i just have a chance to try pale master on the test server and I notice that it is not the same as what I have read in the Pale Master review thread. The following are quoted from the latest version of the game:
- Lich form
You shroud yourself with negative energy and assume many traits of a lich. For three minutes, you gain +4 Constitution, +2 Intelligence, Wisdom, and Charisma, +1 to the DC's of your necromantic spells, inflict wounds with your unarmed attacks, and occasionally gain temporary hit points when damaged. You have +100% critical hit resistance, are healed by negative energy, and are unaffected by positive energy or repair effects. You are considered undead rather than your original type of the purposes of most effects. This ability costs 30 spell points to activate.- Wraith Form
You shroud yourself with negative energy and assume many traits of a wraith. For three minutes, you gain 25% incorporeality (and ignore incorporeal miss chance), float as if affected by featherfall, have bonuses to move silently, and deal constitution damage on unarmed critical hits. You have +100% critical hit resistance, are healed by negative energy, and are unaffected by positive energy or repair effects. You are considered undead rather than your original type for the purposes of most effects. This ability costs 30 spell points to activate.- Necrotic Touch
You sheath your hand in crackling black flames, dealing 1d6 hit points of negative energy damage per caster level to a living creature. A successful Fortitude save reduces the damage by half. This ability costs 1 hit point and 1 spell point to use.
From my test:
- Necrotic Touch has a 3s timer
- In Lich and Wraith form, I could heal myself with Inflict Serious Wound scrolls. Inflict Serious Wound scrolls deal negative damage at 3d8 + 5 (caster level), as same as any scroll, it has a 6s timer. I did a random test to cast inflict on my wiz with wands and scroll mastery III (+45%) for 10 times, in 60s, it healed me for 165 HP. I can't find any harm scroll in the House J vendor.
- +100% critical hit resistance means +100% fortification, i.e. my fortification will be 200% when I'm using a heavy fortification item and turn on the form, and when I drink a +Int Yugo pot (Essence of Cunning), the fortification will drop to 150%. And when the 3 mins Lich/Wraith form is over, the fortification will be dropped to 50%
- In Lich form, I could target Inflict Moderate Wound, Mass on myself and cast, but it doesn't do anything. It is probably a bug.
- In Wrath form, it adds +20 to move silently skill
- The skeleton summoned from the free Pale Master I enhancement is CR3
- Necrotic touch doesn't deal any damage against mobs with DW
- If you have DW, you'll be immune to inflict wound spells, i.e. you cannot be healed. (tested with scroll only) You could receive DW before or after transformed to a Lich/Wrath
Edited: Other changes:
Edited Suggestion threads related to the changes: