i am trying ot help a buddy out and i just posted here so he could see, if you would like coment on what you think but take in mind this build is mainly PVP and will heal in raids...
as far as gear goes

superior potency VI staff
minos legens
Elf crafted robe
planar gird
ring of rage


to max out build(not needed but can be aquired with some farming):
cloak of ice
bluefire necklace
45%cold abosrbtion kama(greensteel)
45%fire absorbtion kama(greensteel)
HP goggles(greensteel)
Bluescale robe
superio potency necklace
Con VI greater false life belt


Code:
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Glansus 
Level 20 Lawful Neutral Dwarf Male
(2 Monk \ 18 Cleric) 
Hit Points: 522
Spell Points: 1270 
BAB: 14\14\19\24
Fortitude: 23
Reflex: 13
Will: 19

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(32 Point)       (Level 1)          (Level 20)           (Level 20)
Strength             10                 10                   10
Dexterity            16                 18                   18
Constitution         18                 26                   28
Intelligence          8                  8                    8
Wisdom               16                 18                   20
Charisma              6                  6                    6

Tomes Used
+2 Tome of Dexterity used at level 20
+3 Tome of Constitution used at level 20
+2 Tome of Wisdom used at level 20

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 20)          (Level 20)
Balance               7                 17                   22
Bluff                -2                 -2                   -2
Concentration         7                 12                   13
Diplomacy            -2                 -2                   -2
Disable Device       n/a               n/a                   n/a
Haggle               -2                 -2                   -2
Heal                  3                  5                    5
Hide                  3                  4                    4
Intimidate           -2                 -2                   -1
Jump                  4                  4                    5
Listen                3                  5                    5
Move Silently         3                  4                    4
Open Lock             n/a               n/a                   n/a
Perform              n/a               n/a                   n/a
Repair               -1                 -1                   -1
Search               -1                 -1                    1
Spot                  3                  5                    5
Swim                  0                  0                    0
Tumble                4                  5                    5
Use Magic Device     n/a               n/a                   n/a

Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+3)
Skill: Jump (+4)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Unarmed Strike


Level 2 (Cleric)
Skill: Balance (+0.5)
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Turn Undead
Spell (1): Bane
Spell (1): Bless
Spell (1): Cause Fear
Spell (1): Command
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Doom
Spell (1): Inflict Light Wounds
Spell (1): Nightshield
Spell (1): Nimbus of Light
Spell (1): Obscuring Mist
Spell (1): Protection From Evil
Spell (1): Remove Fear
Spell (1): Shield of Faith
Spell (1): Summon Monster I


Level 3 (Cleric)
Skill: Balance (+0.5)
Feat: (Selected) Maximize Spell
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip


Level 4 (Monk)
Ability Raise: CON
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Faith I
Enhancement: Way of the Tenacious Badger I
Enhancement: Disciple of Pebbles
Enhancement: Disciple of Puddles
Enhancement: Racial Toughness I
Enhancement: Monk Balance I
Enhancement: Cleric Concentration I
Enhancement: Monk Jump I
Enhancement: Cleric Smiting I
Enhancement: Cleric Life Magic I
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Wisdom I


Level 5 (Cleric)
Skill: Balance (+0.5)
Spell (2): Aid
Spell (2): Bear's Endurance
Spell (2): Bull's Strength
Spell (2): Close Wounds
Spell (2): Cure Moderate Wounds
Spell (2): Deific Vengance
Spell (2): Eagle's Spendor
Spell (2): Find Traps
Spell (2): Hold Person
Spell (2): Inflict Moderate Wounds
Spell (2): Lesser Restoration
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy
Spell (2): Seek Eternal Rest
Spell (2): Soundburst
Spell (2): Spawn Screen
Spell (2): Summon Monster II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Life I


Level 6 (Cleric)
Skill: Balance (+0.5)
Feat: (Selected) Empower Spell
Enhancement: Cleric Smiting II
Enhancement: Cleric Life Magic II


Level 7 (Cleric)
Skill: Balance (+0.5)
Spell (3): Bestow Curse
Spell (3): Blindness
Spell (3): Contagion
Spell (3): Cure Serious Wounds
Spell (3): Dispel Magic
Spell (3): Glyph of Warding
Spell (3): Inflict Serious Wounds
Spell (3): Magic Circle Against Evil
Spell (3): Mass Aid
Spell (3): Prayer
Spell (3): Protection From Energy
Spell (3): Remove Blindness
Spell (3): Remove Curse
Spell (3): Remove Disease
Spell (3): Searing Light
Spell (3): Summon Monster III
Spell (3): Water Breathing
Enhancement: Racial Toughness II
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Life I


