I have been thinking about what to reincarnate my fighter into for a while. I have thought about 12/6/2 builds, 18/2 fighter/rogue and some ideas with Barbarian.

The more interesting one for me though, and that has DPS, UMD for scroll healing and raise dead, and self buffage with spells is a Paladin with Rogue splash.

To pump charisma for Divine Might IV I decided against twf (and to play with thf for a change) and dumped dex...but will still have +30 ref with a haste and GH.

I feel this offers a lot over my current Kensai Dwarf fighter, such as a UMD of 41, self buffing with SP, high saves all around and evasion. While still having a +8 dmg clicky and the awesome burst DPS of a KotC Paladin.

It should also be a lot more fun and easier to solo quests.

So any and all feedback is welcome on how I may improve the build, switch feats around etc.
One question is Concentration...sshould I keep it or lose it?

I plan on starting with Carnifex at level 4, then Falchions at level 6 (I have some decent elemental of pure good).

Code:
Character Plan by DDO Character Planner Version 3.18
DDO Character Planner Home Page

Felgor 
Level 20 Lawful Good Human Male
(18 Paladin \ 2 Rogue) 
Hit Points: 354
Spell Points: 245 
BAB: 19\19\24\29\29
Fortitude: 24
Reflex: 18
Will: 20

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength             16                    24
Dexterity             8                    10
Constitution         15                    18
Intelligence          8                    10
Wisdom                8                    10
Charisma             18                    20

Tomes Used
+1 Tome of Constitution used at level 3   (in the bank)
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Intelligence used at level 7    (in a friends bank :D)
+2 Tome of Wisdom used at level 7         (in the bank)
+2 Tome of Charisma used at level 7
+3 Tome of Constitution used at level 11 (in the bank)

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               3                     4
Bluff                 4                     5
Concentration         4                    26
Diplomacy             4                     5
Disable Device       n/a                    n/a
Haggle                4                     5
Heal                 -1                     0
Hide                 -1                     0
Intimidate            4                     5
Jump                  7                    15
Listen                3                     4
Move Silently        -1                     0
Open Lock             3                     4
Perform               n/a                   n/a
Repair               -1                     0
Search               -1                     0
Spot                  3                     4
Swim                  3                     7
Tumble                3                     4
Use Magic Device      8                    28

Level 1 (Rogue)
Feat: (Human Bonus) Force of Personality
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Two Handed Fighting


Level 2 (Paladin)


Level 3 (Paladin)
Feat: (Selected) Toughness


Level 4 (Paladin)


Level 5 (Paladin)


Level 6 (Paladin)
Feat: (Selected) Extend Spell


Level 7 (Paladin)


Level 8 (Paladin)


Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Rogue)


Level 11 (Paladin)


Level 12 (Paladin)
Feat: (Selected) Improved Two Handed Fighting


Level 13 (Paladin)


Level 14 (Paladin)


Level 15 (Paladin)
Feat: (Selected) Power Attack


Level 16 (Paladin)


Level 17 (Paladin)


Level 18 (Paladin)
Feat: (Selected) Greater Two Handed Fighting


Level 19 (Paladin)


Level 20 (Paladin)
Enhancement: Rogue Haste Boost I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Courage of Good II
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Divine Sacrifice III
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Exalted Smite III
Enhancement: Paladin Exalted Smite IV
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Lay on Hands III
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Extra Smite Evil IV
Enhancement: Paladin Knight of the Chalice I
Enhancement: Paladin Knight of the Chalice II
Enhancement: Paladin Knight of the Chalice III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Paladin Devotion I
Enhancement: Paladin Devotion II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Energy of the Templar II
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Divine Might I
Enhancement: Paladin Divine Might II
Enhancement: Paladin Divine Might III
Enhancement: Paladin Divine Might IV
Enhancement: Paladin Extra Turning I

Gear I have:
Leviks Bracers = 30str
Spectral Gloves = 15 Dex, +2 hit, ghost touch
Boots of the Innocent/Madstone = 15% striding and +5 resistance. Madstone for some boss fights..maybe.
Minos = +20hp, Heavy Fort
Veriks Necklace = +2 action boosts, +6 con
Greater False life belt = +30 HP (have poison and disease immunity belts which are moot...)
Breastplate of destruction = Until I get DT robes or light armour
Rings = Free slots as I had disease immunity and solid fog, obviously a ToD ring can fit in here and a +6 wis ring
Cloak = Soon to be crafted air guard SP cloak, with +6cha skills
Bloodstone
Tharnes Goggles

Apart from crafting a GS falchion, and GS hp item, the gear I have should be fine, but any thoughts are most welcome. ToD ring is a given, eventually!

Self Buffed Saves (GH and +5 resistance)
Fortitude: 36
Reflex: 29
Will: 32

To Hit +37/+32 w/PA (gloves, +5 falchion, +6str item, fighter past life) - Missing anything?
AC - Not going to bother, but in Breastplate of Destruction: AC 28 haha
HP - 460-500

Thank you in advance, sorry for the long post!