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Thread: monk question

  1. #1
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    Question monk question

    hi i have build a monk with splash of cleric im now lvl 7 anddont have woleness of body feet im i scrued or i can get it later ??

  2. #2
    Community Member Impatiens's Avatar
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    You'll get it when you have 7 monk levels, not just 7 levels total.

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    Community Member Sirea's Avatar
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    Monks already have self-healing at their disposal thanks to Fists of Light and Wholeness of Body, why the level of cleric, if you don't mind me asking?
    Sohryu ~ Raven's Guard ~ Orien

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    just becose i use to be a cleric and love the soloing that give me and 2 buff sheild of faith and divine favor

    thank you for anser
    Last edited by vangau; 01-27-2010 at 04:07 PM.

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    Community Member Ninetoes's Avatar
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    Quote Originally Posted by vangau View Post
    just becose i use to be a cleric and love the soloing that give me and 2 buff sheild of faith and divine favor

    thank you for anser
    If you're going with Path of Light, you won't need either of these. I understand the synergistic nature of Cl/Monk, but trust me when I say a pure monk with fist of light is all you'll need to solo. It's almost too farking easy.


    You don't need mana, you heal yourself by punching things in the face, and you get ridiculous saves. I don't see why you'd want to gimp yourself out of the capstone by splashing cleric. Anything you get as a lvl1 cleric can be gotten with simple clickie items, especially when you consider your SP pool will be abysmally small and you'll get very, VERY little mileage out of the buffs. What seems like a great idea at character creation becomes a ball-and-chain at lvl 5.

    I don't mean to criticize your build, I believe people should play what they find fun. I just don't know if you're aware of the benefits of a full monk.
    Last edited by Ninetoes; 01-27-2010 at 04:19 PM.
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    Community Member Sirea's Avatar
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    Quote Originally Posted by vangau View Post
    just becose i use to be a cleric and love the soloing that give me and 2 buff sheild of faith and divine favor

    thank you for anser
    Your level 1 Shield of Faith that you'll be able to cast with your 1 level of cleric will only be +2, and will be overridden by a pure cleric's spell which will be +5 at level 18. That and it'll only be 1 minute long if you only take 1 level of cleric, so you will be refreshing it constantly. Not to mention you can buy Shield of Faith +3 potions that last 6 minutes, so they will be better than your Shield of Faith spell. Divine Favor you can get on clickies if you want it. It also lasts only a minute so it will need constant refreshing.
    Sohryu ~ Raven's Guard ~ Orien

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    Community Member EAB's Avatar
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    Personally when it comes to healing and DPS, I feel that the Monk class is gimped. Even in Dragon stance I don't generate enough KI. Then to use the finishing move for heal only heals 10-12 HP, at lvl 6 anyways takes 25 Ki. Since you have to use it 3 use the normal attack that only hurts undead and heals 1 HP. Then the dps attack is only a 2d10 when my elemental attacks do 2d6. I am really hoping in update 3 they fix all of this. I love the Monk class but does not give you enough survivability or dps to make up for it. Maybe I am doing something wrong by the way I play them, I am open to suggestion. I can understand taking a healing class but yeah in the end game won't be worth it. Taking a lvl of Rogue for sneak attack and UMD would be a better idea.

  8. #8
    Savage's Husband Phoenicis's Avatar
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    Quote Originally Posted by Ninetoes View Post
    If you're going with Path of Light, you won't need either of these. I understand the synergistic nature of Cl/Monk, but trust me when I say a pure monk with fist of light is all you'll need to solo. It's almost too farking easy.


    You don't need mana, you heal yourself by punching things in the face, and you get ridiculous saves. I don't see why you'd want to gimp yourself out of the capstone by splashing cleric. Anything you get as a lvl1 cleric can be gotten with simple clickie items, especially when you consider your SP pool will be abysmally small and you'll get very, VERY little mileage out of the buffs. What seems like a great idea at character creation becomes a ball-and-chain at lvl 5.

    I don't mean to criticize your build, I believe people should play what they find fun. I just don't know if you're aware of the benefits of a full monk.
    As a newbie monk, I've gone path of light and, well, FoL just doesn't cut it. Oddly, I kill things TO fast.

    Takes time to build up ki for FoL, by the time I get that ki I finish off a mob, lead with FoL on the next mob, get 3-4 hp and the new mob is dead, in the meantime I've taken that much or more from him and his buddies. Now I have to build up Ki again, it's a net loss.

    Fight bigger things? Tried that, I go down even faster.

    I suspect it's an AC issue, I'm level 7 (6 Monk, 1 Cleric as well) with a max AC of about 25. I'm a newbie so no twink gear, started this character in korthos at level 1 so I didnt get the BwB to start off with like you get from the Vet status and never saw them drop the three times I ran through WW. I did manage to buy a set of +3 AC bracers off the AH and I did get the Protector's set from Korthos so I should be about right there, it's the OTHER stuff that I suspect I'm missing.

