Hello DDO Community,
Let me preface this by saying that I'm still fairly new to DDO. This is my second character (and my first past level 12). I started with this build template for a strength based dwarven tempest http://forums.ddo.com/showthread.php?t=200519
After about a month of daily play, I'm up to level 15 and very happy with the build (character name is Milosz on Thelanis), but I'm no longer sure I want to go all the way to 20 as a pure ranger.
The way I see it, the additional favored enemy (FE) & corresponding FE damage are not that enticing, nor is the ranger capstone (nor are the extra spell slots). I'm willing to live with the mistakes I've made thus far (skill points in search, heal, etc.) but I'd like to get the most from my remaining levels.
Please note that I have no intention of re-rolling this character or starting from level one with a rogue/monk etc. I'm simply deciding now on how to multi-class once I hit tempest III at ranger level 18.
I'd like to get feedback on my plan below. On paper, I really like the wizard splash, as I trade 1 BAB (and 4 hp!) for the maximize feat which makes my CSW spell actually useful (not to mention the bonus SP from which to cast). The fighter splash seems a no brainer, as I get an extra feat which could either be stunning blow (nice in combination with the dwarf tactics) or possibly two weapon defense, or maybe even combat expertise (not as likely since I'll use spells to self heal).
Other options could be to add a rogue level at 16 to get UMD as high as possible, but I'm more partial to the feats that complement my existing build.
Thanks in advance for your input!
Code:Character Plan by DDO Character Planner Version 3.18 DDO Character Planner Home Page Milosz Level 20 Chaotic Good Dwarf Male (1 Fighter \ 18 Ranger \ 1 Wizard) Hit Points: 350 Spell Points: 476 BAB: 19\19\24\29\29 Fortitude: 18 Reflex: 16 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 15 22 Dexterity 15 20 Constitution 16 20 Intelligence 12 14 Wisdom 14 16 Charisma 6 8 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 20 Bluff -2 -1 Concentration 7 27 Diplomacy -2 -1 Disable Device n/a n/a Haggle -2 -1 Heal 2 4 Hide 6 24 Intimidate -2 -1 Jump 6 26 Listen 2 3 Move Silently 2 22 Open Lock n/a n/a Perform n/a n/a Repair 1 2 Search 5 11 Spot 6 24 Swim 2 6 Tumble n/a 12 Use Magic Device 0 10 Level 1 (Ranger) Feat: (Selected) Dodge Feat: (Favored Enemy) Favored Enemy: Undead Level 2 (Ranger) Level 3 (Ranger) Feat: (Selected) Mobility Level 4 (Ranger) Ability Raise: STR Level 5 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Level 6 (Ranger) Feat: (Selected) Spring Attack Level 7 (Ranger) Level 8 (Ranger) Ability Raise: STR Level 9 (Ranger) Feat: (Selected) Improved Critical: Slashing Weapons Level 10 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 11 (Ranger) Level 12 (Ranger) Ability Raise: STR Feat: (Selected) Power Attack Level 13 (Ranger) Level 14 (Ranger) Level 15 (Ranger) Feat: (Favored Enemy) Favored Enemy: Elemental Feat: (Selected) Toughness Level 16 (Ranger) Ability Raise: STR Level 17 (Ranger) Level 18 (Ranger) Feat: (Selected) Oversized Two Weapon Fighting Enhancement: Ranger Sprint Boost I Enhancement: Dwarven Armor Mastery I Enhancement: Dwarven Armor Mastery II Enhancement: Dwarven Axe Attack I Enhancement: Dwarven Axe Attack II Enhancement: Dwarven Axe Damage I Enhancement: Dwarven Axe Damage II Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Spell Defense I Enhancement: Dwarven Spell Defense II Enhancement: Dwarven Tactics I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Defense I Enhancement: Ranger Favored Resistance I Enhancement: Ranger Tempest I Enhancement: Ranger Tempest II Enhancement: Ranger Tempest III Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Energy of the Wild II Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Ranger Dexterity III Level 19 (Wizard) Feat: (Wizard Bonus) Maximize Spell Level 20 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Stunning Blow Enhancement: Fighter Haste Boost I Enhancement: Ranger Skill Boost I Enhancement: Dwarven Spell Defense III Enhancement: Dwarven Tactics II Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Toughness I