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  1. #1
    Community Member
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    Sep 2009
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    Default Ftr12/Pal6/Rog2 Skill question

    Hello community

    I am currently thinking about using greater reincarnation on my 28pt fighter/rogue when it comes out.
    And here's what I came up with. His main role will be tank, with DPS capability from Kopesh TWF.

    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (12 Fighter \ 6 Paladin \ 2 Rogue) 
    Hit Points: 314
    Spell Points: 30 
    BAB: 19\19\24\29\29
    Fortitude: 19
    Reflex: 17
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             15                    24
    Dexterity            15                    18
    Constitution         14                    14
    Intelligence         13                    14
    Wisdom                8                     8
    Charisma             13                    14
    
    Tomes Used
    +1 Tome of Intelligence used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Dexterity used at level 7
    +2 Tome of Strength used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    11
    Bluff                 1                     2
    Concentration         2                     2
    Diplomacy             1                     2
    Disable Device        5                    17
    Haggle                5                     6
    Heal                 -1                    -1
    Hide                  2                     4
    Intimidate            5                    36
    Jump                  6                    14
    Listen               -1                    -1
    Move Silently         2                     4
    Open Lock             6                     8
    Perform               n/a                   n/a
    Repair                1                     2
    Search                5                    17
    Spot                  3                     3
    Swim                  2                     7
    Tumble                6                     8
    Use Magic Device      5                    25
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Disable Device (+4)
    Skill: Haggle (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Spot (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Selected) Dodge
    Feat: (Human Bonus) Toughness
    
    
    Level 2 (Paladin)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 3 (Paladin)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    
    
    Level 5 (Paladin)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 6 (Paladin)
    Skill: Balance (+0.5)
    Skill: Disable Device (+1)
    Skill: Search (+1)
    Feat: (Selected) Force of Personality
    
    
    Level 7 (Paladin)
    Skill: Balance (+0.5)
    Skill: Intimidate (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Two Weapon Fighting
    
    
    Level 9 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+2)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 11 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+2)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+2)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Jump (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 14 (Rogue)
    Skill: Balance (+1)
    Skill: Disable Device (+1)
    Skill: Intimidate (+1)
    Skill: Search (+1)
    Skill: Use Magic Device (+7)
    
    
    Level 15 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Power Attack
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Combat Expertise
    
    
    Level 17 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 19 (Fighter)
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Skill: Disable Device (+0.5)
    Skill: Intimidate (+1)
    Skill: Search (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Armor Class Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Armor Mastery II
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Fighter Stalwart Defender II
    Enhancement: Fighter Tower Shield Mastery I
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Fighter Item Defense I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Disable Device I
    Enhancement: Fighter Intimidate I
    Enhancement: Fighter Intimidate II
    Enhancement: Fighter Intimidate III
    Enhancement: Fighter Intimidate IV
    Enhancement: Rogue Search I
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Rogue Improved Trap Sense I
    Enhancement: Paladin Divine Might I
    As you can see, I tried to have little bit of search/disable with this character.
    However, I am just not sure if his modified rank will be enough to later game contents.

    DD&Search
    14 Rank/5 Int(+6Int Stuff)/7 Tool/15 Equipment/4 GH/5 HV/2 Luck(Either reaver's head or prayer scroll/1 Enhancement = 53 with regular buffs.

    Is this low-50ish ranks are worth having? Should I forget about traps and put em into Jump/Balance?
    From what I searched this works on most of traps up to vale quests in normal, but no further.
    So I would like to see the advice, for the feats&status selection as well. Any comments/opinions would be appreciated

    #Oh, and sorry if this thread should belong to rogue forum, was just not sure about where to make thread.
    Last edited by Victor_1; 01-24-2010 at 09:07 AM.
    English is not my primary language, so please excuse my grammar and spelling

  2. #2
    Community Member CSFurious's Avatar
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    Sep 2006
    Posts
    2,580

    Default forget about it

    most players will understand that you are an evasion build

    the only rogue skill you should worry about is open lock

    then put points into umd & jump, balance, etc.

    later

  3. #3
    Community Member krud's Avatar
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    Default

    Quote Originally Posted by CSFurious View Post
    most players will understand that you are an evasion build

    the only rogue skill you should worry about is open lock

    then put points into umd & jump, balance, etc.

    later
    /agreed

    unless you can get max ranks or near max ranks it's not worth it. You might be able to get some traps on normal, or maybe even a few on hard, but you'll never know which ones. Your HV boost gets your skills close to the useful range, but in a trap heavy quest you might run out of boosts when you most need them. You won't be able to sell yourself as someone who can get traps reliably.
    Last edited by krud; 01-24-2010 at 09:30 AM.
    Ghallanda: Neatoelf15wiz/1rgr, Neetoelf17wiz, NeatoManhuman13rog/6pal/1mnk, NeatoHombrehuman12ftr/6pal/2rog, Kneetoedwarf17clr, Kneedoughdrow18clr/2mnk

    Minimize expectations and you'll never be disappointed

  4. #4
    Community Member Auran82's Avatar
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    Mar 2006
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    151

    Default

    I have a character who will have the same class setup, but is warforged and I gave up during planning on having anything meaningful in search/spot/disable, the paladin and fighter levels just don't give you enough skill points.

    Put what you can into Intimidate (if you will use it) UMD, balance, etc and maybe what you can into open locks. People will understand you aren't able to get traps.

    I like to think of the rogue levels as Evasion Part 1 and part 2.

  5. #5
    Community Member
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    Default

    Thank you for your very quick responds and comments everyone
    With the above advices, I think I'm going to stick with non-trap setup.

    Thanks again!
    English is not my primary language, so please excuse my grammar and spelling

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