    The buffs are actually NOT why I went with Cle (though if I run across something I know uses MM I will cast nightsheld), occasional CLW spells in combat and CMW wands inbetween fights are the reasons for the multiclass.

    Take a look at 'Ralthis' on MyDDO and make suggestions, I'm more than willing to listen...

  9. #9
    Community Member mjrepro's Avatar
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    You are correct, at lower levels fist of light is more useful on tougher mobs who actually take a few hits to take down. You will have it come into play later on in the game, and a lot of guides forget that. I always read you have to spam your attacks as a monk, but never did because I never had the Ki. Now at lvl 20 though FoL is VERY handy and I can spam attacks a bit better with the Ki. And as far as cleric for the wands, really not the biggest thing in the world. Just buy pots when you get to higher level and need more healing in fights. You lose out on regening your ki back, getting full unarmed damage and having perfect slow fall so you never take damage from falling, whether it is on or not. In return you get some cure light wounds on wands, and scrolls that you can use to heal yourself (FoL, wholeness of body) rez people (Rise of the phoenix) and what not. Clonk is great for clerics who can sac the high level spells, not so good for monks who will lose out on the extra high concentration the end cap gives.

  10. #10
    Community Member FuzzyDuck81's Avatar
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    One of my monk builds I'm currently playing is a deeper multiclass monk/cleric, and I'm finding her to be a very effective build.

    Code:
    Character Plan by DDO Character Planner Version 3.12 BETA
    DDO Character Planner Home Page
    
    Ossanna Selfsufficient monk
    Level 20 Lawful Good Halfling Female
    (1 Fighter \ 12 Monk \ 7 Cleric) 
    Hit Points: 294
    Spell Points: 375 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 18
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             12                    14
    Dexterity            16                    25
    Constitution         14                    16
    Intelligence         10                    12
    Wisdom               16                    20
    Charisma             10                    12
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               5                    23
    Bluff                 0                     1
    Concentration         6                    26
    Diplomacy             0                     1
    Disable Device        n/a                   n/a
    Haggle                0                     4
    Heal                  3                     7
    Hide                  3                     9
    Intimidate            0                     1
    Jump                  5                    23
    Listen                5                    16
    Move Silently         3                     9
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     1
    Spot                  5                    11
    Swim                  1                     2
    Tumble                5                    17
    Use Magic Device      n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Monk Bonus) Toughness
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Weapon Finesse
    
    
    Level 3 (Monk)
    Feat: (Monk Path) Philosophy - Path of Harmonious Balance
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 4 (Monk)
    
    
    Level 5 (Cleric)
    
    
    Level 6 (Cleric)
    Feat: (Selected) Lesser Dragonmark of Healing
    
    
    Level 7 (Cleric)
    
    
    Level 8 (Cleric)
    
    
    Level 9 (Cleric)
    Feat: (Selected) Greater Dragonmark of Healing
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Empower Healing
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Extra Dragonmark Use I
    Enhancement: Extra Dragonmark Use II
    Enhancement: Extra Dragonmark Use III
    Enhancement: Extra Dragonmark Use IV
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Halfling Dexterity I
    Enhancement: Halfling Dexterity II
    Enhancement: Fighter Item Defense I
    Enhancement: Way of the Clever Monkey I
    Enhancement: Way of the Clever Monkey II
    Enhancement: Way of the Clever Monkey III
    Enhancement: Monk Improved Recovery I
    Enhancement: Fists of Light
    Enhancement: Adept of Wind
    Enhancement: Disciple of Breezes
    Enhancement: Master of Thunder
    Enhancement: Adept of Rock
    Enhancement: Disciple of Pebbles
    Enhancement: Master of Stone
    Enhancement: Adept of Flame
    Enhancement: Disciple of Candles
    Enhancement: Adept of Rain
    Enhancement: Disciple of Puddles
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Cleric Prayer of Life I
    Enhancement: Cleric Life Magic I
    Enhancement: Cleric Life Magic II
    Enhancement: Cleric Life Magic III
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Fighter Toughness I
    Enhancement: Cleric Divine Cleansing I
    Enhancement: Cleric Divine Cleansing II
    Enhancement: Cleric Divine Healing I
    Enhancement: Cleric Divine Healing II
    Enhancement: Cleric Extra Turning I
    Enhancement: Cleric Extra Turning II
    Enhancement: Cleric Extra Turning III
    She's currently at level 9 and can act effectively as a melee or healer (well, apart from my lack of l33t cleric skills), the overall idea is for a monk who is great at soloing (pretty much goes without saying), can buff self & others (primarily keep FoM & DW prepped, maybe panacea in place of DW when soloing), and act as a general support character in most situations. The cleric healing boosts from enhancements & empower healing feat also effect both the dragonmarks & ki healing finisher, which make up for the lower mana quite nicely.
    Last edited by FuzzyDuck81; 01-29-2010 at 07:24 AM.

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