Level 8 (Cleric)
Ability Raise: CON
Skill: Balance (+0.5)
Enhancement: Dwarven Constitution II


Level 9 (Cleric)
Skill: Balance (+0.5)
Feat: (Selected) Quicken Spell
Spell (4): Chaos Hammer
Spell (4): Cure Critical Wounds
Spell (4): Deathward
Spell (4): Dismissal
Spell (4): Divine Power
Spell (4): Freedom of Movement
Spell (4): Holy Smite
Spell (4): Inflict Critical Wounds
Spell (4): Mass Shield of Faith
Spell (4): Neutralize Poison
Spell (4): Order's Wrath
Spell (4): Poison
Spell (4): Recitation
Spell (4): Restoration
Spell (4): Summon Monster IV
Spell (4): Symbol of Flame
Spell (4): Unholy Blight
Enhancement: Racial Toughness III
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Life II


Level 10 (Cleric)
Skill: Balance (+0.5)
Enhancement: Cleric Life Magic III


Level 11 (Cleric)
Skill: Balance (+0.5)
Spell (5): Break Enchantment
Spell (5): Flame Strike
Spell (5): Greater Command
Spell (5): Mass Cure Light Wounds
Spell (5): Mass Inflict Light Wounds
Spell (5): Protection From Elements
Spell (5): Raise Dead
Spell (5): Slay Living
Spell (5): Spell Resistance
Spell (5): Stalwart Pact
Spell (5): Summon Monster V
Spell (5): Symbol of Pain
Spell (5): True Seeing
Enhancement: Cleric Smiting III


Level 12 (Cleric)
Ability Raise: CON
Skill: Balance (+0.5)
Feat: (Selected) Toughness
Enhancement: Cleric Prayer of Incredible Smiting II
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Energy of the Zealot II


Level 13 (Cleric)
Skill: Balance (+0.5)
Spell (6): Banishment
Spell (6): Blade Barrier
Spell (6): Cometfall
Spell (6): Create Undead
Spell (6): Greater Dispel Magic
Spell (6): Greater Glyph of Warding
Spell (6): Harm
Spell (6): Heal
Spell (6): Heroes Feast
Spell (6): Mass Bear's Endurance
Spell (6): Mass Bull's Strength
Spell (6): Mass Cure Moderate Wounds
Spell (6): Mass Eagle's Spendor
Spell (6): Mass Inflict Moderate Wounds
Spell (6): Mass Owl's Wisdom
Spell (6): Summon Monster VI
Spell (6): Symbol of Fear
Spell (6): Symbol of Persuasion
Spell (6): Undead to Death
Spell (6): Word of Recall
Enhancement: Cleric Life Magic IV


Level 14 (Cleric)
Skill: Balance (+0.5)
Enhancement: Cleric Smiting IV


Level 15 (Cleric)
Skill: Balance (+0.5)
Feat: (Selected) Toughness
Spell (7): Destruction
Spell (7): Greater Restoration
Spell (7): Mass Cure Serious Wounds
Spell (7): Mass Inflict Serious Wounds
Spell (7): Mass Restoration
Spell (7): Mass Spell Resistance
Spell (7): Protection From Elements, Mass
Spell (7): Resurrection
Spell (7): Summon Monster VII
Spell (7): Symbol of Stunning
Spell (7): Symbol of Weakness
Enhancement: Cleric Prayer of Smiting III


Level 16 (Cleric)
Ability Raise: CON
Skill: Balance (+0.5)
Enhancement: Cleric Prayer of Life III


Level 17 (Cleric)
Skill: Balance (+0.5)
Spell (8): Death Pact
Spell (8): Firestorm
Spell (8): Mass Cure Critical Wounds
Spell (8): Mass Death Ward
Spell (8): Mass Inflict Critical Wounds
Spell (8): Summon Monster VIII
Spell (8): Symbol of Death
Enhancement: Cleric Prayer of Incredible Smiting III
Enhancement: Cleric Prayer of Incredible Life III


Level 18 (Cleric)
Skill: Balance (+0.5)
Feat: (Selected) Toughness
Enhancement: Dwarven Faith II


Level 19 (Cleric)
Skill: Balance (+0.5)
Spell (9): Energy Drain
Spell (9): Implosion
Spell (9): Mass Heal
Spell (9): Summon Monster IX
Spell (9): True Resurrection
Enhancement: Dwarven Faith III
Enhancement: Cleric Energy of the Zealot III


Level 20 (Cleric)
Ability Raise: CON
Skill: Balance (+0.5)
Enhancement: Cleric Wisdom II