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  1. #1
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    Default Is it asking too much?

    Why can't people carry the basic pots such as lesser restore, blindness, disease, and poison removal, etc.

    How many times have you seen this.

    Player X: I'm blind cleric can you fix this.

    Me: They have pots for that you should always carry them. That's a must carry. The cleric shouldn't have to use his SP on that when you can take care of it on your own.

    X: I have blindness goggles so I have no need to get or carry blindness pots.

    Me: So why do you need to have the cleric remove you're blindness?

    X: Because I took them off for (insert excuse here).

    Me: So there is a reason to carry blindness pots.

    X: No I have goggles for that I'm not wasting my money on pots.


    The funny thing is on my cleric I usually don't carry those spells I carry the pots or wands and use them on said person. So if I can buy those pots and use them on said person why can't they? This p!sses me of to no end. If you're new and can't afford it I can see the problem.

    At the low levels this can be very expensive for a new person. When I roll a new toon and send him pots it's usually to the tune of about 150K GP, so I see where that would kill a newb. But when we're running in the vale doing slayer as everyone is going to different areas killing things. That's a way different story.

    There is no reason by the time a person is level 10 that they can't carry pots to cure ailments.

    OK rant over.

  2. #2
    Community Member Mithran's Avatar
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    Default asdf

    To be sure, carrying potions (of whatever variety) is apparently asking too much. For a time, frustrated with no one being willing to run Cursed Crypt with my Cleric, I took Restoration out of my spell book, but the other clerics still kept it and refused to play along while we made our way through the Subterrane.

    These days, unless there are guildies in the raid, I won't join a Shroud run dominated by Warforged Fighters and Barbarians. They seem to make it a point of pride to cost me materials. Similarly, any Shroud run looking for 'tanks' that excludes rangers and paladins will never be viewed favorably by my Cleric.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  3. #3
    Community Member Quikster's Avatar
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    Quote Originally Posted by Mithran View Post
    To be sure, carrying potions (of whatever variety) is apparently asking too much. For a time, frustrated with no one being willing to run Cursed Crypt with my Cleric, I took Restoration out of my spell book, but the other clerics still kept it and refused to play along while we made our way through the Subterrane.

    These days, unless there are guildies in the raid, I won't join a Shroud run dominated by Warforged Fighters and Barbarians. They seem to make it a point of pride to cost me materials. Similarly, any Shroud run looking for 'tanks' that excludes rangers and paladins will never be viewed favorably by my Cleric.
    My cleric just stopped pugging period.
    Sarlona's FORMER #1 Piker!!
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  4. #4
    Community Member MissErres's Avatar
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    Quote Originally Posted by Quikster View Post
    My cleric just stopped pugging period.
    ^^This^^

    /waves to Khyber

    I will say tho, I had a total n00b moment the other day. Logged on my rogue cuz I hadn't played her in forever. Just out killin stuff in the Vale. Check my inventory... no poison pots, no lesser restore pots, no resist wand, and the big kicker... NO HEALING POTS/WANDS/SCROLLS!! I also forgot that I stole her Gird off of her, but atleast she had GH scrolls. DOH!

    I know, I'm a n00b!
    Quote Originally Posted by Jay203 View Post
    ~locks Erres in the ancient cage~

  5. #5
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    Quote Originally Posted by Quikster View Post
    My cleric just stopped pugging period.
    bingo.
    Q&A is the business of pointing out others' failures. Optimists need not apply.

  6. #6
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    Default Well stated Mithran

    I totally agree with the ranger/pally part of the shroud. I will also pile on that and say. Why are the rangers & pallys not passing out the fire resist and poison resist in the shroud? Especially part 4&5. It would take far less time for cleric/casters to get mana back if they would handle that part of the buffs in part 4&5. In fact they should pretty much always be handing out the resists in any quest as it only costs them 10 SP as opposed to 15 from a caster type and there isn't many other thing they use there SP for other than buffs. You don't see that many rangers stopping melee to heal other people in party. So what else are they using there SP for entangle?

    I Can't tell you how many times I've asked pallys & rangers to pass out energy resists and hear. I don't carry that. Really? WOW!!

    But I will agree with you any LFM omitting ranger/pally I'm leary of.

  7. #7
    Community Member Woody00's Avatar
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    Nothing to see here. Move along.
    Last edited by Woody00; 01-21-2010 at 11:49 PM.

