I want to make a melee dps character. I like the fighting style of the monk over the other melee classes, but I also want to contribute top notch dps. I have heard everything from "monk's are only a novelty class, they can't compete in end game dps" to "a well built monk has more consistent dps than any other class."
I imagine the truth is somewhere in between, but where exactly?
What other things can a monk do end game besides dps? Do they have any noteworthy utility?
Should I just forget the monk and play a tempest ranger or berserking barb?