What are the general feats/pre-reqs for the more common TWF builds?
15 Dex
17 Dex
TWF
ITWF
GTWF
OTWF (over-sized TWF, is this needed for any weapon, specifically warhammer?)
What are the general feats/pre-reqs for the more common TWF builds?
15 Dex
17 Dex
TWF
ITWF
GTWF
OTWF (over-sized TWF, is this needed for any weapon, specifically warhammer?)
EDIT: Never mind what I just said, I was wrong and now I am going to flog myself with a wet noodle. Good Day!
Last edited by Ellyll; 01-24-2010 at 02:03 AM.
Really? Someone lied to me then, but I will take your word for it as you have obviously been around longer, sry.
EDIT: Although could you not start out at 14 on any non-elf or halfling and raise one at L 4 to miss the 2 point penalty of getting to 15 on non dex specific races and start?
Last edited by Ellyll; 01-24-2010 at 02:05 AM.
Is OTWF needed for most TWF builds? I noticed the game compendium doesnt show if a weapon is light/medium/heavy.
No. The extra attack bonus is usually irrelevant (though it might be in some Epic quests), and it doesn't add any to damage (unlike ITWF/GTWF).
As for your question in the OP, here is the list of light weapons:
Unarmed
Sickle
Dagger
Light Mace
Light Pick
Shortsword
Hand Axe
Kama
Kukri
Light Hammer
Anything else will benefit from OTWF (or, if you want to be nitpicky, will receive a -2 penalty to attack bonus if wielded offhand without OTWF).
You could, but it would be better to raise a stat that would either be impossible to increase further with build points or cost more than 2 points to raise (your main stat, generally speaking).Originally Posted by Ellyll
"Perhaps the end has not yet been written…”
The Hand of the Black Tower Officer
Najdorf, Assassin :: Keres, Vindicator :: Alekhine, Augur
"It's not 'Zerging.' It's an armed reconnaissance."