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  1. #1
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    Default Paladin 12 / Ranger 6 / Monk 2

    Having not previously raised a pally, I was wondering if this seemed decent to people despite seeing no real examples of builds.

    My questions:
    - Does this seem feasible?
    - Am I gimping myself by trying for too much of a hybrid dps/tank?
    - Have there been any decent versions of a build like this published?
    - Is there another build that better fits my needs?

    Goal: Semi-casual survivalist DPS with some light tanking ability.

    Description: Warforged, TWF (Khopeshes), Knight of the Chalice II, Tempest I.

    Expect to gain:
    Evasion
    Decent DPS
    Decent AC
    Good Saves
    Lots of Immunities

    Willing to sacrifice:
    Zeal - Tempest seems better.
    UMD - Painful. I'll probably still raise it cross-class.
    Cash - No holy weapon and necessary tomes.

    Stats:
    STR 26 = 15 Base + 3 Levels + 2 Tome + 6 Item
    DEX 22 = 11 Base + 2 AP + 3 Tome + 6 Item
    CON 26 = 16 Base + 2 AP + 2 Tome + 6 Item
    INT 18 = 11 Base + 2 Tome + 5 Item
    WIS 22 = 12 Base + 1 AP + 3 Tome + 6 Item
    CHA 22 = 12 Base + 2 Levels + 2 AP + 2 Tome + 6 Item

    Feats:
    (TWF, ITWF from Ranger)
    Khopesh
    Dodge
    Mobility
    Spring Attack
    Combat Expertise
    Improved Critical
    Toughness
    Power Attack
    TWD
    Edit: Removed GTWF - Thanks Thrudh

    In order to get all of these, I will have to respec a couple feats for tempest.

    Feel free not to pull your punches. Thanks in advance for all input!
    Last edited by FatalBagel; 02-01-2010 at 06:09 PM.

  2. #2
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    Quote Originally Posted by FatalBagel View Post
    My questions:
    - Does this seem feasible?
    - Am I gimping myself by trying for too much of a hybrid dps/tank?
    - Have there been any decent versions of a build like this published?
    - Is there another build that better fits my needs?
    Yes (unfortunately)
    YES
    No
    Yes

  3. #3
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by Greydeath View Post
    Yes (unfortunately)
    YES
    No
    Yes
    Same answers.

    You'd probably be better off with a Paladin 18/Monk 2.

    Same attack speed, more damage against Evil Outsiders and you get the Holy Sword.

  4. #4
    Community Member Thrudh's Avatar
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    FYI you need a BASE Dex of 17 to get GTWF (ITWF too if you don't have the 6 ranger levels)...

    So you really need to start with a 15 or 16 Dexterity for a TWF Paladin build...

    6 ranger levels aren't as good as 6 more Paladin levels... Zeal is as good as Tempest and saves you a feat

    Ranger: You spend 3 feats for Tempest, but get TWF and ITWF for free
    Paladin: Have to get TWF and ITWF, but don't need to spend 3 feats for Tempest...

    6 levels of ranger gets you decent favored enemy bonuses and Ram's Might, but Paladin 18 gets you bigger Knight of the Chalice bonuses, plus better Exalted Smites and Divine Might III...

    Looking at the compendium, I just realized that Exalted Smite isn't even in there... Devs, devs, devs...

    Here's what you're missing by not going to level 18 paladin

    Paladin Exalted Smite IV
    ◦Prerequisites: Level 18 Paladin
    ◦Benefit: Using this attack, you call on the paladin's ability to strike down evil creatures, gaining twice your Charisma bonus to your attack roll, a damage bonus based on your paladin level, and +2 to your weapon's critical threat range and damage multiplier. This enhancement also decreases your cooldown between smites to 2 seconds.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  5. #5
    Community Member Thrudh's Avatar
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    Oh, and Holy Sword is huge... saves you tons of money, and bypasses DR on everything (you can even make holy warhammers to bypass DR on Sorjek and other undead)
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  6. #6
    Community Member Thelmallen's Avatar
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    I just reincarnated my pal12/rgr6/rog2 to make him pal18/monk2. Loss of zeal, holy sword, top auras, etc doesn't justify the deep multiclassing.
    -=Quantum Entropy - Sarlona Server=-
    Thelmallen [monk paladin] - Bladetuner [warchanter] - Stratonike [exploiter] - Bladeturner [cleric] - Sulien [wizard] - Bladeoffreya [FvS monk]

  7. #7
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    Quote Originally Posted by AylinIsAwesome View Post
    You'd probably be better off with a Paladin 18/Monk 2.
    I looked pretty hard at this, but the damage differences seemed pretty minimal:

    Paladin: +9 on average from KotC III and Divine Might III. (not counting Ex.Smite IV vs. III)
    Ranger: +6 from Favored Enemy

    On the other hand, the ranger gains 4 AC (2 AC from Tempest, 1 AC from Dodge, 1 AC from Dex from saved AP) and Spring Attack. Plus, I don't have to worry about maintaining Zeal.

    Still, these are pretty comperable. The main advantage I see is the stat freedom. By going Ranger, I don't have to worry about starting with an exceptionally high dex or charisma while still being able dual wield and max out my Divine Might.

    Quote Originally Posted by Thrudh View Post
    FYI you need a BASE Dex of 17 to get GTWF (ITWF too if you don't have the 6 ranger levels)...
    Ack! Thanks, I missed this. I'd have ITWF, but not GTWF. I guess that means I take TWD as well as Power Attack.
    Last edited by FatalBagel; 02-01-2010 at 05:50 PM.

