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  1. #1
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    Default DDO only multiclasses?

    I'm addicted to theory, its horrible.

    Came across the previously unknown to me (historically avoided Paladins) bit of info. Paladins outside of DDO cannot multiclass. So, i'm curious and figured i'd keep this simple. Are there any other multiclasses that you can only create in DDO? It might not be just in class combinations, I would think the limited spell selection, adventures and/or skill utilization could render a lot of combinations outside of DDO too flavorful to be survivable in DDO.

    Dogan
    State your thoughts vs topic and not vs members please.

  2. #2
    Founder Matuse's Avatar
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    Not sure where you stumbled upon this information, since it isn't true.

    In PnP, Paladins can multiclass. The restriction they face is that if they multiclass to anything that isn't a paladin-based PrC, that they cannot take more paladin levels afterwards.

    So you could do: Rogue/Rogue/Paladin3-18. Or you could go Paladin1-6/Rogue7-20.

    But you could not go: Paladin/Rogue/Paladin. One of the splatbooks includes a feat that lets Paladins bypass this restriction.

    Monks are the same way. All other classes can freely multiclass, within alignment limits (still no Paladin/Bards in PnP).

  3. #3
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by Matuse View Post
    (still no Paladin/Bards in PnP).
    I believe there is a PrC that makes this combo available.

  4. #4

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    Quote Originally Posted by honkuimushi View Post
    I believe there is a PrC that makes this combo available.
    the altar boy PrC?
    If you want to know why...

  5. #5
    Community Member Murderface's Avatar
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    Default lol

    Quote Originally Posted by Aranticus View Post
    the altar boy PrC?
    funny

  6. #6
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    Quote Originally Posted by Matuse
    In PnP, Paladins can multiclass. The restriction they face is that if they multiclass to anything that isn't a paladin-based PrC, that they cannot take more paladin levels afterwards.
    No need to over think it, while it seems that you can multiclass paladins in PnP it is restrictive. In light of that information a simple, Monks and Paladins don't have the restrictions in DDO that they have outside of it, would be a perfectly acceptable answer. Original post answered, thread done.

    Dogan
    Monks and Paladins.

  7. #7
    Founder Matuse's Avatar
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    That qualified as overthinking to you? Really?

    If I didn't explain it properly, then some idiot would have come along and posted some condescending drivel about how I didn't have the right information. It seems I can't win either way.

  8. #8
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by honkuimushi View Post
    I believe there is a PrC that makes this combo available.
    I was wrong, it's a feat. Devoted Performer from the Complete Adventurer allows you to combine your Bard and Paladin levels for your Smite Evil damage and Bardic Music uses per day. You can also multiclass freely between the 2 classes and continue to take additional Bard levels even if you're Lawful Good.

  9. #9
    Community Member EyeHunter's Avatar
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    Quote Originally Posted by Matuse View Post

    But you could not go: Paladin/Rogue/Paladin. One of the splatbooks includes a feat that lets Paladins bypass this restriction.
    It's in the Eberron Campaign Guide. Complete adventurer has several feats for combining Paladin or Monk with specific classes, and stacking some abilities, mostly unarmed strike.

  10. #10
    Community Member donfilibuster's Avatar
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    Surely part of the train of thought that ended up with 4e alignments or lack thereof.

  11. #11
    Community Member captain1z's Avatar
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    Quote Originally Posted by donfilibuster View Post
    Surely part of the train of thought that ended up with 4e alignments or lack thereof.
    not only does 4e lack alignments, it lacks multi-classing. You can spend a feat as a fighter to gain the ability to cast magic missles once per encounter but u will never be able to change the spell and will still be pure fighter.
    Ever bleed out in a thornbush? Welcome to UD14.

  12. #12
    Community Member donfilibuster's Avatar
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    It is strange, perhaps the train derailed somewhere, because in 3e and 3.5e the rules encourage you to custom build as much as you need to be able to make the exact character you envisioned.
    It meant easing up alignment, deities, races, etc. so you could build your gnome paladin without any of the old 2e limitations.

