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  1. #1
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    Default 15 cleric 3 barb 2 rogue, check my build? :)

    Code:
    Character Plan by DDO Character Planner Version 3.18
    DDO Character Planner Home Page
    
    Bendder Bladecaster
    Level 20 Chaotic Good Warforged Male
    (2 Barbarian \ 3 Rogue \ 15 Cleric) 
    Hit Points: 324
    Spell Points: 931 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 9
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    18
    Dexterity            12                    12
    Constitution         16                    19
    Intelligence         10                    10
    Wisdom               14                    18
    Charisma              6                     6
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               5                     9
    Bluff                 2                     2
    Concentration         3                    20
    Diplomacy            -2                    -2
    Disable Device        n/a                   n/a
    Haggle                1                     1
    Heal                  2                     4
    Hide                  1                    -4
    Intimidate           -2                    -2
    Jump                  7                     3
    Listen                2                     4
    Move Silently         1                    -4
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair                4                     4
    Search                4                     4
    Spot                  6                     8
    Swim                  3                    -6
    Tumble                2                    -3
    Use Magic Device      2                    20
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Bluff (+4)
    Skill: Haggle (+3)
    Skill: Jump (+4)
    Skill: Repair (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Adamantine Body
    
    
    Level 2 (Cleric)
    Skill: Concentration (+2)
    
    
    Level 3 (Barbarian)
    Skill: Balance (+2)
    Feat: (Selected) Toughness
    
    
    Level 4 (Cleric)
    Ability Raise: STR
    Skill: Concentration (+2)
    
    
    Level 5 (Cleric)
    Skill: Concentration (+2)
    
    
    Level 6 (Cleric)
    Skill: Concentration (+2)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 7 (Rogue)
    Skill: Balance (+2)
    Skill: Use Magic Device (+6)
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 9 (Cleric)
    Skill: Concentration (+2)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 10 (Cleric)
    Skill: Concentration (+2)
    
    
    Level 11 (Cleric)
    Skill: Concentration (+2)
    
    
    Level 12 (Cleric)
    Ability Raise: WIS
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Rogue)
    Skill: Balance (+4)
    Skill: Use Magic Device (+4)
    
    
    Level 14 (Cleric)
    Skill: Concentration (+2)
    
    
    Level 15 (Cleric)
    Skill: Use Magic Device (+1)
    
    
    Level 16 (Cleric)
    Ability Raise: WIS
    Skill: Use Magic Device (+1)
    
    
    Level 17 (Cleric)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Cleric)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 19 (Cleric)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Cleric)
    Ability Raise: WIS
    Skill: Use Magic Device (+1)
    Enhancement: Rogue Haste Boost I
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Swamp Lore I
    Enhancement: Barbarian Tundra Lore I
    Enhancement: Rogue Electric Trap Lore I
    Enhancement: Barbarian Desert Lore I
    Enhancement: Rogue Sonic Trap Lore I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Prayer of Life II
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life I
    Enhancement: Cleric Prayer of Incredible Life II
    Enhancement: Cleric Prayer of Incredible Life III
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Life Magic III
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Energy of the Zealot I
    Enhancement: Cleric Energy of the Zealot II
    Enhancement: Cleric Energy of the Zealot III
    Enhancement: Barbarian Constitution I
    Enhancement: Cleric Wisdom I
    Enhancement: Barbarian Toughness I
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Cleric Wand and Scroll Mastery I
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Damage Reduction I
    Enhancement: Warforged Damage Reduction II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Healer's Friend III
    Enhancement: Warforged Great Weapon Aptitude I
    Enhancement: Warforged Great Weapon Aptitude II
    Enhancement: Warforged Great Weapon Aptitude III
    So yeah, first time using the char builder let me know what you think. tweaks, viability. I like to go solo about 50% of the time. also really like the idea of barb movement speed boost (run from things, get places faster ect). I showed no tomes, as well, I dont have cash for them and i am eyeballing starting the TR grind anyhow.

  2. #2
    Community Member Samadhi's Avatar
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    I have seen and fully understand the 17 cleric / 2 rog / 1 barbarian build; however I do not see why you are taking additional levels in the melee classes. Could you elaborate on the thought process? It seems like you would be better served with more / more powerful cleric spells, even if just the offensive ones for soloing.
    sravana, kirtana, smarana, dasya, atma-nivedana
    ...NAMASTE...

  3. #3
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    Good thing you're looking at TR, because you will DEFINITELY be tr-ing this guy. If you ever make it to 20.
    Retired

    Quote Originally Posted by Tumarek View Post
    Enochroot does know what he is talking about but even a knowledgeable Troll is still a Troll.

  4. #4
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    ok, here goes. (mind you i might be way off base)

    Firstly, im looking more for melee damage and healing spells/buffs, and probably going with that approach continuously. so not much in way of offensive spells. Also forgoing turn undead string of enhancements/feats completely. if the 2 1 setup does this better ill for sure go the 17 2 1 route.

