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  1. #1
    Community Member Dylvish's Avatar
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    Default Repeater Kensai?

    Just out of pure curiosity and fun factor I was looking for a build similar to this on the forums but didnt find one. Got the idea from a level 8 I saw the other day. Please let me know your opinions on it and ways I could tweak it. Im not worried about raiding on him, and I figured I would go for repeater-heavy, over bow, since ranger would be better for a bow class.
    I liked the idea of the pass through type barrage of arrows coming out of the xbow. Yes I'm aware its no TWF-kensai III-Kopesh wielding-common template here dps monster, but It LOOKS like it would be at least viable and fun.

    Let me know your ideas / tweaks, and if any of you have played similar to any decent levels, some feedback would be appreciated as well. =)

    Code:
    Character Plan by DDO Character Planner Version 3.14
    DDO Character Planner Home Page
    
    Funnelfire repeater hvy kensai
    Level 20 True Neutral Human Male
    (18 Fighter \ 2 Rogue) 
    Hit Points: 354
    Spell Points: 0 
    BAB: 19\19\24\29\29
    Fortitude: 14
    Reflex: 16
    Will: 6
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             13                    16
    Dexterity            16                    24
    Constitution         14                    16
    Intelligence         13                    14
    Wisdom               10                    10
    Charisma             12                    12
    
    Tomes Used
    +1 Tome of Intelligence used at level 3
    +1 Tome of Strength used at level 20
    +1 Tome of Dexterity used at level 20
    +1 Tome of Constitution used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    25
    Bluff                 1                     4
    Concentration         2                     3
    Diplomacy             1                     1
    Disable Device        n/a                   n/a
    Haggle                5                     6
    Heal                  0                     0
    Hide                  3                     7
    Intimidate            5                     6
    Jump                  5                    18
    Listen                0                     0
    Move Silently         3                     7
    Open Lock             7                    12
    Perform               n/a                   n/a
    Repair                1                     2
    Search                5                     7
    Spot                  4                     5
    Swim                  5                     8
    Tumble                7                    12
    Use Magic Device      5                    24
    
    Level 1 (Rogue)
    Feat: (Selected) Rapid Reload
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Repeating Heavy Crossbow
    Feat: (Selected) Point Blank Shot
    
    
    Level 4 (Fighter)
    Ability Raise: DEX
    Feat: (Fighter Bonus) Precise Shot
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Rapid Shot
    Feat: (Selected) Weapon Focus: Ranged Weapons
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: DEX
    Feat: (Fighter Bonus) Weapon Specialization: Ranged Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Combat Expertise
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: DEX
    Feat: (Fighter Bonus) Dodge
    Feat: (Selected) Power Attack
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Improved Precise Shot
    
    
    Level 15 (Fighter)
    Feat: (Selected) Greater Weapon Specialization: Ranged Weapons
    
    
    Level 16 (Fighter)
    Ability Raise: DEX
    Feat: (Fighter Bonus) Mobility
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Selected) Greater Weapon Focus: Ranged Weapons
    Feat: (Fighter Bonus) Shot on the Run
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: DEX
    Feat: (Fighter Bonus) Superior Weapon Focus: Ranged Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Kensei Repeating Heavy Crossbow Mastery I
    Enhancement: Kensei Repeating Heavy Crossbow Mastery II
    Enhancement: Kensei Repeating Heavy Crossbow Mastery III
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Armor Mastery II
    Enhancement: Fighter Armor Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Repeating Heavy Crossbow Specialization I
    Enhancement: Fighter Repeating Heavy Crossbow Specialization II
    Enhancement: Human Adaptability Dexterity I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Thanks in advance
    Last edited by Dylvish; 01-25-2010 at 07:35 PM.

  2. #2
    Community Member
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    Default

    Quote Originally Posted by Dylvish View Post
    Let me know your ideas / tweaks
    Do you really think Rogue2 provides enough benefits to compensate for missing out the 10% attack speed from Fighter20?

    Note that Evasion is a little less valuable to a ranged combat character, as you have more freedom to stay away from where the explosions are.

  3. #3
    Community Member EKKM's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Do you really think Rogue2 provides enough benefits to compensate for missing out the 10% attack speed from Fighter20?

