For her third life, Mawry wants to try out the high AC life and see how it fits her.
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Mawry the Original Halfling Commando
Level 20 Lawful Good Halfling Female
(1 Fighter \ 1 Monk \ 18 Rogue)
This is a 36-point build that attempts to combined compentet TWF, very high DPS, and as much armor class as can be shoehorned in. A bonus: decent UMD and mechanical aptitude.
Her assassinations will be so mundane that they are probably not useful at end game; on the other hand, she will have outstanding sneak attack damage and all of her hits with any weapon will reduce STR, may vorpal, and may (assuming awahnus set) enervate.
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Abilities
(32 Point) Starting Modified Geared
Strength 12 12 18
Dexterity 20 30 40
Constitution 12 12 18
Intelligence 12 14 14
Wisdom 14 14 22
Charisma 8 8 14
Tomes Used
+1 Tome of Intelligence used at level 2
+2 Tome of Intelligence used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Wisdom used at level 7
She will consume a full set of +2 tomes at 7th level unless Turbine announces an increase in the TR cap. She will eat the INT tome regardless, and probably the DEX and WIS too.
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AC
10 base
15 dex (20 base, 5 level ups, 5 enhancements, 2 tome, 6 item, 2 exceptional
6 wis (14 base, 2 tome, 6 item)
1 size
1 dodge
1 two weapon defense
5 combat expertise
7 AC bracers
4 dodge (icy raiments)
1 dodge (alchemical)
5 deflection (protection item)
4 insight (mineral II rapier)
==
60 <== standing with current equipment
3 chattering ring which I cannot find
1 +8 AC bracers
==
64 <== B.A.C. with acquirable equipment
I think that is a bona fide armor class?
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HP ToHit
108 rogue 18 13 rogue 18
10 fighter 1 1 fighter 1
8 monk 1 15 dex
20 heroic vitality 5 greensteel
10 draconic vitality ===
22 toughness +30
20 racial toughness
10 fighter toughness 3 halfling cunning
4 rogue sneak attack
80 CON item ===
30 GFL item +37
20 minos legens
45 greensteel
===
383
Wish there were more HP but this seems adequate?
Damage will be through the roof on sneak attacks and include a stacking +7 seeker bonus even without a Bloodstone as well as inflicting special effects Weakening, Vorpal, and (occasional) Enervate.
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Saves
F R W
6 11 6 rogue 18
2 0 0 fighter 1
2 2 2 monk 1
0 15 0 dex 40
4 0 0 con 18
0 0 6 wis 22
5 5 5 resist item
2 2 2 head
== == ==
21 35 21
Nice reflex, otherwise meh.
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Skills Starting Ending Geared
Balance 9 34 46
Diplomacy 3 22 24
Disable Device 5 25 44
Hide 7 23 25
Jump 5 26 28
Move Silently 7 43 45
Open Lock 9 34 51
Search 5 25 42
Spot 6 25 42
Tumble n/a 12 14
Use Magic Device 3 22 29
Gear assumes gyroscopic boots, 7-fingered gloves, head of good fortune, and +15 rogue skill items but does not include bard song or GH.
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Feats
Level 1 (Rogue) (Selected) Dodge
Level 2 (Monk) (Monk Bonus) Weapon Finesse
Level 3 (Fighter) (Fighter Bonus) Combat Expertise
Level 3 (Fighter) (Selected) Two Weapon Fighting
Level 6 (Rogue) (Selected) Two Weapon Defense
Level 9 (Rogue) (Selected) Improved Two Weapon Fighting
Level 12 (Rogue) (Selected) Improved Critical: Piercing Weapons
Level 12 (Rogue) (Rogue Bonus) Cripling Strike
Level 15 (Rogue) (Selected) Toughness
Level 15 (Rogue) (Rogue Bonus) Improved Evasion
Level 18 (Rogue) (Selected) Greater Two Weapon Fighting
Level 18 (Rogue) (Rogue Bonus) Slippery Mind
Fighter is included not only for the feat but also for the enhancements.
She will probably not take Assassin until she has 18 rogue levels. If she takes a PrE to use in the meantime it will probably be Acrobat?
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Enhancements
Fighter Critical Accuracy I
Fighter Toughness I
Halfling Dexterity II
Halfling Cunning III
Halfling Guile III
Racial Toughness II
Rogue Damage Boost II
Rogue Haste Boost II
Rogue Item Defense I
Rogue Subtle Backstabbing II
Rogue Faster Sneaking I
Rogue Assassin III
Rogue Sneak Attack Accuracy IV
Rogue Sneak Attack Training IV
Rogue Hide II
Rogue Move Silently II
Rogue Dexterity III
Please feel encouraged to pick pick pick. I always get at least one thing wrong when I do one of these.
Edits:
Cannot take weapon finesse at level 1 rogue as it requires BAB 1