Unable due to to the depth of work needed or unwilling to commit the resources?
Over a year ago we were presented with the Holiday Prestige Class List, with a timeline of all planned PrC's being done in a year. So, at some point the developers thought they could put in 25-30+ PrC's over 12 months. It was a crazy year, so totally understand not being within the year timeframe, but we are past the launch, revenue is up, resulting in more development resources.
It appears the PrC's are being stretched out perhaps? However, expanding beyond the three PrC's per class has been in the clouds in the past as a direction development will go. There are so many possible PrC's, possible content is not a problem.
Why cannot we get three PrC's per class within a year?
To tie this back to DwS, I reflect on my own poor DwS. I choose to play as a DwS because I love the concept of what a DwS and I want my fella to play as such. With tempest flushed out and now AA (good for AA btw), I feel left alone
I feel not having equal numbers of PrC's across all classes is a game imbalance. Why? Look at the popularity of tempest upon its release some time ago. It affects the character building paradigm and in-game it affects how the game is played through party makeup, quests popular to run, and even how we play. For example, imagine if we had KotC first upon the shroud's release and not tempest? Do you think it would be uncommon to have seen parties with 6 KotC's in the shroud or the sub? Did you ever see shroud groups early after its release that even shunned paladins? Do you think the game design affects what classes people play?
Do PrC's take that much development and testing resources? If so, I'll throw a slight rub: We're seeing development time in house D improvements and ice games. Why are these resources not in PrC development?
Through the first two years or so, we had excellent communication from the developers, both in specifics as well as design philosophy. In my view, this was scaled back for a number of reasons, and being sparse of specifics (dates, timelines, etc) is understandable as it is important to manage expectations. Talking about higher level development philosophies would not appear to be as committal and could solicit good feedback.
What are the current overall design thoughts on the unrolling of the rest of the PrC's?
My DwS will ride high one day! The wait is a bummer...