  8. #8
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    Well, to be honest, there really isn't much of an excuse to not carry blindness pots (unless you have another way to remove it, such as heal). I buy all of my characters 100 when they're born... and I don't think I've ever had to buy more for them. Some of my characters are more than three years old, and I think I've given away more than I've used. So it's not like they're a huge expense... you could probably buy a stack of 20 and have it last you to level 20 and beyond. It's worth the preparation despite the rarity, though... blindness can be a very debilitating thing in DDO.

    I remember once getting blinded in STK and having to have my friends guide me by voice to the shrine... only to have the shrine not remove it (I think they do nowadays). I can't believe they completed the quest, we were all dealing with out of control laughter

  9. #9
    Community Member Mithran's Avatar
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    Default asdf

    Quote Originally Posted by Strakeln View Post
    Well, to be honest, there really isn't much of an excuse to not carry blindness pots (unless you have another way to remove it, such as heal). I buy all of my characters 100 when they're born... and I don't think I've ever had to buy more for them. Some of my characters are more than three years old, and I think I've given away more than I've used. So it's not like they're a huge expense... you could probably buy a stack of 20 and have it last you to level 20 and beyond. It's worth the preparation despite the rarity, though... blindness can be a very debilitating thing in DDO.

    I remember once getting blinded in STK and having to have my friends guide me by voice to the shrine... only to have the shrine not remove it (I think they do nowadays). I can't believe they completed the quest, we were all dealing with out of control laughter
    I learned my lesson when I was running through Stromvauld's solo for Favor. Sure enough, the last mob blinded me and I looked (and since I'd upgraded from my Blindness removal goggles to Tharne's) and didn't have a wand. I managed to kill her blind and back-clicked for the last body but couldn't find it. Fortunately, Niko logged on and rescued me from having to rerun that.
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  10. #10
    Community Member Zippo's Avatar
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    Quote Originally Posted by Disavowed View Post
    I don't carry that. Really? WOW!!
    I'm a bit surprised too. Any toon I make that has resists has them and has them loaded as soon as I can. I hate having to carry around pots of that when I don't have too.
    Quote Originally Posted by Keeper View Post
    Hi welcome!

    (I wonder if I'll get banned for this?)

  11. #11
    Community Member MystDragon's Avatar
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    Quote Originally Posted by Zippo View Post
    I'm a bit surprised too. Any toon I make that has resists has them and has them loaded as soon as I can. I hate having to carry around pots of that when I don't have too.
    ditto - plus that's several backpack slots freed -

  12. #12
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    Default Ug & Em

    Quote Originally Posted by uhgungawa View Post
    Why would I want to remove my blindness when you go around looking like this
    Quote Originally Posted by Emili View Post

    Lmao... Let's hope he brings enough beer to impair our vision... otherwise may see more threads of this sort from the mob?

    I.E. (general) Marut tells you: I'm tired of you comming here to von 3 for me to temporarily blind you, am busy... Stop grouping with Disavowed or poke your eyes out.


    Once again Ug you crack me up I wish I could give you more rep points.

    Emili thanks for the vote of confidence and piling on with Ug.

  13. #13
    Community Member Trunk-Monkey's Avatar
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    Quote Originally Posted by Disavowed View Post
    I totally agree with the ranger/pally part of the shroud. I will also pile on that and say. Why are the rangers & pallys not passing out the fire resist and poison resist in the shroud? Especially part 4&5. It would take far less time for cleric/casters to get mana back if they would handle that part of the buffs in part 4&5. In fact they should pretty much always be handing out the resists in any quest as it only costs them 10 SP as opposed to 15 from a caster type and there isn't many other thing they use there SP for other than buffs. You don't see that many rangers stopping melee to heal other people in party. So what else are they using there SP for entangle?

    I Can't tell you how many times I've asked pallys & rangers to pass out energy resists and hear. I don't carry that. Really? WOW!!

    But I will agree with you any LFM omitting ranger/pally I'm leary of.
    I totally agree with you on this one. When in the shroud someone asks for resists/poison/etc, the ranger/pally should totally pass out the buff(s). For that matter, this should extend to most quests where the healer's SP can make or break the quest.

    Speaking of blindness, remembering back when i first started playing... My gimpy paladin was blinded by something in a quest, and no one had pots or the spell. (I couldnt afford them yet, or so i thought) So i had to recall out of the quest, tried navigating to the marketplace tent, to find one of the 3 tent openings, to then navigate the ramps to find the right potion vendor. (all while blinded). After that instance, SOMEHOW i was able to afford at least a handfull of remove blindness pots on all of my toons. Maybe a little lesson from the school of "hard knocks" is in order for some. The only problem with this is that everyone else in group will suffer the 10% XP penalty. I suggest it may just be worth it

    good times... thanks for digging up the memories.
    Anjoa-Plase-Thatsmine-Tacoe-Gizmodo-Booch-Khonn-Konnto-Khonno-Khonni-Khonne
    The Free Companions

  14. #14
    Community Member Frodo_Lives's Avatar
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    At this point if someone doesn't have a pot to remove the blindness, curse, or whatever I let them suffer for a while. Even on a cleric I don't, and hopefully if someone isn't wiping their nose for them all the time they will learn to get their own kleenex.

