I consider myself to still be a new player to DDO, having only been on since the latter half of September. So there are many quests I've yet to do. There's still much about the cultures and politics of In Character Eberron that I'm learning.
I have a low level Paladin that I'm working on leveling to get ready to play with the larger members of my Guild and came across the quest that Silver Flame Inquisitor Gnomon gives out in House Phairlan, Purge the Heretics. There are a lot of moral implications to that quest that have no real consequences for your character. Your alignment doesn't change for being willing to massacre innocents. If anything, you're rewarded for it, as you get more XP for killing everything you come across, even halflings and elves without weapons in their hands.
This presents me with something of a conundrum. There are no other options other than Do the quest or Don't. There's no reward whatsoever for taking the moral high ground and telling the Zealot Gnomon where to stick his 'if they don't serve the Flame they all need to die' attitude.
So I either go from being a Role Player, someone who's developing personality, morals, flaws and strengths for my characters to being a Roll Player, only interested in MadFatLootz and Teh XPz, or I just don't do the quest and have that glaring slash of white in my Adventure Compendium.
There's plenty of other things for me to do, it's true. I don't require this quest to advance to any other content on the game, or in the level of my character. It's not the XP or loot that I'll be missing out on, that I'm even concerned about. It's the moral implications of the quest itself. On at least Sarlona we're not allowed to have Evil characters of any flavour, so why are we asked to do evil things and then not rewarded for making the good choice? Why aren't there consequences for choosing to do the quest if you aren't also of the Silver Flame? And what if you are Silver Flame, what does this quest mean for you beyond loot and XP?
So, finally I'll get to my over all point, since I've beaten ya'll over the heads with this already. My suggestion here is, if you're going to have us choose alignments at character generation, give us some choices that mean something to that alignment, to that religion. A Paladin of the Sovereign Host isn't going to go around slaughtering people of his own faith just because they irritate some Cleric of the Silver Flame with a stick up his bum. Lawful Good doesn't have to mean Lawful Stupid, and just because this is a game with graphics doesn't mean that it has to be devoid of far reaching choices, with social and moral implications. I'm challenging the developers to make this a game with deeper meaning, not just loot and XP and quests to grind through and milestones and favour to gather.
So far I'm liking the game, that's why I've gone from Free Player to VIP. But I want more. I want Substance.