    2nd level of barb gives: trap saves +2, resists for all energy types +2, +1 con, DR 1, uncanny dodge and a load of skill points to put towards UMD/balance ect.

    3nd lev rogue gives sneak attack, more trap saves, a BAB jump, +1 fort and will save.

    again, im keeping an open mind

    My idea is in groups that I would be hitting along side main DPSr's getting my sneak attack bonuses on while maintaining health. while solo, self buffs/heals while swinging two hander (no focus taken, so wide open weapon selection
    Last edited by jeremyt; 01-28-2010 at 04:44 AM. Reason: typo

  5. #5
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    Enochroot, are you trying your best to post prickish and unuseful posts? Yes, i know my DDO builds need tweaking, hence the call for constructive criticism. yours isnt constructive, your just being elitist and negative, change your attitude and be helpful or dont post.

  6. #6
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    Quote Originally Posted by jeremyt View Post
    Enochroot, are you trying your best to post prickish and unuseful posts? Yes, i know my DDO builds need tweaking, hence the call for constructive criticism. yours isnt constructive, your just being elitist and negative, change your attitude and be helpful or dont post.

    I felt the message was clear. And more constructive than you think. Why not just find other builds then tweak them to your playstyle? There's a million build threads. Why toss out a build with clearly no research behind it then ask everyone to fix it for you?
    Retired

    Quote Originally Posted by Tumarek View Post
    Enochroot does know what he is talking about but even a knowledgeable Troll is still a Troll.

  7. #7
    Community Member Stonen's Avatar
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    With adamantine body you wont have evasion. You can take it at creation and respec later.

    Ghallanda: Kruppe f13 - Pryas c16/f1 - Gimso f16/p4/e1 - Zarnax ra16/ro1 - Jeraldim a6 - Angerer s18/p2/e1
    Thelanis: Zarna ra18/ro1/f1/e8 - Jeraldim w16/ro2/f2/e1 - Roboco second life

  8. #8
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    Enochroot, ive spend hours. literally hours on this forum researching. Im sorry if that is not enough for you and it pains you to fix people's builds. But, why are you posting then? go play. I just got into DDO about 2 weeks ago, not the years most have. believe me my brain has been swimming with ideas for these few weeks and i really dont think my ideas are that far off base, as they are derived from tweaking other people's builds...and then i posted it to see if my tweak was viable, silly me right?

  9. #9
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    The forums are an entirely seperate form of entertainment than the game. But, whatever, don't take my hint because it was "offensive" - meh?
    Retired

    Quote Originally Posted by Tumarek View Post
    Enochroot does know what he is talking about but even a knowledgeable Troll is still a Troll.

  10. #10
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    Stonen, gotcha, will head back into this char builder prog

    Enochroot, so your a troll and like to talk down to people. way to be dude, your making somebody proud. me taking advice and not liking your demeanor are two very separate things, like i said before im trying to soak as much info up as possible and am open to ideas. your just a prick

  11. #11
    Community Member Anderei's Avatar
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    Quote Originally Posted by Enochroot View Post
    Good thing you're looking at TR, because you will DEFINITELY be tr-ing this guy. If you ever make it to 20.
    Id love to give minus 1 rep for that. If you feedback make an argument why you think a build is not good, not a blanked hate statement like that

  12. #12
    Community Member BLAKROC's Avatar
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    not a stellar build.............sry to tell ya. better off as a fvs pure or maybe 2 rogue or monk splash. trying to build a toon that does everything and it ends up doing nothing really good.

    if you have only been playing a few weeks, trust a vet make a pure class build and get the hang of the game before you attemp a multi..................

    and btw op, if you want to call others names then you will soon find no help on these forums. So you didn't like what he said? too bad..........
    Quote Originally Posted by Tarrant View Post
    Dooo00000ooooo000mmmmmm

  13. #13
    Community Member Tumarek's Avatar
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    Quote Originally Posted by BLAKROC View Post

    and btw op, if you want to call others names then you will soon find no help on these forums. So you didn't like what he said? too bad..........
    Enchroot does know what he is talking about but even a knowledgeable Troll is still a Troll.
    Last edited by Tumarek; 01-29-2010 at 10:42 AM.

  14. #14
    Community Member Wildseed's Avatar
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    Default hmm no disable?

    Why no disable if taking search and spot?

    Okay, I would say forget the barb, can't cast while raged anyway, go FvS and perhaps 2 rogue (if you want to disable) or 2monk(for evasion) you also get blades if you go warforged (greatsword feat free and enhancements from fvs)


    This is the fvs I built to give you an Idea
    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Anshel 2 
    Level 20 Lawful Good Elf Female
    (2 Monk \ 18 Favored Soul) 
    Hit Points: 244
    Spell Points: 1507 
    BAB: 14\14\19\24
    Fortitude: 15
    Reflex: 17
    Will: 20
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             14                    16
    Dexterity            15                    17
    Constitution         11                    12
    Intelligence         11                    12
    Wisdom               16                    22
    Charisma             11                    12
    
