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  1. #1
    Community Member Ggcpres's Avatar
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    Default Is Frenzy really needed?

    I just got my Barbarian up to level 7 and i'm wondering if the extra damage that frenzy would generate is worth it at this level or any others. while i realize that as a dps class we should be all about bashen things hard but i'm not sure the extra damage is worth putting extra pressure on the healer or dying all the faster.

    at level 7 i have 22 str and generally hit for around 30 dmg normally and around 100 when i crit.

  2. #2
    Founder Freeman's Avatar
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    It is worth it. However, you just have to be a little more selective as to when you activate it.
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  3. #3
    Community Member Shade's Avatar
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    The basic frenzy is situational, as the pro's and con are pretty balanced overall. I mean you would always use it for any tough bosses when you have a solid healer around, but for general questing vs trash, you'd not use it too much.

    At lvl18 you get death frenzy, which is a different story. The pros if it FAR outweigh the cons, so imo you should use it 100% of the time.

  4. #4
    Community Member Asketes's Avatar
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    with frenzy and death frenzy your weapon gets an extra 2 to the critical multiplier when you roll a 19 or 20.

    so if you use great axes, when you crit you'll have a x5 multiplier

    plus the 4d6 extra damage per hit.


    end game when you are hitting yourself for 2d3 extra damage AND getting hit for 150+ damage by mobs, the little bitty vicious damage won't even be noticed by any half decent healer. (the faster they die, the less healing you need)
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  5. #5
    Community Member Shade's Avatar
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    Quote Originally Posted by Asketes View Post
    with frenzy and death frenzy your weapon gets an extra 2 to the critical multiplier when you roll a 19 or 20.

    so if you use great axes, when you crit you'll have a x5 multiplier

    plus the 4d6 extra damage per hit.
    Incorrect.
    Frenzy = 2d6 dmg, +2 str, no multiplier increase. (Greataxe = x3)
    Death Frenzy = 4d6 dmg, +4 str, +1 multiplier increase (Greataxe = x4 while active)
    Berserker II = +1 multiplier while raged (Greataxe = x4 while active)
    Berserker III = +1 additional multiplier while raged (Greataxe = x5 while active)
    Combining rage and death frenzy results in an X6 mulitplier with a Greataxe.

  6. #6
    Community Member Asketes's Avatar
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    Quote Originally Posted by Shade View Post
    Incorrect.
    Frenzy = 2d6 dmg, +2 str, no multiplier increase. (Greataxe = x3)
    Death Frenzy = 4d6 dmg, +4 str, +1 multiplier increase (Greataxe = x4 while active)
    Berserker II = +1 multiplier while raged (Greataxe = x4 while active)
    Berserker III = +1 additional multiplier while raged (Greataxe = x5 while active)
    Combining rage and death frenzy results in an X6 mulitplier with a Greataxe.

    ohhhhh rightly said. I was tired and forgot about that.

    thanks shade
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  7. #7
    Community Member Eradiator's Avatar
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    Quote Originally Posted by Asketes View Post
    with frenzy and death frenzy your weapon gets an extra 2 to the critical multiplier when you roll a 19 or 20.

    so if you use great axes, when you crit you'll have a x5 multiplier

    plus the 4d6 extra damage per hit.


    end game when you are hitting yourself for 2d3 extra damage AND getting hit for 150+ damage by mobs, the little bitty vicious damage won't even be noticed by any half decent healer. (the faster they die, the less healing you need)
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  8. #8
    Community Member malicia's Avatar
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    Quote Originally Posted by Ggcpres View Post
    I just got my Barbarian up to level 7 and i'm wondering if the extra damage that frenzy would generate is worth it at this level or any others. while i realize that as a dps class we should be all about bashen things hard but i'm not sure the extra damage is worth putting extra pressure on the healer or dying all the faster.

    at level 7 i have 22 str and generally hit for around 30 dmg normally and around 100 when i crit.
    When you are rockin 800+ hitpoints a little vicious damage gonna be the least of your problems =)
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  9. #9
    Community Member captain1z's Avatar
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    my barb still has critical rage. o.o
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  10. #10
    Community Member Visty's Avatar
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    Quote Originally Posted by captain1z View Post
    my barb still has critical rage. o.o
    and as such lower dps
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  11. #11
    Community Member Fattiest's Avatar
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    lets just say at lev 18 i had a crit of 495(yellow) in VOD on sully last night, using a holy acid burst greensteel,,,,,not the full min II(just the first two tiers). Im sure it will get higher with better gear and more levs also.

    Would i run around with it on at all times? NO,NO,NO. but when i know i need to hold aggro or there will be mass healing going on i will use it for sure.

    I rarely used it b4 lev 10.
    Last edited by Fattiest; 01-21-2010 at 09:18 AM.
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  12. #12
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    At level 7, I would not worry about FB yet but you should have it at higher levels, it's so worth it.

    I am going through this again on my Barb (second TR) and I will be selecting the feats like this:
    1st Toughness, 3rd TWF, 6th ITWF, 9th GTWF, 12th PA, 15th Cleave at which point I can reset my points
    and then start taking FB I, II, and then later FB3 most likely around 17 or 18 because of action points needed.

    A pure Barb lvl 20 with minII GreatAxe FB3 you will see first number crits over 500, without FB3 around 300 assuming
    minor buffs and mid-30 Str.

    Power Attack at lower levels just sucks, you miss on so many hits. I don't really start using PA until 12 or greater.

    I also think you don't want to be using Frenzy at low levels below 12 because of the 1-3 damage and lower hit points,
    Boss, mobs, or otherwise, that 1-3 self inflicted damage adds up quickly especially if your TWF.

  13. #13
    Community Member Bosco's Avatar
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    yes

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