  8. #8
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by FatalBagel View Post
    I looked pretty hard at this, but the damage differences seemed pretty minimal:

    Paladin: +9 on average from KotC III and Divine Might III. (not counting Ex.Smite IV vs. III)
    Ranger: +6 from Favored Enemy

    On the other hand, the ranger gains 4 AC (2 AC from Tempest, 1 AC from Dodge, 1 AC from Dex from saved AP) and Spring Attack. Plus, I don't have to worry about maintaining Zeal.

    Still, these are pretty comperable. The main advantage I see is the stat freedom. By going Ranger, I don't have to worry about starting with an exceptionally high dex or charisma while still being able dual wield and max out my Divine Might.

    .
    With training UMD you can use Sheild Wants (10th level) that will give you a +4 Sheild bonus to AC which is greater than the Tempest 1 bonus and won't stack with it.

  9. #9
    Community Member lord_of_rage's Avatar
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    Quote Originally Posted by FatalBagel View Post
    I looked pretty hard at this, but the damage differences seemed pretty minimal:

    Paladin: +9 on average from KotC III and Divine Might III. (not counting Ex.Smite IV vs. III)
    Ranger: +6 from Favored Enemy

    On the other hand, the ranger gains 4 AC (2 AC from Tempest, 1 AC from Dodge, 1 AC from Dex from saved AP) and Spring Attack. Plus, I don't have to worry about maintaining Zeal.

    Still, these are pretty comperable. The main advantage I see is the stat freedom. By going Ranger, I don't have to worry about starting with an exceptionally high dex or charisma while still being able dual wield and max out my Divine Might.


    Ack! Thanks, I missed this. I'd have ITWF, but not GTWF. I guess that means I take TWD as well as Power Attack.
    You are forgetting the KOTC set from TOD that gives you an additional 3d6 against outsiders. You need KTOCIII for it. That puts the pally further ahead in dps #s and as mentioned you do lose holy sword as well.
    Toons are in a constant state of flux. Khyber server.

    Quote Originally Posted by Trillea View Post
    Maybe your forum name should be lord_of_halfling_rage then...

  10. #10
    Community Member Dylvish's Avatar
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    Quote Originally Posted by lord_of_rage View Post
    You are forgetting the KOTC set from TOD that gives you an additional 3d6 against outsiders. You need KTOCIII for it. That puts the pally further ahead in dps #s and as mentioned you do lose holy sword as well.
    And if you are pure pally for the capstone, thats on TOP of the already existing +7d6 on evil outsiders. Until the day they start changing up the type of mobs mostly found at endgame, that capstone is an insanely nice bonus to have.

  11. #11
    Founder PurdueDave's Avatar
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    Quote Originally Posted by FatalBagel View Post

    Stats:
    STR 26 = 15 Base + 3 Levels + 2 Tome + 6 Item
    DEX 22 = 11 Base + 2 AP + 3 Tome + 6 Item
    CON 26 = 16 Base + 2 AP + 2 Tome + 6 Item
    INT 18 = 11 Base + 2 Tome + 5 Item
    WIS 22 = 12 Base + 1 AP + 3 Tome + 6 Item
    CHA 22 = 12 Base + 2 Levels + 2 AP + 2 Tome + 6 Item
    Not on the build but for basic stat allocation...

    STR 14 + 4 levels + yada yada
    ....
    CHA 14 + 1 levels + yada yada

    ...gets you to a higher CHA or if you just want to wind up at the same place it frees up a build point.

    edit - ignore this. Missed the WF race part.
    Last edited by PurdueDave; 02-02-2010 at 11:49 AM.

  12. #12
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    Quote Originally Posted by PurdueDave View Post
    Not on the build but for basic stat allocation...

    STR 14 + 4 levels + yada yada
    ....
    CHA 14 + 1 levels + yada yada

    ...gets you to a higher CHA or if you just want to wind up at the same place it frees up a build point.
    Not for warforged. Besides, with only 12 levels of pally, this only needs 16 charisma.

    I agree on the strength drop, but I would now put the extra points into dex to make GTWF feasible.

  13. #13
    Founder PurdueDave's Avatar
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    Quote Originally Posted by FatalBagel View Post
    Not for warforged. Besides, with only 12 levels of pally, this only needs 16 charisma.

    I agree on the strength drop, but I would now put the extra points into dex to make GTWF feasible.
    You're right. Missed the WF part. My screwup.

  14. #14
    Founder sultro's Avatar
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    i haven't seen anyone mention the loss of manyshot by taking away tempest. its cooldown is a pain, but its a handy gadget for some situations. i like it for when the blades come in, or when i have to range a target anyhow.
    His Awesome Magnificence, Sultro

    if you read the destroyer, you get my sig. if you read it as a teen and had a younger brother, you really get it. otherwise, relax i'm not quite that arrogant.

  15. #15
    Community Member Thelmallen's Avatar
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    Quote Originally Posted by sultro View Post
    i haven't seen anyone mention the loss of manyshot by taking away tempest. its cooldown is a pain, but its a handy gadget for some situations. i like it for when the blades come in, or when i have to range a target anyhow.
    I will miss losing manyshot on my reincarnate, that's for sure.
    -=Quantum Entropy - Sarlona Server=-
    Thelmallen [monk paladin] - Bladetuner [warchanter] - Stratonike [exploiter] - Bladeturner [cleric] - Sulien [wizard] - Bladeoffreya [FvS monk]

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