I have very little experience in the end game, so I wanted to hear from you guys if this is a viable build there. Before going any further, let me clarify the purpose of this build: I want a toolbox, that can fill the role of secondary DPSer/ Caster/ Trapmonkey /Healer (even for fleshies with UMD) -- and not be a bard -- but can still be a primary damage caster if necessary. Well, now that I think about it, kinda like a WF bard with firewalls, reconstruct, and trap skills, without the partybuffing goodness. Now I also haven't had much experience multiclassing and playing melee, so I wouldn't really know if the melee choices are optimal or not.
I'm not sure if there's a build suited to those goals already -- I'm pretty sure there is, but my searchfu is weak =/ Anyway, can this contribute meaningfully end game? Please critique.
Code:Character Plan by DDO Character Planner Version 3.14 DDO Character Planner Home Page Level 20 Lawful Good Warforged Male (6 Fighter \ 2 Rogue \ 12 Wizard) Hit Points: 322 Spell Points: 877 BAB: 13\13\18\23 Fortitude: 14 Reflex: 16 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 14 20 Dexterity 8 10 Constitution 16 20 Intelligence 18 24 Wisdom 6 8 Charisma 10 12 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 0 Bluff 0 2 Concentration 5 23 Diplomacy 0 1 Disable Device 8 31 Haggle 0 1 Heal -2 -1 Hide -1 0 Intimidate 0 1 Jump 2 5 Listen -2 -1 Move Silently -1 0 Open Lock 3 13 Perform n/a n/a Repair 4 7 Search 8 27 Spot 2 11 Swim 2 5 Tumble 0 1 Use Magic Device 4 27 Level 1 (Rogue) Feat: (Selected) Toughness Level 2 (Wizard) Feat: (Wizard Bonus) Maximize Spell Level 3 (Wizard) Feat: (Selected) Extend Spell Level 4 (Wizard) Level 5 (Wizard) Level 6 (Wizard) Feat: (Wizard Bonus) Mental Toughness Feat: (Selected) Skill Focus: Use Magic Device Level 7 (Wizard) Level 8 (Wizard) Level 9 (Rogue) Feat: (Selected) Insightful Reflexes Level 10 (Wizard) Level 11 (Wizard) Level 12 (Wizard) Feat: (Selected) Empower Spell Feat: (Wizard Bonus) Quicken Spell Level 13 (Wizard) Level 14 (Wizard) Level 15 (Fighter) Feat: (Selected) Power Attack Feat: (Fighter Bonus) Two Handed Fighting Level 16 (Fighter) Feat: (Fighter Bonus) Improved Two Handed Fighting Level 17 (Fighter) Level 18 (Fighter) Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Feat: (Selected) Weapon Specialization: Slashing Weapons Level 19 (Fighter) Level 20 (Fighter) Feat: (Fighter Bonus) Greater Two Handed Fighting Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Rogue Damage Boost I Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Rogue Skill Boost I Enhancement: Kensei Falchion Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Disable Device I Enhancement: Wizard Lineage of Elements I Enhancement: Wizard Lineage of Elements II Enhancement: Wizard Lineage of Elements III Enhancement: Wizard Lineage of Deadly Elements I Enhancement: Wizard Lineage of Deadly Elements II Enhancement: Wizard Elemental Manipulation I Enhancement: Wizard Elemental Manipulation II Enhancement: Wizard Elemental Manipulation III Enhancement: Wizard Elemental Manipulation IV Enhancement: Wizard Energy of the Scholar I Enhancement: Wizard Energy of the Scholar II Enhancement: Wizard Energy of the Scholar III Enhancement: Wizard Intelligence I Enhancement: Wizard Intelligence II Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Warforged Constitution I Enhancement: Warforged Constitution II Enhancement: Warforged Healer's Friend I Enhancement: Warforged Great Weapon Aptitude I Enhancement: Warforged Great Weapon Aptitude II