    If someone is new I'll take care of it the first time, but if you are running around with fancy weapons and whatnot at low level you can afford a clickie or potion.

  15. #15
    Founder Grimborn's Avatar
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    Quote Originally Posted by Trunk-Monkey View Post
    I totally agree with you on this one. When in the shroud someone asks for resists/poison/etc, the ranger/pally should totally pass out the buff(s). For that matter, this should extend to most quests where the healer's SP can make or break the quest.

    Speaking of blindness, remembering back when i first started playing... My gimpy paladin was blinded by something in a quest, and no one had pots or the spell. (I couldnt afford them yet, or so i thought) So i had to recall out of the quest, tried navigating to the marketplace tent, to find one of the 3 tent openings, to then navigate the ramps to find the right potion vendor. (all while blinded). After that instance, SOMEHOW i was able to afford at least a handfull of remove blindness pots on all of my toons. Maybe a little lesson from the school of "hard knocks" is in order for some. The only problem with this is that everyone else in group will suffer the 10% XP penalty. I suggest it may just be worth it

    good times... thanks for digging up the memories.
    No; don't recall at all.
    Gum Shoe~Drow Elf Rogue Hackin Slash~Human Fighter
    Timkin~Drow Elf Sorc Aarone Stone~Human Bard
    Tarnaa~Human Favored Soul Alcaden~Human Paladin
    Tipsee McStagger~Halfling Rogue Grimborn~Gnome PaleMaster Wizard

  16. #16
    Community Member Garbudo's Avatar
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    Garbudo kills things "Cleric" you remove my blindness My paladin Fire resist PLZ

  17. #17
    Community Member Woody00's Avatar
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    Default Stat damage? No...Really?

    After spending my time on this week grouping and just about running TS to ransack I have retracted my prievious post. Watching people get blinded and ask for remove blindness only to get ignored when I loot blindness ward goggles or remove blindness pots and offer it up to whoever needed them and seeing people run through the hallway of poision traps before the rogue gets to them or putting on a Proof vs Poision item and then asked to fix their STR/CON/DEX stat damage, I've institutied a new rule. First ones free. After that you're on your own. Especially if you've done the quest more than once and know what to expect. I'll make exceptions if its your first time. Alot of players dont understand that being self suffecient eases up the burden on the party healer to spend that sp on really good stuff instead of heals and fixit spells and an come in handy if the shrines are few and far between. Carry pots of all sorts and if you can UMD or able to through other means carry wands/scrolls. If you are lvl10 you should have no problem keeping yourself in the plat. You wont be rolling in it but you should have no hard time buying any of the consumables you need. If need be grind 1000 fav and get the Vet option and start a lvl4 haggle bard to take to the broker.

  18. #18
    Community Member Woody00's Avatar
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    Quote Originally Posted by Garbudo View Post
    Garbudo kills things "Cleric" you remove my blindness My paladin Fire resist PLZ

    Yeah go do that. In the mean time I will be clearing out a space in my backpack for your stone when me and the rest of the party catch up. Alive.

  19. #19
    Community Member Lufia's Avatar
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    Quote Originally Posted by Disavowed View Post
    Me: So why do you need to have the cleric remove you're blindness?

    X: Because I took them off for (insert excuse here).

    Me: So there is a reason to carry blindness pots.

    X: No I have goggles for that I'm not wasting my money on pots.

    lol....

    wow that poor misguided nub....

    Tell him to go break boxes for potions if he is really that poor :P

  20. #20
    Community Member cdemeritt's Avatar
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    last night in the shroud, my bard said he'd get "Freedoms and GH" as those are the main buffs he carries... The party leader said "no, let the clerics get the FoM, they have the pools..."

    I couldn't believe it... and then handed out FoM and GH.

    There are times pots are inconvienent or not really useful, such as a madstoned fighter in the middle of a beating down harry... However, the one big pet peeve of mine is you/we know Harry poisons... So if you tank Harry, why don't you have a Proof against Posion item, even if you only use it there? They come in rings, belts, necklaces, trinkets, etc. etc... surely there is something you could swap for it...
    (Say): Haywire says, '"Hey, I don't come into yer home and play with things."'

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