I was bored and decided to mess around on the character planner. I wanted to create a toon with decent dps and self sufficiency. Missing out on Tier 2 enhancements seems a bit odd but the were feats needed, I am considering rolling this one up.
This focuses on Halfling Dragonmarks and taking the enhancements to ranger devotion and even maximize. By going to level 10 I hit a third favored enemy with ranger and level 10 on fighter also gets me 6 feats and str 3 enhancements.
Code:
Character Plan by DDO Character Planner Version 3.08
DDO Character Planner Home Page
Level 20 Chaotic Neutral Halfling Male
(10 Fighter \ 10 Ranger)
Hit Points: 342
Spell Points: 123
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 15
Will: 10
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 23 26
Dexterity 16 18 18
Constitution 14 16 16
Intelligence 8 10 10
Wisdom 12 14 14
Charisma 8 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 4 15 15
Bluff -1 -1 2
Concentration 2 3 3
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 1 2 4
Hide 7 17 19
Intimidate -1 -1 -1
Jump 7 23 25
Listen 1 2 4
Move Silently 7 17 19
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 0 0
Search -1 0 0
Spot 5 25 25
Swim 3 8 8
Tumble 4 5 5
Use Magic Device n/a n/a n/a
Level 1 (Ranger)
Skill: Balance (+1)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Least Dragonmark of Healing
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Ranger)
Skill: Balance (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Spot (+1)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 3 (Fighter)
Skill: Jump (+1)
Feat: (Selected) Dodge
Feat: (Fighter Bonus) Mobility
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Feat: (Fighter Bonus) Spring Attack
Level 5 (Ranger)
Skill: Balance (+2)
Skill: Hide (+1)
Feat: (Automatic) Diehard
Level 6 (Ranger)
Skill: Move Silently (+1)
Skill: Spot (+4)
Feat: (Selected) Lesser Dragonmark of Healing
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble
Level 7 (Ranger)
Skill: Balance (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Giant
Level 8 (Ranger)
Ability Raise: STR
Skill: Hide (+2)
Skill: Move Silently (+3)
Skill: Spot (+1)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 9 (Fighter)
Skill: Balance (+1)
Feat: (Selected) Greater Dragonmark of Healing
Level 10 (Fighter)
Skill: Jump (+2)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 11 (Fighter)
Skill: Balance (+1)
Level 12 (Fighter)
Ability Raise: STR
Skill: Jump (+2)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 13 (Fighter)
Skill: Balance (+1)
Level 14 (Fighter)
Skill: Jump (+2)
Feat: (Fighter Bonus) Power Attack
Level 15 (Fighter)
Skill: Balance (+1)
Feat: (Selected) Toughness
Level 16 (Fighter)
Ability Raise: STR
Skill: Jump (+2)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Level 17 (Ranger)
Skill: Balance (+1)
Skill: Spot (+4)
Feat: (Automatic) Improved Wild Empathy
Level 18 (Ranger)
Skill: Spot (+6)
Feat: (Selected) Maximize Spell
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Cat's Grace
Spell (2): Cure Light Wounds
Spell (2): Hold Animal
Spell (2): Mass Camouflage
Spell (2): Owl's Wisdom
Spell (2): Protection From Energy
Spell (2): Snare
Spell (2): Spike Growth
Spell (2): Summon Nature's Ally II
Level 19 (Ranger)
Skill: Balance (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Automatic) Evasion
Level 20 (Ranger)
Ability Raise: STR
Skill: Hide (+2)
Skill: Move Silently (+3)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Extra Dragonmark Use I
Enhancement: Extra Dragonmark Use II
Enhancement: Extra Dragonmark Use III
Enhancement: Kensei Scimitar Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Scimitar Specialization I
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Luck (Will) I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Tempest I
Enhancement: Ranger Devotion I
Enhancement: Ranger Devotion II
Enhancement: Ranger Devotion III
Enhancement: Ranger Devotion IV
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV