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  1. #61
    Community Member Stamp3de's Avatar
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    Quote Originally Posted by Daehawk View Post
    This weapon I don't know the origin, but I'm in love with it. So I actually will use an image instead of Code

    I'm pretty sure that's the greataxe that u have to pick up in Von 1.
    Ultimega - Ultimegus - Uggolla - Intell

  2. #62
    Community Member dredre9987's Avatar
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    Quote Originally Posted by Henrieta View Post
    Can we have a teaser preview of one of the new upgraded items from the Vault of Night?

    if you want a preview go download the lamannia client and run til you get whatever you want to look at.. its called a preview server for a reason

  3. #63
    Community Member Daehawk's Avatar
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    Quote Originally Posted by Stamp3de View Post
    I'm pretty sure that's the greataxe that u have to pick up in Von 1.
    Yeah we covered that already, read I think it is 2 posts after that. I just didn't go back and edit the original where I had forgot the name of it. Have only ran VON1 like 2-3 times lol. But thanks.

    Argo: Saveric(18Pal/2Ftg), Daehawk(20Wiz), Syverious(13Rog/6Rng/1Ftr), Katasuki(8Mnk)
    Quote Originally Posted by Tarrant
    (Guild): [Guild] +Tarrant: And then there was the whole "Wait is that me? Rewind. Pause! Looks like my shirt. Think those are my shoes. Definitely my legs.

  4. #64
    Community Member Cetus's Avatar
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    Not sure why certain items are incuded in the compendium as epic versions and certain items are not- the mroran stuff should be pretty cool too

  5. #65
    Community Member Daehawk's Avatar
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    You know was thinking...since we found all those in the compendium. I think we deserve a reward. Say...

    Epic Red Dragonscale Robe stats?

    Argo: Saveric(18Pal/2Ftg), Daehawk(20Wiz), Syverious(13Rog/6Rng/1Ftr), Katasuki(8Mnk)
    Quote Originally Posted by Tarrant
    (Guild): [Guild] +Tarrant: And then there was the whole "Wait is that me? Rewind. Pause! Looks like my shirt. Think those are my shoes. Definitely my legs.

  6. #66
    Community Member Schwarzie's Avatar
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    After looking at the SoS stats i can only say: They have learned from the Desert Epics. THIS actually is a real Epic Weapon (even if i would think such a weapon belongsa in the hands of a substancial higher level Char :P )
    Last edited by Schwarzie; 01-28-2010 at 08:16 AM.
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  7. #67
    Community Member Henrieta's Avatar
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    Quote Originally Posted by dredre9987 View Post
    if you want a preview go download the lamannia client and run til you get whatever you want to look at.. its called a preview server for a reason
    Ouch, I have been running the quests on lamania, but the population is sparse and I tend to get bored soloing. Usually I am the only level 20 character on the server, unfortunately.

    Loot excites me...
    Henrieta, Fastfeet

  8. #68
    Community Member Henrieta's Avatar
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    Quote Originally Posted by Daehawk View Post
    You know was thinking...since we found all those in the compendium. I think we deserve a reward. Say...

    Epic Red Dragonscale Robe stats?
    A reward is definitely in order.

    /signed
    Henrieta, Fastfeet

  9. #69
    Community Member Henrieta's Avatar
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    Quote Originally Posted by Daehawk View Post
    Code:
    Epic Hammer of Life
    Maul (two-handed)
    Equips to: Main Hand
    Martial Weapon Proficiency
    Minimum Level: 20
    Binds on Acquire
    Base Damage Rating: 18.70
    Damage: (8-26) 2d10 + 6 Bludgeon, Magic
    Critical Roll: (5%/24-78) 20 / x3
    Attack Mod: Strength (+3)
    Damage Mod: Strength (+3)
     Heal, Mass
    Caster Level: 17
    3 Charges (Recharged/Day: 1)
    +6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
    Natural Armor Bonus +5: This item increases the wearer's natural ability to resist physical damage giving a +5 natural armor bonus to AC.
    Heal +15: Provides a +15 competence bonus to the wearer's Heal skill
    Repair +15: Provides a +15 competence bonus to the wearer's Repair skill
    Empty Violet Augment Slot: This item can be upgraded with a Violet, Blue, Red, or Colorless Augment Crystal. See The Twelve for more information.
    Durability: 185
    Steel (Hardness: 20)
    A mighty maul commissioned for the House Kundarak Champion. This weapon was lost in an early attempt to re-open the Vault of Night.
    Base Value: 200,012 
    Weight: 10 lbs
    2d10, +6, x3 Crit, 5 Natural Armor, Heal +15, Repair +15, Violet
    A 3x day mass heal clicky on this maul seems interesting, but I think a true res would have been more appreciated. I hope it doesn't use the current casting time of mass heal.
    Last edited by Henrieta; 01-28-2010 at 08:49 PM.
    Henrieta, Fastfeet

  10. #70
    Community Member Visty's Avatar
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    Quote Originally Posted by Henrieta View Post
    A 3x day mass heal clicky on this maul seems interesting, but I think a true res would have been more appreciated. I hope it doesn't use the current casting time of mass heal.
    a true res would have been stupid cause its not an upgrade to restoration
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  11. #71
    Hero QuantumFX's Avatar
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    Quote Originally Posted by Daehawk View Post
    +6, SR25, Blue, Violet
    And 2d6 Base damage and a x3 Crit Multiplier! Why don’t you people keep track of the important changes!

