I have a bud playing DDO and he wants to add some rogue skills to his priest. He only wants the spot,Disable device, open lock type stuff. He asked me to run up a build. The only thing is that I have been playing about 5 months and normally stick to single class characters.
I would like to get some opinions on this build and recommendations on making it better at a 28pt build. My bud does not have anything unlocked so he is stuck with the basice for now, or I would have recommended some of the 32pt builds I have seen.
Here is the build.
Code:Character Plan by DDO Character Planner Version 3.18 DDO Character Planner Home Page Spazzy Level 20 Chaotic Good Human Male (2 Rogue \ 18 Cleric) Hit Points: 228 Spell Points: 1492 BAB: 14\14\19\24 Fortitude: 11 Reflex: 13 Will: 17 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (28 Point) (Level 1) (Level 20) (Level 20) Strength 8 8 8 Dexterity 12 13 14 Constitution 10 10 11 Intelligence 14 16 17 Wisdom 18 20 23 Charisma 8 8 8 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 5 6 6 Bluff 0 0 0 Concentration 2 16 20 Diplomacy 0 0 0 Disable Device 6 19 20 Haggle 3 3 3 Heal 4 6 6 Hide 1 2 2 Intimidate 0 0 0 Jump 3 4 4 Listen 4 6 6 Move Silently 1 2 2 Open Lock 5 17.5 18.5 Perform n/a n/a n/a Repair 2 3 3 Search 6 16 17 Spot 8 13.5 14.5 Swim 3 3 3 Tumble 2 3 3 Use Magic Device 3 22 22 Level 1 (Rogue) Skill: Balance (+4) Skill: Bluff (+1) Skill: Concentration (+2) Skill: Diplomacy (+1) Skill: Disable Device (+4) Skill: Haggle (+4) Skill: Intimidate (+1) Skill: Jump (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Swim (+4) Skill: Tumble (+1) Skill: Use Magic Device (+4) Feat: (Human Bonus) Lightning Reflexes Feat: (Selected) Toughness Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Enhancement: Rogue Disable Device I Enhancement: Rogue Open Lock I Enhancement: Rogue Search I Enhancement: Rogue Spot I Level 2 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Turn Undead Enhancement: Cleric Concentration I Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Level 3 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Extend Spell Feat: (Automatic) Defensive Fighting Feat: (Automatic) Sunder Feat: (Automatic) Trip Enhancement: Human Versatility I Enhancement: Cleric Wisdom I Level 4 (Cleric) Ability Raise: INT Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Human Versatility II Enhancement: Racial Toughness I Enhancement: Rogue Improved Trap Sense I Level 5 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Enhancement: Human Adaptability Constitution I Enhancement: Cleric Concentration II Enhancement: Cleric Life Magic II Level 6 (Cleric) Skill: Disable Device (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Mental Toughness Enhancement: Racial Toughness II Enhancement: Cleric Energy of the Zealot II Level 7 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Jump (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Enhancement: Cleric Wisdom II Level 8 (Cleric) Ability Raise: INT Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Enhancement: Cleric Life Magic III Level 9 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Empower Spell Enhancement: Racial Toughness III Level 10 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Enhancement: Human Versatility III Enhancement: Cleric Energy of the Zealot III Level 11 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Enhancement: Human Versatility IV Level 12 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Feat: (Selected) Improved Mental Toughness Level 13 (Rogue) Skill: Disable Device (+2) Skill: Open Lock (+2) Skill: Spot (+2) Skill: Use Magic Device (+6) Feat: (Automatic) Evasion Enhancement: Cleric Wisdom III Level 14 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Enhancement: Cleric Life Magic IV Enhancement: Rogue Dexterity I Level 15 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Feat: (Selected) Maximize Spell Enhancement: Cleric Energy of the Zealot IV Level 16 (Cleric) Ability Raise: DEX Skill: Disable Device (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Enhancement: Cleric Concentration III Level 17 (Cleric) Skill: Disable Device (+1) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Enhancement: Human Greater Adaptability Intelligence I Level 18 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+1) Skill: Use Magic Device (+1) Feat: (Selected) Quicken Spell Enhancement: Cleric Concentration IV Level 19 (Cleric) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+0.5) Skill: Use Magic Device (+1) Enhancement: Cleric Improved Spell Penetration I Level 20 (Cleric) Ability Raise: WIS Skill: Disable Device (+0.5) Skill: Open Lock (+0.5) Skill: Search (+1) Skill: Use Magic Device (+1) Enhancement: Rogue Cold Trap Lore I Enhancement: Rogue Electric Trap Lore I Enhancement: Rogue Fire Trap Lore I Enhancement: Cleric Improved Spell Penetration II