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Originally Posted by
Dylvish
To be fair, that Favored enemy bonus goes by char level to my knowledge, not by class level (I could be wrong there however). If that is the case, you are actually talking about +10 damage on favored enemies (2 from enhancement, 8 from feat, which you get +2 at start, 5, 10, 15, and 20).
Dont doubt the build itself. It is a viable one. Everyone here has very good points about the builds. And if you are min/maxing, I personally agree with everyone in that pure or 18/2 would be better. But if you are also pushing for concept and / or fun factor, go with what you envision. the 12/6/2 will probably work well.