    But for 4e apparently you had too much of it so you were back to the old plug-and-play builds minus much of the stuff that allowed customization as if all the variants would take too much book space to cover (or whole books as in 3e).
    Just remember that 2e suffered from lack of customization rules so history may repeat one day for 5e :-/

  13. #13
    Community Member honkuimushi's Avatar
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    Quote Originally Posted by donfilibuster View Post
    It is strange, perhaps the train derailed somewhere, because in 3e and 3.5e the rules encourage you to custom build as much as you need to be able to make the exact character you envisioned.
    It meant easing up alignment, deities, races, etc. so you could build your gnome paladin without any of the old 2e limitations.

    But for 4e apparently you had too much of it so you were back to the old plug-and-play builds minus much of the stuff that allowed customization as if all the variants would take too much book space to cover (or whole books as in 3e).
    Just remember that 2e suffered from lack of customization rules so history may repeat one day for 5e :-/
    I don't know how 4th edition is doing saleswise, but the reaction I've seen from players of 2nd and 3rd Edition has been almost uniformly negative. And I think you've touched on a major reason why.

    There were a lot of 2nd edition players upset with 3rd and it took me a while to really accept it. For one thing, I thought that 3rd edition clerics were a big step backwards from late 2nd edition specialty priests. And spontaneous conversion was just a lame gimmick.

    I still think that way, but I came to appreciate 3rd for the character building aspect. BAB was a genius move, one of the best things about 3rd edition. The problem was that casters had no equivalent, making multiclassing a caster frustrating at best and disappointing most of the time. So I was really looking forward to something like BAB for spell casting from 4th edition.

    Instead BAB was removed along with most aspects of multiclassing. You can't even pick your skills in 4th. Every member of a class at the same level has the same skills at the same values as every other. That's when I knew 4th edition wasn't for me.

  14. #14
    Community Member quickgrif's Avatar
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    Quote Originally Posted by Doganpc View Post
    No need to over think it, while it seems that you can multiclass paladins in PnP it is restrictive. In light of that information a simple, Monks and Paladins don't have the restrictions in DDO that they have outside of it, would be a perfectly acceptable answer. Original post answered, thread done.

    Dogan
    Monks and Paladins.
    Man you are playing the wrong game and coming to the wrong forums if you think that is over thinking it.
    "Be good, if you can't be good then be good at it."

    #MakeDDOGreatAgain

  15. #15
    Community Member MystDragon's Avatar
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    Quote Originally Posted by Matuse View Post
    Not sure where you stumbled upon this information, since it isn't true.

    In PnP, Paladins can multiclass. The restriction they face is that if they multiclass to anything that isn't a paladin-based PrC, that they cannot take more paladin levels afterwards.

    So you could do: Rogue/Rogue/Paladin3-18. Or you could go Paladin1-6/Rogue7-20.

    But you could not go: Paladin/Rogue/Paladin. One of the splatbooks includes a feat that lets Paladins bypass this restriction.

    Monks are the same way. All other classes can freely multiclass, within alignment limits (still no Paladin/Bards in PnP).
    In addition - if you played in Forgotten Realms - they introduced multiclassing for monks and paladins as part of their particular order - (i.e. If you were a member of the Order of the Valiant Sword (just made it up as an example) You could freely multiclass as a fighter.)

  16. #16
    Community Member Vikkus's Avatar
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    Quote Originally Posted by Doganpc View Post
    I'm addicted to theory, its horrible.

    Came across the previously unknown to me (historically avoided Paladins) bit of info. Paladins outside of DDO cannot multiclass. So, i'm curious and figured i'd keep this simple. Are there any other multiclasses that you can only create in DDO? It might not be just in class combinations, I would think the limited spell selection, adventures and/or skill utilization could render a lot of combinations outside of DDO too flavorful to be survivable in DDO.

    Dogan
    State your thoughts vs topic and not vs members please.
    This used to be true. But in the new and improved, dumbed down D&D for the masses Paladins can multi-class.

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