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  1. #1
    Sketchy Adventurer aradelothion's Avatar
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    Oct 2009
    Posts
    311

    Question Can this work? 12Wiz/6Ftr/2Rogue

    I have very little experience in the end game, so I wanted to hear from you guys if this is a viable build there. Before going any further, let me clarify the purpose of this build: I want a toolbox, that can fill the role of secondary DPSer/ Caster/ Trapmonkey /Healer (even for fleshies with UMD) -- and not be a bard -- but can still be a primary damage caster if necessary. Well, now that I think about it, kinda like a WF bard with firewalls, reconstruct, and trap skills, without the partybuffing goodness. Now I also haven't had much experience multiclassing and playing melee, so I wouldn't really know if the melee choices are optimal or not.

    I'm not sure if there's a build suited to those goals already -- I'm pretty sure there is, but my searchfu is weak =/ Anyway, can this contribute meaningfully end game? Please critique.

    Code:
    Character Plan by DDO Character Planner Version 3.14
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (6 Fighter \ 2 Rogue \ 12 Wizard) 
    Hit Points: 322
    Spell Points: 877 
    BAB: 13\13\18\23
    Fortitude: 14
    Reflex: 16
    Will: 9
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    20
    Dexterity             8                    10
    Constitution         16                    20
    Intelligence         18                    24
    Wisdom                6                     8
    Charisma             10                    12
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -1                     0
    Bluff                 0                     2
    Concentration         5                    23
    Diplomacy             0                     1
    Disable Device        8                    31
    Haggle                0                     1
    Heal                 -2                    -1
    Hide                 -1                     0
    Intimidate            0                     1
    Jump                  2                     5
    Listen               -2                    -1
    Move Silently        -1                     0
    Open Lock             3                    13
    Perform               n/a                   n/a
    Repair                4                     7
    Search                8                    27
    Spot                  2                    11
    Swim                  2                     5
    Tumble                0                     1
    Use Magic Device      4                    27
    
    Level 1 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 2 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    
    
    Level 3 (Wizard)
    Feat: (Selected) Extend Spell
    
    
    Level 4 (Wizard)
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Wizard)
    Feat: (Wizard Bonus) Mental Toughness
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 7 (Wizard)
    
    
    Level 8 (Wizard)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Insightful Reflexes
    
    
    Level 10 (Wizard)
    
    
    Level 11 (Wizard)
    
    
    Level 12 (Wizard)
    Feat: (Selected) Empower Spell
    Feat: (Wizard Bonus) Quicken Spell
    
    
    Level 13 (Wizard)
    
    
    Level 14 (Wizard)
    
    
    Level 15 (Fighter)
    Feat: (Selected) Power Attack
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Feat: (Selected) Weapon Specialization: Slashing Weapons
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Rogue Damage Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Rogue Skill Boost I
    Enhancement: Kensei Falchion Mastery I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Racial Toughness IV
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Disable Device I
    Enhancement: Wizard Lineage of Elements I
    Enhancement: Wizard Lineage of Elements II
    Enhancement: Wizard Lineage of Elements III
    Enhancement: Wizard Lineage of Deadly Elements I
    Enhancement: Wizard Lineage of Deadly Elements II
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Elemental Manipulation II
    Enhancement: Wizard Elemental Manipulation III
    Enhancement: Wizard Elemental Manipulation IV
    Enhancement: Wizard Energy of the Scholar I
    Enhancement: Wizard Energy of the Scholar II
    Enhancement: Wizard Energy of the Scholar III
    Enhancement: Wizard Intelligence I
    Enhancement: Wizard Intelligence II
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Great Weapon Aptitude I
    Enhancement: Warforged Great Weapon Aptitude II
    Last edited by aradelothion; 02-01-2010 at 11:08 AM.

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