    (Seriously though: Isn’t Light and Darkness better than this shield?)

    Quote Originally Posted by Stamp3de View Post
    I'm pretty sure that's the greataxe that u have to pick up in Von 1.
    Indeed. I think if the devs actually let us have that then there would be a bunch of players crapping their pants and naming the result “Bono”.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  12. #72
    Community Member Daehawk's Avatar
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    Quote Originally Posted by QuantumFX View Post
    And 2d6 Base damage and a x3 Crit Multiplier! Why don’t you people keep track of the important changes!

    (Seriously though: Isn’t Light and Darkness better than this shield?)
    Shield bash is win!

    I think so too

    Argo: Saveric(18Pal/2Ftg), Daehawk(20Wiz), Syverious(13Rog/6Rng/1Ftr), Katasuki(8Mnk)
    Quote Originally Posted by Tarrant
    (Guild): [Guild] +Tarrant: And then there was the whole "Wait is that me? Rewind. Pause! Looks like my shirt. Think those are my shoes. Definitely my legs.

  13. #73
    Developer Eladrin's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    It's a poorly-designed epic item, because it lacks an upgrade to the abilities of the non-epic version, and in fact actually loses the old version entirely.
    Objects in Compendium may be different than they appear.

    It should have a +6 Resistance bonus to saving throws, based on the +3 bonus of the original.
    I would expect that.

    The Compendium doesn't seem to handle newly created item mutations very well all the time. Strange.

  14. #74
    Community Member KKDragonLord's Avatar
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    I dont understand some things there either.

    The Chained Soldier says it uses Strength +4 for attack and Damage
    Does that stack with the +6 enhancement?

    does it mean its attack is (STR modifier+4) that with a +6 enhancement becomes equivalent to a +10 weapon?

    Is the damage (STR modifier +4) multiplied by 1.5, for it being two handed?

    or are those things a mess made by the compendium?

  15. #75

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    Quote Originally Posted by Eladrin View Post
    Objects in Compendium may be different than they appear.


    I would expect that.

    The Compendium doesn't seem to handle newly created item mutations very well all the time. Strange.
    Thanks for giving us a heads up.

    So you're saying the info regarding these new items in the compendium is/can be bunk? /sigh That is unhelpful to say the least.

    Just think of how angry everyone is going to be when they THINK their SOS is supposed to be +10 and it is +6.

    So does anyone have a screen shot from Lam on these? Since we can not assume the game feeds from the compendium are accurate. /cry
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  16. #76
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    Quote Originally Posted by Karranor View Post
    Thanks for giving us a heads up.

    So you're saying the info regarding these new items in the compendium is/can be bunk? /sigh That is unhelpful to say the least.

    Just think of how angry everyone is going to be when they THINK their SOS is supposed to be +10 and it is +6.

    So does anyone have a screen shot from Lam on these? Since we can not assume the game feeds from the compendium are accurate. /cry
    No one (announced that they) beat Von 6 on lammania.

  17. #77
    Community Member Shade's Avatar
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    Quote Originally Posted by Karranor View Post
    So you're saying the info regarding these new items in the compendium is/can be bunk? /sigh That is unhelpful to say the least.
    No. You misunderstood his post.

    He is saying the compedium simply copies data over from live and puts it together in a similar format. However it cannot always handle brand new effects that aren't yet in the game, and as such leaves those out, making the description for some items inaccurate, such as the Kundarak Warding shield, which will have Resistance +6 (an effect that otherwise does not exist in the game currently, so when the compendium seems, it leaves it out)

    You can see the same issue on other items, especially ones with new click effects. See:
    http://compendium.ddo.com/wiki/Weapon:Epic_Tinder
    This item actually has in addition to the listed effects Greater Inferno IX clicky. As that is a relatively new effect which doesn't exist in the compedium, it doesn't show up.

    What this means for the sword of shadow:
    It's just a hint that like the shield, it's more powerful then it appears there as it has another effect that currently doesn't exist in the game. All the effects listed are 100% accurate, it just may have then what it appears to.

  18. #78
    Community Member Shade's Avatar
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    Quote Originally Posted by KKDragonLord View Post
    The Chained Soldier says it uses Strength +4 for attack and Damage
    Those figures are not of any value to us. Just put there to match the ingame format.

    What they are is your BASE stats, not including much of anything like items/feats.. And the bonus they give when usign the item.

    In this case it means the Axe uses Strength as it's attack and damage modifier (same as any axe) and the person currently wielding it has a score of 18 (+4) in that category. These figures are extremely bugged and do not understand the penalties for TWF or the bonuses for THF, and just list the base amount as if it was a 1handed weapon wielded alone (despite the fact you can't wield it as such)

    All this means that the test character the compedium uses for import is gimped.

  19. #79
    Founder Lehrman's Avatar
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    <This post intentionally left blank.>
    Last edited by Lehrman; 02-03-2010 at 12:54 AM. Reason: Topic already addressed
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