just like in real life, bullies travel in gangs.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  13. #53
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    Arrow Piking vs Poorly Made Characters

    Don't try to cast me in the light of evil.

    When I say piking, I'm not talking about a poorly-made build. I'm talking about sitting at the quest entrance, AFK, after conveniently "losing" the group.

    I'm a professional piker. Trust me, this is how it's done.

  14. #54
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Kistilan View Post
    Don't try to cast me in the light of evil.

    When I say piking, I'm not talking about a poorly-made build. I'm talking about sitting at the quest entrance, AFK, after conveniently "losing" the group.

    I'm a professional piker. Trust me, this is how it's done.
    Well, that is different.

    And I didn't mean anyone in specific.

    But the general feeling that some people are not pulling their weight.

    Noob, Piker, gimp, squishy........not reason to boot IMO.

    Not knowing a quest.

    Hell, even not listening is not justification for booting IMO.

    But just think about how many people bail when things go badly.
    And imagine those same people botting people instead.

    Not a good thing IMO.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  15. #55
    Community Member Dragonhyde's Avatar
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    I just know that if this was instituted again, I would start immediately hitting loot all on end chests as a pug especially if they let it return to raids. Been there done that with 'what do you mean you don't want to give me that'...kick....now you can't get it either. You can say just add to blacklist but still makes it more than irritating the moment it happens.
    Halflings Rule and never irritate anyone that can cast dispell

  16. #56
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    Quote Originally Posted by PopeJual View Post
    /notsigned

    Right now, people can sit inside the entrance of a quest and get free xp and there's not much that a party leader can do about it other than have EVERYONE recall, break party and reform without the offending character. That's not a good situation, but the alternative is a lot worse.

    Do you really want party leaders to have the ability to kick good people from the party right before the quest completion and end chest? Because you KNOW that will happen if people have this power.

    Right now, individuals have the ability to be mildly annoying to you in a way that doesn't really have any serious impact (other than when someone pulls a Leroy Jenkins). If Turbine puts this change in, party leaders will have the power to completely hose you whenever they see fit. That's not good.
    ALSO...
    I just know that if this was instituted again, I would start immediately hitting loot all on end chests as a pug especially if they let it return to raids. Been there done that with 'what do you mean you don't want to give me that'...kick....now you can't get it either. You can say just add to blacklist but still makes it more than irritating the moment it happens.
    Well the kick feature could be implemented that when a party is 75% into a quest no one can be kicked but also the kick could be a unanimous vote kick that everyone else in the party apart from the targeted player must make. Couldn't another way of implementing be based on player participation?

    I dont know how the engine works and can be modified but Im sure if it can tell kills, locks picked, ransacks, misdemeanors and if late comers have participated enough not to get xp hits then it can base alllowing a toon to be kicked on each characters skill use and movement in the quest/dungeon. For example has the cleric been buffing, healing, killing or moved through the dungeon/quest with the party at all?

    On the flip side if a toon has one disconnect should it be immediately able to be kicked from a party. Could the player not be allowed say 5 minutes to reconnect on the first disconnect as in my experience with others and myself, it happens alot due to the nature of the unreliability of connection quality, server lag, and possible DDO bugs.
    Last edited by joneb1999; 02-08-2010 at 01:28 PM.

  17. #57
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    Quote Originally Posted by Bloodhaven View Post
    Please allow the group leader to kick people from party even when they are inside a dungeon.

    Why reward people with xp, loot and favor for ruining quests for others?
    Obviously, you have forgotten the abuse this would lead too and the griefing.

    They have explained before why this will not work....IT will be abused as much as it will be used for good..


    You cannot have....just like party leader deciding who gets what raid loot....BAD IDEA.

    And yes the one little problem you have is easily handled....restart and kick the bad member. But your solution only adds a way to abuse other players.

    Sorry not workable.

  18. #58
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    Quote Originally Posted by Kistilan View Post
    Don't try to cast me in the light of evil.

    When I say piking, I'm not talking about a poorly-made build. I'm talking about sitting at the quest entrance, AFK, after conveniently "losing" the group.

    I'm a professional piker. Trust me, this is how it's done.

