Rogues, boring some say. Nice for a few levels others say. Usually as a pure class its pretty much unloved but by the few I believe and its seen as a challenge to some others. Maybe a rogue wouldnt be so unloved if one simple adjustment was made without affecting major game mechanics or going against character. What if a rogue with the nature and skill he possesses was equal to an always on loot gem at quests that equal his level and below and could stack with actual loot gems as well. IE a 10th level rogue in a 10th level normal difficluty quest will open chests and find 11th level loot for the whole party or 12th level loot with a loot gem running! A multiclass rogue with only 2lvls in rogue will only ever be any use in 2nd level quests!![]()