    Note that Evasion is a little less valuable to a ranged combat character, as you have more freedom to stay away from where the explosions are.
    A repeater build is likely a support build so the addition to UMD from rogue will be quite significant.


    OP - You should be able to fit in the TWF line. Would make melee DPS viable when repeater is not usable/viable.

    Aerak the Bulwark-Awryn Shadowblade-Aerrik Lightbringer
    Member of D.W.A.T.

  4. #4
    Community Member Grimgore's Avatar
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    Also, if you are going to be a primarily ranged build and focusing on that aspect, I think your strength is a bit high. The points spent in STR should be swapped with CON or CHA (to keep yourself up and/or add to UMD to keep others up)

  5. #5
    Community Member Glockduck's Avatar
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    mmmmm as a fighter, you want to make sure you are upfront with your build, before joining any pug groups.

    If I am putting one together I always remember to ask a ranger if they are ranged or melee dps, before accepting them.

    I believe if you made this build, you would regret it, as well as the time and harassment before you hit lv 10.

    (can you say wasted dps slot?)

  6. #6
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Glockduck View Post
    mmmmm as a fighter, you want to make sure you are upfront with your build, before joining any pug groups.

    If I am putting one together I always remember to ask a ranger if they are ranged or melee dps, before accepting them.

    I believe if you made this build, you would regret it, as well as the time and harassment before you hit lv 10.

    (can you say wasted dps slot?)
    Sorry there Glockduck, properly equipped and played correctly, a WF Repeater Kensai build can "Tank" certain Bosses without losing agro while using a repeater. I ought to know as my toon, Gilgamesh, has "tanked" Sally from VoD twice! (Yes, we completed without incident and in a normal period of time.)

    Just because a Fighter uses repeating crossbows does not mean he/she cannot have meaningful DPS.

    OP, go ahead and do what you want to do. Having fun and playing your toon well are key.
    Last edited by Arkat; 01-25-2010 at 06:47 PM.
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  7. #7
    Community Member Dylvish's Avatar
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    Quote Originally Posted by Grimgore View Post
    Also, if you are going to be a primarily ranged build and focusing on that aspect, I think your strength is a bit high. The points spent in STR should be swapped with CON or CHA (to keep yourself up and/or add to UMD to keep others up)
    Very good point on the STR, Ill move it a couple points down and spread it over, probably to CHA for more UMD, but more health wouldnt hurt either.

    As to the DPS viability on the class, there is always arguments on ranged, I'm well aware of them. I also give more credit to some of the AA archers out there than some others do because of their other, harder to quantify in numbers advantages. My nephew has a 16 AA ranger. While he does not do the single target dps that a tempest can do, I do notice that 90% of his arrows are like small lightning bolts, hitting multiple targets. He can not stand and take any hits however, so kites around a lot. My idea here is that I can stand and take hits if / when needed, as I try to stand near the melee whenever possible (having played melee myself, I hate having to follow mobs around trying to hit them). I am also hitting multiple targets most of the time, unless maybe its just on a boss mob.

    It is a different style, I understand that. It also seems viable and a lot of fun, which is what I am after. I have an Evoker/healer FVS, a Tempest Ranger, and a Wizard, all who are in 'cookie cutter' builds. At low levels I never see people ask for specific builds, as truthfully it does not affect the run overly much until you start getting around 12'ish or so. I have seen all kinds of unusual builds / class mixes that people are experimenting with. This guy may never see a raid (not planning for or against it, just not very worried about it), he is designed purely for fun while still being viable. Didn't realize I would start a small skirmish over it

    As to fitting in TWF, looking at the build, I think I would have to lose a few ranged feats that I would rather avoid.

    Any other advice you can throw in?

    (thx for the sound advice so far).

    I'll be playing this as an alt so the leveling wont be so fast, but Ill try to post updates and feedback as I go up.
    Last edited by Dylvish; 01-25-2010 at 07:30 PM.

  8. #8
    Community Member Greeka's Avatar
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    Not sure if this applies but at one point rapid shot only worked on bows. Has that been changed and now does it properly affect crossbows and all ranged weapons including thrown?

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