    Bah, call yourself a professional piker. BAH.

    Ill show you professionals...players who make it look like they are carrying the whole party but in actuality not!
    With a pro you will not even realize they are piking.

    The best Piker i ever saw was a guy in the shroud part one...steps in...gets turned to stone and stayed they way the whole first round.....I was in AWE.....my god...nobody even accused him of piking....Brilliant i say..Brilliant....


    Pro piker...HA. Heck im only semi-pro and piked my way through Tr1 and now almost all of TR2. In the hands of a pro...you wont even know they are AFK. It is truly and ART!


  19. #59
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    Quote Originally Posted by Lorz View Post
    Obviously, you have forgotten the abuse this would lead too and the griefing.

    They have explained before why this will not work....IT will be abused as much as it will be used for good..


    You cannot have....just like party leader deciding who gets what raid loot....BAD IDEA.

    And yes the one little problem you have is easily handled....restart and kick the bad member. But your solution only adds a way to abuse other players.

    Sorry not workable.
    Did you read my suggestion in the post before you? Please if you answer be reasonable.
    Last edited by joneb1999; 02-08-2010 at 01:19 PM.

  20. #60
    Community Member Kadran's Avatar
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    Quote Originally Posted by Lorz View Post
    Obviously, you have forgotten the abuse this would lead too and the griefing.

    They have explained before why this will not work....IT will be abused as much as it will be used for good..


    You cannot have....just like party leader deciding who gets what raid loot....BAD IDEA.

    And yes the one little problem you have is easily handled....restart and kick the bad member. But your solution only adds a way to abuse other players.

    Sorry not workable.

    I'm going to break this down line by line. Saying I have forgotten what this would lead to is... contradictory? You cannot forget something that has not been learned. If you meant that I've forgotten the abuse it presented in the past you are incorrect. I remember well the good days of looting giant caves in Threnal. Our guild had 1 guy that we always passed the star to before someone was getting the boot, and it was never done for no reason.

    "it will be abused as much as it will be used for good." Well a 50/50 split is still far better than 100% abuse by pikers waiting at the entrance. I PuG a lot. I join LFMs as often as I make my own. It's people like me who will see the most abuse of this system, and I'm ok with it. It's a necessary evil. People in guilds will see this far less, as they are dealing with constant people they know.

    "just like the party leader deciding who gets what raid loot." I think most people miss those days, I know I do. That meant there was ALWAYS 2 named items in the raid chest. If you were in a PuG, there was the chance the leader would loot it themselves and leave. But this is a non-issue in todays comparison. If he looted the named item and left, it would be like 90% of the raids you run anyway... you get nothing but a completion. Now you also know the character name and his guild and can not group with him again.

    "restart and kick the bad member" This is a terrible "solution" to the problem. The leader of a party is no longer a leader. Back in the day there was respect for the star. Now, that is not the case. The star is simply the person collecting 5-11 other players. They are not listened to as well as they used to be. They cannot dismiss people from their group once they're inside A dungeon (I say A dungeon because it doesn't have to be the same one the main group is running.) Knowing all of this, my LFMs are just about always "In Progress. Heal Thyself." I then have to watch for people that cannot read the level range (had a level 14 join my Pit group labeled 4-7.) And even then, I still have to watch for what location they are in. If they are in a quest, or an explorer area I send them a tell about it. I don't accept people in another instance than me. If that's the case, do your own thing while I'm doing mine. And I have to deal with people complaining that I'm not putting together a well-rounded group. I only want to say this once: you don't need a cleric in every dungeon. Have some accountability, bring some wands/pots, play smart, and most importantly, kill quickly.

    "Sorry not workable." What is not workable about it? I am the star, meaning currently that I am the one person looking to recruit 5-11 other players to accomplish a set of goals. If during those goals I discover one of the players is unwilling to fill their role, I should have a right to tell them their services are no longer required. My recruiting them to my group was not a contract, they are not mercenaries. They are under my leadership, and if they cannot follow instructions I should have the power to remedy the situation for the better of the remaining 5-11 players and more importantly to set an example. Let the other players know what is expected of them. Let them see what is unacceptable.

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