    Tomes Used
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Charisma used at level 3
    +1 Tome of Wisdom used at level 4
    +2 Tome of Dexterity used at level 7
    +2 Tome of Strength used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    10
    Bluff                 0                     1
    Concentration         4                    24
    Diplomacy             0                     1
    Disable Device        n/a                   n/a
    Haggle                0                     1
    Heal                  3                     6
    Hide                  2                     3
    Intimidate            0                     1
    Jump                  4                    20
    Listen                3                     8
    Move Silently         2                     3
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     3
    Spot                  3                     8
    Swim                  2                     3
    Tumble                4                     5
    Use Magic Device      2                    12
    
    Level 1 (Monk)
    Skill: Balance (+4)
    Skill: Concentration (+4)
    Skill: Jump (+2)
    Skill: Tumble (+2)
    Skill: Use Magic Device (+2)
    Feat: (Monk Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Diety) Favored by the Sovereign Host
    
    
    Level 3 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Maximize Spell
    
    
    Level 4 (Favored Soul)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 6 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    Feat: (Selected) Extend Spell
    
    
    Level 7 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Favored Soul)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Favored Soul)
    Skill: Concentration (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Soul Bonus) Energy Resistance: Acid
    
    
    Level 12 (Favored Soul)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Favored Soul)
    Skill: Jump (+2)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Quicken Spell
    
    
    Level 16 (Favored Soul)
    Ability Raise: WIS
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Soul Bonus) Energy Resistance: Cold
    
    
    Level 17 (Monk)
    Skill: Balance (+2)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Toughness
    
    
    Level 18 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 19 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Favored Soul)
    Ability Raise: WIS
    Skill: Balance (+1)
    Skill: Concentration (+1)
    at level 1 I actually take diehard and switch it out at around lvl 7 for TWF, because i expect to get incapped during lower lvls when I'm soloing.
    I love this build she can umd lvl 5 blur wands/shield wands and it's very fun pushing it with TR which I have done and added the 2 points to her cha for more mana/umd if I TR again I might do it once more and be done.
    Last edited by Wildseed; 01-28-2010 at 06:14 AM.
    Current TR project -- Anshel life 8 of 20 ending up FVS
    Side TR project -- Daciana (life 8 of 14 maybe)(Will be completionist druid)
    Khyber main server

    Originally Posted by MeliCat:
    I don't like strawberry ice cream. You can offer all the strawberry ice cream that you like and I won't eat it. Offer me chocolate and I'll ask for second helpings.

  15. #15
    Community Member Krag's Avatar
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    Quote Originally Posted by BLAKROC View Post
    if you have only been playing a few weeks, trust a vet make a pure class build and get the hang of the game before you attemp a multi..................
    /signed
    Either stay pure or use builds from more experienced players (i.e. Sirgog http://forums.ddo.com/showthread.php?t=223253 )
    Osmand d'Medani, Stonebearer Eric, Wardreamer

  16. #16
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    Quote Originally Posted by Tumarek View Post
    Enchroot does know what he is talking about but even a knowlagable Troll is still a Troll.

    Thanks. Can I put that in my sig?
    Retired

    Quote Originally Posted by Tumarek View Post
    Enochroot does know what he is talking about but even a knowledgeable Troll is still a Troll.

  17. #17
    Community Member CSFurious's Avatar
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    Default not good

    the build also has a big problem for joining groups, i.e., unless you know the leader, no leader with a clue is going to want you in the group

  18. #18
    Community Member Stealthdog's Avatar
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    Isn't the spell failure for Adamantine Body something like 30%? I don't think you would be very popular in a group if you miss on your cures/heals 1/3 of the time, especially at some critical point that will mean the difference between healing something and him/her dying.

    Your build is probably much better suited for solo play, but even then you are going to burn through spell points quickly when you fail your spells for buffs and heals. I just don't understand the purpose of the build I guess.

  19. #19
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    Quote Originally Posted by Stealthdog View Post
    Isn't the spell failure for Adamantine Body something like 30%? I don't think you would be very popular in a group if you miss on your cures/heals 1/3 of the time, especially at some critical point that will mean the difference between healing something and him/her dying.

    Your build is probably much better suited for solo play, but even then you are going to burn through spell points quickly when you fail your spells for buffs and heals. I just don't understand the purpose of the build I guess.

    Spell failure?
    Retired

    Quote Originally Posted by Tumarek View Post
    Enochroot does know what he is talking about but even a knowledgeable Troll is still a Troll.

  20. #20
    Community Member Lleren's Avatar
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    Quote Originally Posted by Stealthdog View Post
    Isn't the spell failure for Adamantine Body something like 30%? I don't think you would be very popular in a group if you miss on your cures/heals 1/3 of the time, especially at some critical point that will mean the difference between healing something and him/her dying.

    Your build is probably much better suited for solo play, but even then you are going to burn through spell points quickly when you fail your spells for buffs and heals. I just don't understand the purpose of the build I guess.
    Spell failure's long form is Arcane Spell Failure. Will not affect the divine spells the build will be using.
    Occasionally playing on Cannith

    Llyren, Kelda and some others.

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